Player Matchup

Ymir
Ymir
AltoKaka10
Ymir
Level 5
God Stats
3W - 7L
1,266 SR
Queue Stats
5W - 34L
1,289 Elo+
Party 2
Izanami
Izanami
AquariusHeart
Izanami
Level 144
God Stats
9W - 14L
1,439 SR
Queue Stats
86W - 90L
1,576 Elo+
Party 2
Fenrir
Fenrir
King7ped
Fenrir
Level 125
God Stats
4W - 2L
1,559 SR
Queue Stats
163W - 188L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
eduPR780
Nu Wa
Level 93
God Stats
4W - 6L
1,633 SR
Queue Stats
225W - 286L
1,475 Elo+
Party 2
Ullr
Ullr
xRECRUTAx3007
Ullr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,443 Elo+
Party 2
Team Averages
Level 76
1,479 SR
1,462 Elo+

VS

Team Averages
Level 75
1,489 SR
1,509 Elo+
Danzaburou
Danzaburou
RookyJ32
Danzaburou
Level 89
God Stats
49W - 51L
1,563 SR
Queue Stats
152W - 160L
1,429 Elo+
Party 3
Skadi
Skadi
SwordOfLament
Skadi
Level 49
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 1L
1,697 Elo+
Party 1
Kali
Kali
Taquitorico2287
Kali
Level 128
God Stats
11W - 9L
1,589 SR
Queue Stats
188W - 166L
1,584 Elo+
Party 1
Yu Huang
Yu Huang
papa-smurrf420
Yu Huang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,482 Elo+
Party 3
Hercules
Hercules
xBenito_CameloXx
Hercules
Level 82
God Stats
5W - 6L
1,488 SR
Queue Stats
20W - 27L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,903
390
550
2,373
958
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
9
0 / 2 / 1
5,152
515
2,230
5,551
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
King7ped
Fenrir
9
1 / 1 / 1
5,020
502
3,868
6,627
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
eduPR780
Nu Wa
10
0 / 1 / 1
5,237
524
2,078
3,709
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 0
6,310
631
3,037
7,086
2,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RookyJ32
Danzaburou
10
4 / 1 / 0
6,370
637
4,228
5,752
1,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 0 / 4
5,102
510
2,695
4,641
1,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 0 / 1
6,622
662
2,346
7,797
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
11
0 / 0 / 0
6,015
602
1,924
2,485
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 1
5,782
578
3,859
8,552
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Izanami
0
2
1
0.25
L
Fenrir
King7ped
Fenrir
1
1
1
1.5
W
Danzaburou
RookyJ32
Danzaburou
4
1
0
4
W
0
0
4
2
W
3
0
1
3.5
L
Nu Wa
eduPR780
Nu Wa
0
1
1
0.5
W
Yu Huang
0
0
0
0
W
0
2
1
0.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,763
Damage
15,052
25,346
Taken
29,227
8,694
Mitigated
12,483
5,096
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
550
0
0
0
2,373
958
0
0
2,373
3,000
0
L
Izanami
2,230
1,386
0
1,755
5,551
1,541
0
0
5,551
0
42,073
L
Fenrir
King7ped
Fenrir
3,868
684
0
1,167
6,627
2,396
0
465
6,052
0
24,438
W
Danzaburou
RookyJ32
Danzaburou
4,228
2,106
0
2,661
5,752
1,871
0
404
5,322
0
41,276
W
2,695
828
0
1,402
4,641
1,423
118
609
4,006
0
19,737
W
2,346
1,231
0
5,699
7,797
3,146
0
290
7,481
0
44,183
L
Nu Wa
eduPR780
Nu Wa
2,078
416
0
863
3,709
1,152
0
1,203
2,360
27,877
0
W
Yu Huang
1,924
72
0
707
2,485
826
0
902
1,479
39,505
0
W
3,859
1,566
0
3,500
8,552
5,217
0
215
8,311
0
29,515
L
3,037
1,699
0
1,311
7,086
2,647
0
0
6,730
0
36,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
29,891
267
Minions Killed
346
0
Camps Cleared
0
922,946
Distance Traveled
978,779
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,903
390
6
1
0
123,762
0
L
Izanami
5,152
515
78
8
0
184,016
3
L
Fenrir
5,020
502
40
4
0
234,864
4
W
Danzaburou
6,370
637
79
8
0
186,917
4
W
Skadi
5,102
510
28
3
0
159,303
1
W
Kali
6,622
662
95
10
0
248,799
4
L
Nu Wa
5,237
524
58
6
0
188,465
1
W
Yu Huang
6,015
602
86
9
0
189,432
0
W
Hercules
5,782
578
58
6
0
194,328
5
L
Ullr
6,310
631
85
9
0
191,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role