Player Matchup

Neith
Neith
BillytWink
Neith
Level 39
God Stats
8W - 0L
1,832 SR
Queue Stats
48W - 53L
1,423 Elo+
Party 2
Horus
Horus
Caydonis
Horus
Level 36
God Stats
12W - 5L
1,631 SR
Queue Stats
141W - 85L
1,613 Elo+
Party 1
Janus
Janus
DarknessGGs
Janus
Level 47
God Stats
4W - 2L
1,861 SR
Queue Stats
8W - 5L
1,673 Elo+
Solo
Nox
Nox
KTKTMEOWMEOW
Nox
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 24L
1,272 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Keatrock
Tsukuyomi
Level 62
God Stats
8W - 1L
1,700 SR
Queue Stats
151W - 101L
1,647 Elo+
Party 1
Team Averages
Level 40
1,705 SR
1,526 Elo+

VS

Team Averages
Level 54
1,684 SR
1,561 Elo+
Danzaburou
Danzaburou
Amyst
Danzaburou
Level 112
God Stats
8W - 4L
1,897 SR
Queue Stats
261W - 48L
1,858 Elo+
Party 4
Athena
Athena
Arkinaz
Athena
Level 41
God Stats
8W - 2L
2,077 SR
Queue Stats
260W - 35L
1,976 Elo+
Party 4
Set
Set
CoC0Bean
Set
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 58L
1,304 Elo+
Party 3
Yemoja
Yemoja
Gardziluh
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 40L
1,260 Elo+
Party 3
Olorun
Olorun
NfiniteNitr0
Olorun
Level 42
God Stats
2W - 4L
1,448 SR
Queue Stats
86W - 109L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 0 / 7
8,757
973
3,795
2,906
1,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Caydonis
Horus
15
2 / 0 / 10
9,665
1,074
3,963
8,338
10,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 0 / 6
9,791
1,088
11,834
3,613
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 11
9,941
1,105
7,712
4,981
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Keatrock
Tsukuyomi
15
5 / 1 / 7
9,718
1,080
17,554
7,260
4,112
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

412

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amyst
Danzaburou
13
0 / 1 / 0
7,797
866
2,026
3,903
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Arkinaz
Athena
13
1 / 2 / 0
8,878
986
1,413
9,211
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 8 / 1
8,605
956
3,548
18,023
9,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Gardziluh
Yemoja
13
0 / 0 / 0
7,997
889
1,374
3,421
1,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
13
0 / 6 / 1
8,063
896
6,466
15,330
6,014
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
17
Kills
1
1
Deaths
17
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Amyst
Danzaburou
0
1
0
0
L
Athena
Arkinaz
Athena
1
2
0
0.5
W
Neith
0
0
7
3.5
W
Horus
Caydonis
Horus
2
0
10
7
L
0
8
1
0.06
W
6
0
6
9
L
Yemoja
Gardziluh
Yemoja
0
0
0
0
W
4
0
11
9.5
W
Tsukuyomi
Keatrock
Tsukuyomi
5
1
7
8.5
L
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,858
Damage
14,827
27,098
Taken
49,888
20,687
Mitigated
27,956
9,193
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Amyst
Danzaburou
2,026
341
0
262
3,903
1,568
0
791
3,112
0
7,646
L
Athena
Arkinaz
Athena
1,413
280
0
396
9,211
9,653
0
3,583
5,628
4,547
0
W
Neith
3,795
1,793
0
546
2,906
1,560
0
819
2,087
0
18,425
W
Horus
Caydonis
Horus
3,963
2,005
2,761
4,275
8,338
10,470
0
2,226
6,112
0
9,662
L
3,548
1,626
640
1,720
18,023
9,031
0
6,523
11,500
0
12,597
W
11,834
852
92
336
3,613
1,664
0
1,498
2,115
37,119
0
L
Yemoja
Gardziluh
Yemoja
1,374
200
512
1,028
3,421
1,690
0
1,548
1,873
6,323
0
W
7,712
1,143
0
10
4,981
2,881
0
1,648
3,333
24,969
0
W
Tsukuyomi
Keatrock
Tsukuyomi
17,554
4,460
0
1,173
7,260
4,112
0
3,062
3,805
0
25,216
L
Olorun
6,466
3,043
55
1,854
15,330
6,014
0
7,101
8,229
17,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,872
Gold Earned
41,340
176
Minions Killed
76
9
Camps Cleared
2
849,617
Distance Traveled
490,683
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,797
866
12
1
2
110,012
1
L
Athena
8,878
986
5
1
0
119,551
1
W
Neith
8,757
973
24
3
4
134,638
2
W
Horus
9,665
1,074
9
1
1
173,350
0
L
Set
8,605
956
24
3
0
119,743
0
W
Janus
9,791
1,088
78
9
2
179,152
0
L
Yemoja
7,997
889
7
1
0
62,661
0
W
Nox
9,941
1,105
54
6
0
166,623
0
W
Tsukuyomi
9,718
1,080
11
1
2
195,854
0
L
Olorun
8,063
896
28
3
0
78,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role