Player Matchup

Kumbhakarna
Kumbhakarna
ROBSNIPE
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,379 Elo+
Party 2
He Bo
He Bo
TucaLegend
He Bo
Level 98
God Stats
2W - 2L
1,562 SR
Queue Stats
14W - 10L
1,379 Elo+
Party 2
Chaac
Chaac
Zabuzaa5
Chaac
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 12L
1,264 Elo+
Party 2
Team Averages
Level 91
1,521 SR
1,341 Elo+

VS

Team Averages
Level 36
1,483 SR
1,457 Elo+
Vamana
Vamana
Shadow fang2311
Vamana
Level 74
God Stats
1W - 2L
1,448 SR
Queue Stats
15W - 19L
1,511 Elo+
Party 1
Izanami
Izanami
TTVKittency
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,292 Elo+
Party 1
Janus
Janus
Vermilion SU
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ROBSNIPE
Kumbhakarna
19
4 / 2 / 9
15,266
763
15,824
28,441
46,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

He Bo
19
10 / 3 / 7
14,901
745
25,507
15,393
7,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chaac
Zabuzaa5
Chaac
20
4 / 0 / 13
14,090
705
25,911
33,925
39,656
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 2
13,022
651
27,432
42,416
36,559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
TTVKittency
Izanami
14
1 / 10 / 2
11,132
557
9,634
16,295
5,933
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 4 / 4
12,571
629
17,546
16,380
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
4
5
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ROBSNIPE
Kumbhakarna
4
2
9
4.25
L
3
4
2
1
L
Izanami
TTVKittency
Izanami
1
10
2
0.2
W
He Bo
10
3
7
4.5
L
0
4
4
0.5
W
Chaac
Zabuzaa5
Chaac
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,242
Damage
54,612
77,759
Taken
75,091
92,910
Mitigated
49,253
22,407
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ROBSNIPE
Kumbhakarna
15,824
2,799
767
6,630
28,441
46,080
760
6,113
22,328
45,248
0
L
27,432
14,113
774
14,617
42,416
36,559
0
26,118
16,298
141
69,879
L
Izanami
TTVKittency
Izanami
9,634
6,107
0
573
16,295
5,933
171
7,508
8,787
0
21,369
W
He Bo
25,507
2,055
814
3,155
15,393
7,174
523
4,502
10,891
68,043
0
L
17,546
1,947
0
1,582
16,380
6,761
0
8,236
8,144
76,384
0
W
Chaac
Zabuzaa5
Chaac
25,911
4,953
0
11,041
33,925
39,656
1,901
8,149
25,776
0
82,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
36,725
241
Minions Killed
219
5
Camps Cleared
9
1,158,980
Distance Traveled
1,023,141
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
15,266
763
39
2
1
367,092
3
L
Vamana
13,022
651
72
4
2
380,142
2
L
Izanami
11,132
557
17
1
2
287,567
0
W
He Bo
14,901
745
77
4
1
363,926
0
L
Janus
12,571
629
130
7
5
355,432
6
W
Chaac
14,090
705
125
6
3
427,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role