Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
ArkadenMaster
Sun Wukong
Silver IV
Level 153
God Stats
1W - 1L
1,322 SR
Queue Stats
10W - 22L
1,326 MMR
Solo
Merlin
Merlin
Gold II
Avulusion
Merlin
Gold II
Level 146
God Stats
25W - 22L
1,551 SR
Queue Stats
159W - 154L
1,413 MMR
Party 1
Rama
Rama
Gold V
DarceusZ
Rama
Gold V
Level 148
God Stats
7W - 3L
1,845 SR
Queue Stats
110W - 107L
1,386 MMR
Solo
Geb
Geb
Gold III
Rynramo
Geb
Gold III
Level 126
God Stats
5W - 1L
1,637 SR
Queue Stats
202W - 210L
1,359 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,571 SR
1,397 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,583 SR
1,380 MMR
Poseidon
Poseidon
Silver III
 
Poseidon
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
GodCyborg
Khepri
Gold IV
Level 160
God Stats
5W - 2L
1,866 SR
Queue Stats
288W - 308L
1,354 MMR
Solo
Mercury
Mercury
Gold IV
LuanChagas
Mercury
Gold IV
Level 156
God Stats
34W - 30L
1,532 SR
Queue Stats
591W - 598L
1,346 MMR
Solo
Bastet
Bastet
Silver I
Nenenzinho
Bastet
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,320 MMR
Solo
Chiron
Chiron
Silver IV
Rheriw
Chiron
Silver IV
Level 123
God Stats
4W - 1L
1,519 SR
Queue Stats
63W - 74L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 0 / 0
4,116
686
1,498
4,442
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
ArkadenMaster
Sun Wukong
7
1 / 1 / 0
4,725
788
2,632
4,875
2,079
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Avulusion
Merlin
8
0 / 0 / 1
4,366
728
760
1,860
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
1
0 / 0 / 0
2,831
472
438
382
37
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
6
0 / 1 / 0
3,478
580
1,258
4,839
1,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KaliLancelotBakasuraApolloDanzaburou

VS

Bans
UllrAthenaArachneChang'eAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 1 / 0
3,985
664
926
2,074
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
GodCyborg
Khepri
5
0 / 0 / 1
3,769
628
1,108
2,010
996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
LuanChagas
Mercury
7
0 / 0 / 1
3,992
665
1,350
3,419
993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bastet
Nenenzinho
Bastet
8
1 / 1 / 0
4,155
693
3,013
5,441
2,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Rheriw
Chiron
6
1 / 0 / 0
3,772
629
2,767
4,577
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
0
1
W
Poseidon
 
Poseidon
0
1
0
0
L
Sun Wukong
ArkadenMaster
Sun Wukong
1
1
0
1
L
Merlin
Avulusion
Merlin
0
0
1
0.5
L
Rama
0
0
0
0
W
Khepri
GodCyborg
Khepri
0
0
1
0.5
W
Mercury
LuanChagas
Mercury
0
0
1
0.5
W
Bastet
Nenenzinho
Bastet
1
1
0
1
W
Chiron
Rheriw
Chiron
1
0
0
1
L
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,586
Damage
9,164
16,398
Taken
17,521
5,809
Mitigated
6,458
5,005
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,498
517
0
1,806
4,442
1,298
0
350
4,092
0
17,840
W
Poseidon
 
Poseidon
926
264
0
490
2,074
630
0
760
1,314
26,840
0
L
Sun Wukong
ArkadenMaster
Sun Wukong
2,632
370
0
1,253
4,875
2,079
0
0
4,875
0
25,274
L
Merlin
Avulusion
Merlin
760
118
0
440
1,860
705
0
1,271
589
29,202
0
L
Rama
438
404
0
34
382
37
0
0
382
0
975
W
Khepri
GodCyborg
Khepri
1,108
177
0
399
2,010
996
0
15
1,995
10,623
0
W
Mercury
LuanChagas
Mercury
1,350
873
0
490
3,419
993
0
0
3,419
0
22,999
W
Bastet
Nenenzinho
Bastet
3,013
710
0
2,546
5,441
2,276
0
0
5,441
0
22,833
W
Chiron
Rheriw
Chiron
2,767
1,475
117
2,298
4,577
1,563
192
1,243
3,334
0
19,436
L
Geb
1,258
62
271
1,201
4,839
1,690
0
413
4,426
9,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,516
Gold Earned
19,673
176
Minions Killed
191
0
Camps Cleared
0
578,559
Distance Traveled
660,361
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,116
686
44
7
0
155,407
0
W
Poseidon
3,985
664
58
10
0
150,713
3
L
Sun Wukong
4,725
788
60
10
0
130,161
2
L
Merlin
4,366
728
62
10
0
133,661
3
L
Rama
2,831
472
2
0
0
21,003
0
W
Khepri
3,769
628
23
4
0
122,551
2
W
Mercury
3,992
665
54
9
0
150,766
1
W
Bastet
4,155
693
33
6
0
131,042
2
W
Chiron
3,772
629
23
4
0
105,289
1
L
Geb
3,478
580
8
1
0
138,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role