Player Matchup

Vulcan
Vulcan
OmegaIcarus
Vulcan
Level 85
God Stats
35W - 11L
1,685 SR
Queue Stats
345W - 235L
1,647 Elo+
Party 1
Bacchus
Bacchus
RudyRude69
Bacchus
Level 63
God Stats
41W - 23L
1,607 SR
Queue Stats
305W - 234L
1,525 Elo+
Party 1
Horus
Horus
Schenkzilla94
Horus
Level 104
God Stats
17W - 11L
1,739 SR
Queue Stats
266W - 192L
1,576 Elo+
Party 1
Team Averages
Level 84
1,677 SR
1,582 Elo+

VS

Team Averages
Level 104
1,549 SR
1,557 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MRancourt
Ah Muzen Cab
Level 66
God Stats
2W - 0L
1,647 SR
Queue Stats
35W - 36L
1,531 Elo+
Solo
Olorun
Olorun
gold2t
Olorun
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 5 / 3
9,072
648
11,738
13,599
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
RudyRude69
Bacchus
13
1 / 3 / 4
9,425
673
7,554
15,180
20,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 2 / 3
9,079
649
11,835
19,076
12,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 2 / 6
10,064
719
7,894
14,775
14,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
MRancourt
Ah Muzen Cab
15
3 / 2 / 7
10,031
717
15,084
11,585
4,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
gold2t
Olorun
14
4 / 2 / 6
10,123
723
15,505
11,666
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
10
10
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
2
6
3
W
Ah Muzen Cab
MRancourt
Ah Muzen Cab
3
2
7
3.25
L
Vulcan
2
5
3
0.7
L
Bacchus
RudyRude69
Bacchus
1
3
4
1
L
3
2
3
2.25
W
Olorun
gold2t
Olorun
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,127
Damage
38,483
47,855
Taken
38,026
38,297
Mitigated
23,315
15,087
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,894
670
2,973
5,848
14,775
14,164
183
7,830
6,215
0
22,323
W
Ah Muzen Cab
MRancourt
Ah Muzen Cab
15,084
5,327
0
1,358
11,585
4,271
73
6,248
4,984
0
52,489
L
Vulcan
11,738
1,962
137
1,189
13,599
5,437
0
3,824
9,775
41,189
0
L
Bacchus
RudyRude69
Bacchus
7,554
215
387
2,997
15,180
20,454
0
2,959
12,221
18,669
0
L
11,835
5,735
2,655
7,722
19,076
12,406
0
6,812
12,264
0
28,823
W
Olorun
gold2t
Olorun
15,505
7,332
314
4,613
11,666
4,880
2,840
4,893
6,487
33,132
3,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
30,218
136
Minions Killed
177
4
Camps Cleared
8
800,830
Distance Traveled
718,829
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,064
719
29
2
0
272,415
1
W
Ah Muzen Cab
10,031
717
83
6
5
241,745
2
L
Vulcan
9,072
648
80
6
3
274,046
4
L
Bacchus
9,425
673
21
2
0
265,354
2
L
Horus
9,079
649
35
3
1
261,430
0
W
Olorun
10,123
723
65
5
3
204,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role