Player Matchup

Baron Samedi
Baron Samedi
AgentMole
Baron Samedi
Level 118
God Stats
20W - 13L
1,904 SR
Queue Stats
52W - 64L
1,362 Elo+
Party 2
Cernunnos
Cernunnos
AnbuGhost-00
Cernunnos
Level 57
God Stats
17W - 29L
1,253 SR
Queue Stats
20W - 33L
1,242 Elo+
Party 2
Gilgamesh
Gilgamesh
OehlerFace
Gilgamesh
Level 127
God Stats
13W - 14L
1,549 SR
Queue Stats
108W - 133L
1,403 Elo+
Party 2
Team Averages
Level 101
1,569 SR
1,336 Elo+

VS

Team Averages
Level 65
1,667 SR
1,385 Elo+
Geb
Geb
AlumnixPetey
Geb
Level 44
God Stats
12W - 8L
1,607 SR
Queue Stats
44W - 59L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
Baby_Back_Ribs_1
Danzaburou
Level 118
God Stats
6W - 7L
1,873 SR
Queue Stats
56W - 64L
1,414 Elo+
Solo
Olorun
Olorun
Wuuman08
Olorun
Level 33
God Stats
10W - 10L
1,521 SR
Queue Stats
35W - 49L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AgentMole
Baron Samedi
12
4 / 2 / 2
8,596
716
11,734
10,043
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
AnbuGhost-00
Cernunnos
13
0 / 1 / 5
8,324
694
7,984
8,029
3,673
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
OehlerFace
Gilgamesh
11
2 / 1 / 3
7,948
662
5,613
12,761
7,940
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
8,817
735
6,316
14,142
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Baby_Back_Ribs_1
Danzaburou
9
0 / 2 / 3
7,051
588
1,345
4,449
1,703
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Wuuman08
Olorun
12
1 / 4 / 2
7,372
614
8,650
11,470
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
4
4
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AgentMole
Baron Samedi
4
2
2
2.5
L
3
0
1
3.5
W
Cernunnos
AnbuGhost-00
Cernunnos
0
1
5
2.5
L
Danzaburou
Baby_Back_Ribs_1
Danzaburou
0
2
3
0.75
W
Gilgamesh
OehlerFace
Gilgamesh
2
1
3
3.5
L
Olorun
Wuuman08
Olorun
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
16,311
30,833
Taken
30,061
16,767
Mitigated
19,077
11,984
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AgentMole
Baron Samedi
11,734
1,399
2,488
4,648
10,043
5,154
441
6,103
3,940
33,095
0
L
6,316
466
0
806
14,142
12,088
0
3,985
10,157
21,040
0
W
Cernunnos
AnbuGhost-00
Cernunnos
7,984
2,804
0
1,241
8,029
3,673
1,651
4,689
3,340
0
34,888
L
Danzaburou
Baby_Back_Ribs_1
Danzaburou
1,345
526
0
760
4,449
1,703
0
2,656
1,793
0
9,930
W
Gilgamesh
OehlerFace
Gilgamesh
5,613
1,343
665
2,942
12,761
7,940
823
3,681
9,080
0
17,970
L
Olorun
Wuuman08
Olorun
8,650
3,814
633
3,306
11,470
5,286
0
5,357
6,113
28,267
3,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,868
Gold Earned
23,240
124
Minions Killed
82
7
Camps Cleared
2
602,813
Distance Traveled
461,741
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,596
716
50
4
2
196,347
3
L
Geb
8,817
735
21
2
0
194,495
1
W
Cernunnos
8,324
694
59
5
3
180,091
0
L
Danzaburou
7,051
588
14
1
0
71,497
1
W
Gilgamesh
7,948
662
15
1
2
226,375
1
L
Olorun
7,372
614
47
4
2
195,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role