Player Matchup

Hachiman
Hachiman
DaddicusFinch
Hachiman
Level 105
God Stats
1W - 2L
1,501 SR
Queue Stats
36W - 33L
1,459 Elo+
Party 2
Mercury
Mercury
Ladilia
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,460 Elo+
Party 2
Chaac
Chaac
OleBoyB
Chaac
Level 36
God Stats
1W - 3L
1,330 SR
Queue Stats
121W - 130L
1,418 Elo+
Solo
Ymir
Ymir
S0L72
Ymir
Level 26
God Stats
0W - 1L
1,332 SR
Queue Stats
33W - 51L
1,435 Elo+
Solo
Susano
Susano
YaBoiFricke
Susano
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,393 Elo+
Party 2
Team Averages
Level 53
1,433 SR
1,433 Elo+

VS

Team Averages
Level 93
1,455 SR
1,468 Elo+
Hercules
Hercules
Grimothylol
Hercules
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 115L
1,388 Elo+
Solo
Bacchus
Bacchus
T0mmyt
Bacchus
Level 159
God Stats
3W - 5L
1,213 SR
Queue Stats
271W - 290L
1,546 Elo+
Party 1
Hachiman
Hachiman
WifeyMecca
Hachiman
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 66L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
osleol39
Nu Wa
Level 87
God Stats
5W - 1L
1,666 SR
Queue Stats
82W - 84L
1,453 Elo+
Party 3
Zhong Kui
Zhong Kui
urbancryptid
Zhong Kui
Level 104
God Stats
3W - 4L
1,398 SR
Queue Stats
274W - 287L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaddicusFinch
Hachiman
20
12 / 5 / 8
15,381
732
43,048
28,408
14,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Ladilia
Mercury
19
6 / 12 / 6
13,061
622
18,644
27,559
12,528
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
OleBoyB
Chaac
20
6 / 3 / 13
15,045
716
40,342
60,090
71,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
S0L72
Ymir
19
1 / 8 / 11
12,815
610
17,045
36,825
49,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
15
0 / 12 / 4
10,778
513
11,239
23,790
10,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grimothylol
Hercules
20
3 / 3 / 35
15,002
714
17,534
37,645
63,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
T0mmyt
Bacchus
20
5 / 5 / 27
15,154
722
18,923
30,339
73,473
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
WifeyMecca
Hachiman
20
10 / 7 / 22
14,473
689
25,340
26,594
19,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
osleol39
Nu Wa
20
10 / 5 / 24
15,237
726
45,226
21,684
13,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
urbancryptid
Zhong Kui
20
12 / 6 / 23
15,376
732
52,617
35,418
37,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
171
25
Kills
40
40
Deaths
26
42
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DaddicusFinch
Hachiman
12
5
8
3.2
W
Hercules
Grimothylol
Hercules
3
3
35
6.83
L
Mercury
Ladilia
Mercury
6
12
6
0.75
L
Chaac
OleBoyB
Chaac
6
3
13
4.17
L
Ymir
S0L72
Ymir
1
8
11
0.81
W
Bacchus
T0mmyt
Bacchus
5
5
27
3.7
W
Hachiman
WifeyMecca
Hachiman
10
7
22
3
L
Susano
0
12
4
0.17
W
Nu Wa
osleol39
Nu Wa
10
5
24
4.4
W
Zhong Kui
urbancryptid
Zhong Kui
12
6
23
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,318
Damage
159,640
176,672
Taken
151,680
157,385
Mitigated
207,330
65,897
Healing
59,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DaddicusFinch
Hachiman
43,048
31,433
1,895
11,376
28,408
14,244
2,151
20,627
7,334
0
85,738
W
Hercules
Grimothylol
Hercules
17,534
6,015
3,505
12,837
37,645
63,466
952
5,056
32,589
0
27,537
L
Mercury
Ladilia
Mercury
18,644
10,063
2,420
4,019
27,559
12,528
2,025
18,841
8,206
0
34,508
L
Chaac
OleBoyB
Chaac
40,342
6,316
3,895
33,125
60,090
71,013
985
35,112
24,065
0
92,487
L
Ymir
S0L72
Ymir
17,045
1,404
958
4,996
36,825
49,517
312
23,291
12,664
38,990
0
W
Bacchus
T0mmyt
Bacchus
18,923
773
3,243
4,442
30,339
73,473
849
2,604
27,735
32,273
0
W
Hachiman
WifeyMecca
Hachiman
25,340
9,490
2,625
4,006
26,594
19,497
705
4,196
22,398
0
46,088
L
Susano
11,239
1,000
1,520
1,693
23,790
10,083
0
15,829
7,637
0
23,560
W
Nu Wa
osleol39
Nu Wa
45,226
14,089
4,691
6,041
21,684
13,734
3,456
1,867
19,817
71,627
0
W
Zhong Kui
urbancryptid
Zhong Kui
52,617
7,293
2,607
15,441
35,418
37,160
2,944
3,322
32,096
84,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,080
Gold Earned
75,242
259
Minions Killed
206
0
Camps Cleared
0
1,749,657
Distance Traveled
1,776,971
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
15,381
732
79
4
0
367,278
0
W
Hercules
15,002
714
9
0
0
382,598
0
L
Mercury
13,061
622
29
1
0
351,636
0
L
Chaac
15,045
716
75
4
0
438,866
0
L
Ymir
12,815
610
53
3
0
279,232
0
W
Bacchus
15,154
722
23
1
0
377,856
1
W
Hachiman
14,473
689
41
2
0
328,668
0
L
Susano
10,778
513
23
1
0
312,645
0
W
Nu Wa
15,237
726
54
3
0
333,981
1
W
Zhong Kui
15,376
732
79
4
0
353,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role