Player Matchup

Artemis
Artemis
Awaire
Artemis
Level 88
God Stats
1W - 0L
1,307 SR
Queue Stats
79W - 132L
1,365 Elo+
Party 2
Fenrir
Fenrir
BravenBold
Fenrir
Level 120
God Stats
9W - 5L
1,341 SR
Queue Stats
212W - 202L
1,506 Elo+
Party 1
Tyr
Tyr
ChrisThePatriot
Tyr
Level 86
God Stats
13W - 21L
1,329 SR
Queue Stats
45W - 52L
1,536 Elo+
Party 1
Yemoja
Yemoja
PrincessPeach45
Yemoja
Level 108
God Stats
1W - 0L
1,715 SR
Queue Stats
71W - 109L
1,354 Elo+
Party 2
Tiamat
Tiamat
redtuxedo
Tiamat
Level 53
God Stats
8W - 2L
1,817 SR
Queue Stats
93W - 86L
1,496 Elo+
Party 1
Team Averages
Level 91
1,502 SR
1,451 Elo+

VS

Team Averages
Level 104
1,502 SR
1,462 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
SilentStrike229
Ravana
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,435 Elo+
Party 3
Danzaburou
Danzaburou
Whollfe172
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,453 Elo+
Solo
Ares
Ares
YeetTheSimps
Ares
Level 148
God Stats
3W - 4L
1,514 SR
Queue Stats
40W - 40L
1,463 Elo+
Party 3
Chaac
Chaac
theKilroyXavia
Chaac
Level 129
God Stats
8W - 8L
1,495 SR
Queue Stats
177W - 186L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Awaire
Artemis
9
0 / 1 / 0
4,856
441
3,279
5,593
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
BravenBold
Fenrir
12
3 / 1 / 0
6,613
601
4,313
7,757
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 0 / 1
6,111
556
1,313
7,379
5,123
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 2
5,114
465
1,325
7,834
3,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
redtuxedo
Tiamat
10
2 / 0 / 2
5,965
542
5,030
4,144
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 3 / 1
5,257
478
3,151
5,280
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,896
536
2,006
4,607
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Whollfe172
Danzaburou
10
1 / 0 / 0
5,749
523
4,465
5,005
1,835
9
0 / 1 / 2
5,584
508
3,863
6,818
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 0
6,550
595
6,033
7,273
4,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
2
2
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
1
0.17
W
Artemis
Awaire
Artemis
0
1
0
0
W
Fenrir
BravenBold
Fenrir
3
1
0
3
W
0
0
1
0.5
W
0
0
2
1
L
1
0
0
1
L
Danzaburou
Whollfe172
Danzaburou
1
0
0
1
L
0
1
2
1
W
Tiamat
redtuxedo
Tiamat
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,260
Damage
19,518
32,707
Taken
28,983
15,682
Mitigated
15,188
14,643
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,151
618
0
750
5,280
2,142
0
2,847
2,145
30,022
0
W
Artemis
Awaire
Artemis
3,279
1,104
0
775
5,593
1,424
0
1,232
4,361
0
24,338
W
Fenrir
BravenBold
Fenrir
4,313
1,212
0
4,446
7,757
3,348
0
577
7,180
0
45,819
W
1,313
317
0
3,948
7,379
5,123
0
0
7,379
0
39,845
W
1,325
555
1,886
2,232
7,834
3,038
0
2,935
4,899
12,568
0
L
2,006
500
0
2,978
4,607
1,960
0
721
3,743
0
38,548
L
Danzaburou
Whollfe172
Danzaburou
4,465
2,567
0
2,453
5,005
1,835
196
217
4,788
0
38,656
L
3,863
183
0
1,743
6,818
4,631
0
2,009
4,679
15,224
0
W
Tiamat
redtuxedo
Tiamat
5,030
795
0
1,356
4,144
2,749
0
2,270
1,874
28,954
0
L
6,033
1,127
0
3,745
7,273
4,620
0
0
7,273
0
52,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,659
Gold Earned
29,036
328
Minions Killed
328
0
Camps Cleared
0
1,024,541
Distance Traveled
1,046,540
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,257
478
48
4
0
199,778
3
W
Artemis
4,856
441
43
4
0
185,438
1
W
Fenrir
6,613
601
85
8
0
242,145
3
W
Tyr
6,111
556
105
10
0
227,944
1
W
Yemoja
5,114
465
28
3
0
162,534
2
L
Ravana
5,896
536
85
8
0
248,205
2
L
Danzaburou
5,749
523
77
7
0
186,620
3
L
Ares
5,584
508
18
2
0
213,615
3
W
Tiamat
5,965
542
67
6
0
206,480
0
L
Chaac
6,550
595
100
9
0
198,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role