Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ChinaBestCountry
Gilgamesh
Level 29
God Stats
16W - 11L
1,514 SR
Queue Stats
33W - 32L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
Freeman0112
Aphrodite
Level 84
God Stats
15W - 10L
1,517 SR
Queue Stats
45W - 43L
1,420 Elo+
Party 2
He Bo
He Bo
Roya1MrPink
He Bo
Level 83
God Stats
4W - 5L
1,443 SR
Queue Stats
336W - 304L
1,491 Elo+
Party 1
Achilles
Achilles
SirWhite1999
Achilles
Level 68
God Stats
4W - 2L
1,571 SR
Queue Stats
230W - 225L
1,491 Elo+
Party 1
Team Averages
Level 62
1,509 SR
1,473 Elo+

VS

Team Averages
Level 57
1,504 SR
1,491 Elo+
Cliodhna
Cliodhna
D0ubleOG99
Cliodhna
Level 66
God Stats
0W - 3L
1,238 SR
Queue Stats
196W - 213L
1,459 Elo+
Party 4
Shiva
Shiva
MOLDY RASTA DOG
Shiva
Level 47
God Stats
23W - 25L
1,472 SR
Queue Stats
105W - 116L
1,464 Elo+
Solo
Chiron
Chiron
RiddlingArc533
Chiron
Level 125
God Stats
7W - 6L
1,684 SR
Queue Stats
216W - 200L
1,577 Elo+
Party 3
Sol
Sol
VideoAthlete860
Sol
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tiamat
Tiamat
WarL0ckCat
Tiamat
Level 31
God Stats
7W - 5L
1,629 SR
Queue Stats
101W - 121L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 5 / 2
7,353
490
7,038
17,538
6,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
13
7 / 1 / 4
8,615
574
10,106
10,069
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Freeman0112
Aphrodite
12
3 / 2 / 9
7,775
518
6,552
11,007
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 3 / 2
7,840
523
7,741
9,169
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
SirWhite1999
Achilles
14
4 / 0 / 1
8,525
568
8,910
11,457
9,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
D0ubleOG99
Cliodhna
11
6 / 4 / 2
7,555
504
9,256
14,360
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

5
1 / 4 / 0
5,177
345
2,345
8,427
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 4 / 3
7,394
493
10,374
14,570
6,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
5,317
354
3,834
8,204
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
WarL0ckCat
Tiamat
11
1 / 3 / 0
6,504
434
5,450
10,414
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
11
11
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
5
2
0.8
W
Gilgamesh
7
1
4
9
L
Cliodhna
D0ubleOG99
Cliodhna
6
4
2
1.75
W
Aphrodite
Freeman0112
Aphrodite
3
2
9
3.75
L
1
4
0
0.25
L
3
4
3
1.13
W
2
3
2
1
W
Achilles
SirWhite1999
Achilles
4
0
1
4.5
L
0
4
1
0.13
L
Tiamat
WarL0ckCat
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,347
Damage
31,259
59,240
Taken
55,975
30,035
Mitigated
22,882
29,831
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,038
2,632
0
12,102
17,538
6,603
0
1,363
16,175
0
50,901
W
Gilgamesh
10,106
3,877
0
2,980
10,069
6,257
2,305
929
9,140
0
50,605
L
Cliodhna
D0ubleOG99
Cliodhna
9,256
2,385
0
4,596
14,360
5,463
0
3,716
10,524
0
36,470
W
Aphrodite
Freeman0112
Aphrodite
6,552
795
3,366
6,833
11,007
4,649
205
2,082
8,925
39,193
0
L
2,345
406
83
566
8,427
3,656
0
2,310
6,117
0
9,677
L
10,374
3,673
160
4,439
14,570
6,115
32
6,669
7,570
0
58,139
W
7,741
437
0
1,410
9,169
3,120
704
214
8,955
49,280
0
W
Achilles
SirWhite1999
Achilles
8,910
1,324
0
3,140
11,457
9,406
0
4,696
6,761
0
48,441
L
3,834
389
0
418
8,204
1,668
0
425
7,779
20,846
0
L
Tiamat
WarL0ckCat
Tiamat
5,450
749
0
2,620
10,414
5,980
0
722
9,692
36,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
31,947
400
Minions Killed
250
0
Camps Cleared
0
1,422,318
Distance Traveled
1,253,742
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,353
490
70
5
0
276,113
1
W
Gilgamesh
8,615
574
84
6
0
307,010
1
L
Cliodhna
7,555
504
47
3
0
290,371
1
W
Aphrodite
7,775
518
49
3
0
268,196
0
L
Shiva
5,177
345
12
1
0
166,726
0
L
Chiron
7,394
493
98
7
0
250,806
3
W
He Bo
7,840
523
106
7
0
280,041
3
W
Achilles
8,525
568
91
6
0
290,958
3
L
Sol
5,317
354
29
2
0
288,396
0
L
Tiamat
6,504
434
64
4
0
257,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role