Player Matchup

Tyr
Tyr
GenjiSinManosT
Tyr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 5L
1,719 Elo+
Party 1
Nemesis
Nemesis
PharahSinManos
Nemesis
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,525 Elo+
Party 1
Khepri
Khepri
djrubenmartinez
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
superlolo-ESP
Nu Wa
Level 158
God Stats
17W - 16L
1,605 SR
Queue Stats
186W - 121L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
webo_succionado5
Danzaburou
Level 16
God Stats
2W - 0L
1,353 SR
Queue Stats
21W - 7L
1,575 Elo+
Party 1
Team Averages
Level 56
1,492 SR
1,605 Elo+

VS

Team Averages
Level 66
1,447 SR
1,344 Elo+
Scylla
Scylla
AwakenedSouls_
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 207L
1,325 Elo+
Party 2
Charybdis
Charybdis
Racdini
Charybdis
Level 87
God Stats
23W - 16L
1,545 SR
Queue Stats
173W - 166L
1,389 Elo+
Party 2
Bellona
Bellona
anvica27
Bellona
Level 33
God Stats
1W - 4L
1,332 SR
Queue Stats
4W - 9L
1,262 Elo+
Solo
Atlas
Atlas
kriya503
Atlas
Level 76
God Stats
11W - 8L
1,454 SR
Queue Stats
264W - 276L
1,350 Elo+
Party 2
Bacchus
Bacchus
xRahaf26
Bacchus
Level 89
God Stats
2W - 5L
1,402 SR
Queue Stats
304W - 325L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 2
8,922
637
13,151
11,077
10,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 1 / 3
8,149
582
3,646
8,390
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 5
7,406
529
4,797
6,544
6,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 0 / 6
8,917
637
11,368
5,186
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
webo_succionado5
Danzaburou
14
1 / 1 / 2
8,243
589
7,710
7,150
3,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,791
414
1,419
8,886
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Racdini
Charybdis
12
1 / 3 / 0
6,816
487
4,332
12,953
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
anvica27
Bellona
10
0 / 5 / 0
6,425
459
2,893
13,121
11,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
kriya503
Atlas
11
1 / 5 / 0
6,773
484
3,134
16,078
7,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
xRahaf26
Bacchus
10
0 / 1 / 2
6,595
471
3,017
11,418
9,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
19
Kills
2
2
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
7
0
2
8
W
4
1
3
5.5
L
Charybdis
Racdini
Charybdis
1
3
0
0.33
L
Bellona
anvica27
Bellona
0
5
0
0
W
3
0
5
5.5
L
Atlas
kriya503
Atlas
1
5
0
0.2
W
4
0
6
7
W
Danzaburou
webo_succionado5
Danzaburou
1
1
2
2
L
Bacchus
xRahaf26
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,672
Damage
14,795
38,347
Taken
62,456
26,734
Mitigated
34,670
17,683
Healing
17,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,419
87
0
500
8,886
2,548
0
6,222
2,312
28,177
0
W
13,151
1,747
0
7,264
11,077
10,647
348
1,957
9,120
0
60,757
W
3,646
1,629
0
4,708
8,390
3,938
0
1,324
7,066
0
51,216
L
Charybdis
Racdini
Charybdis
4,332
2,621
0
4,099
12,953
3,554
863
1,970
10,833
0
57,285
L
Bellona
anvica27
Bellona
2,893
1,184
0
4,223
13,121
11,186
0
1,462
11,598
0
34,714
W
4,797
1,398
526
1,518
6,544
6,563
180
1,262
5,282
18,812
0
L
Atlas
kriya503
Atlas
3,134
1,013
0
3,946
16,078
7,902
0
2,364
13,516
40,257
0
W
11,368
2,798
0
508
5,186
2,283
635
2,102
3,084
74,496
0
W
Danzaburou
webo_succionado5
Danzaburou
7,710
4,094
0
3,159
7,150
3,303
2,871
925
6,225
0
62,482
L
Bacchus
xRahaf26
Bacchus
3,017
186
1,585
2,695
11,418
9,480
174
3,200
8,032
27,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,637
Gold Earned
32,400
467
Minions Killed
319
0
Camps Cleared
0
1,448,172
Distance Traveled
1,239,423
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,791
414
48
3
0
227,404
1
W
Tyr
8,922
637
106
8
0
316,495
4
W
Nemesis
8,149
582
105
8
0
312,786
1
L
Charybdis
6,816
487
99
7
0
231,402
1
L
Bellona
6,425
459
80
6
0
268,051
4
W
Khepri
7,406
529
26
2
0
290,218
3
L
Atlas
6,773
484
65
5
0
263,722
1
W
Nu Wa
8,917
637
128
9
0
264,983
8
W
Danzaburou
8,243
589
102
7
0
263,690
1
L
Bacchus
6,595
471
27
2
0
248,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role