Player Matchup

Shiva
Shiva
LrK_el_nasi_20
Shiva
Level 129
God Stats
24W - 9L
1,766 SR
Queue Stats
77W - 63L
1,571 Elo+
Party 1
Freya
Freya
Maeve-Remix
Freya
Level 160
God Stats
10W - 3L
1,635 SR
Queue Stats
155W - 114L
1,554 Elo+
Party 1
Khepri
Khepri
Tiburon03215
Khepri
Level 56
God Stats
1W - 4L
1,455 SR
Queue Stats
50W - 35L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UKN-MatimarcusYT
Ah Muzen Cab
Level 87
God Stats
5W - 0L
1,649 SR
Queue Stats
55W - 46L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
efra1n11
Baron Samedi
Level 93
God Stats
9W - 5L
1,562 SR
Queue Stats
409W - 406L
1,419 Elo+
Solo
Team Averages
Level 105
1,613 SR
1,533 Elo+

VS

Team Averages
Level 124
1,540 SR
1,473 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Schiszophrenia
Izanami
Level 160
God Stats
5W - 7L
1,526 SR
Queue Stats
387W - 392L
1,497 Elo+
Party 2
Osiris
Osiris
Skeletxn-_
Osiris
Level 80
God Stats
11W - 10L
1,611 SR
Queue Stats
294W - 309L
1,460 Elo+
Party 2
Cliodhna
Cliodhna
Xcxcx77
Cliodhna
Level 108
God Stats
3W - 5L
1,452 SR
Queue Stats
354W - 320L
1,460 Elo+
Solo
Bakasura
Bakasura
charquiserker
Bakasura
Level 112
God Stats
58W - 29L
1,609 SR
Queue Stats
295W - 315L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
9,371
586
13,417
17,123
12,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 0
9,155
572
10,634
10,474
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
10
0 / 2 / 4
7,000
438
2,788
9,735
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
UKN-MatimarcusYT
Ah Muzen Cab
16
4 / 0 / 4
9,856
616
5,012
7,278
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
efra1n11
Baron Samedi
13
2 / 2 / 3
8,028
502
7,080
7,958
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 3 / 0
7,240
453
2,390
7,078
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 0
7,446
465
4,942
12,039
4,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Skeletxn-_
Osiris
12
0 / 3 / 0
7,642
478
6,235
14,537
14,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Xcxcx77
Cliodhna
12
1 / 2 / 1
6,856
429
4,271
14,188
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
charquiserker
Bakasura
12
1 / 1 / 3
7,006
438
9,785
13,853
5,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
4
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
W
2
0
4
4
W
3
0
0
3
L
1
2
0
0.5
L
Osiris
Skeletxn-_
Osiris
0
3
0
0
W
Khepri
0
2
4
1
W
Ah Muzen Cab
UKN-MatimarcusYT
Ah Muzen Cab
4
0
4
6
L
Cliodhna
Xcxcx77
Cliodhna
1
2
1
0.75
L
Bakasura
charquiserker
Bakasura
1
1
3
2.5
W
Baron Samedi
efra1n11
Baron Samedi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,931
Damage
27,623
52,568
Taken
61,695
32,494
Mitigated
33,406
25,280
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,390
322
0
1,763
7,078
2,878
0
2,803
4,275
49,330
0
W
13,417
2,220
402
8,450
17,123
12,768
1,353
717
16,126
0
76,448
W
10,634
3,620
0
6,390
10,474
5,023
1,020
0
10,016
70,340
9,280
L
4,942
3,447
0
4,261
12,039
4,526
0
7,227
4,812
0
60,129
L
Osiris
Skeletxn-_
Osiris
6,235
2,347
0
5,812
14,537
14,837
0
1,422
13,115
0
54,743
W
Khepri
2,788
579
163
2,480
9,735
8,134
204
410
8,187
8,210
0
W
Ah Muzen Cab
UKN-MatimarcusYT
Ah Muzen Cab
5,012
1,427
0
5,137
7,278
2,733
1,852
77
7,201
0
74,671
L
Cliodhna
Xcxcx77
Cliodhna
4,271
723
0
6,628
14,188
5,597
0
1,082
13,106
0
48,133
L
Bakasura
charquiserker
Bakasura
9,785
5,720
0
4,467
13,853
5,568
0
6,495
7,358
0
43,341
W
Baron Samedi
efra1n11
Baron Samedi
7,080
1,029
553
1,705
7,958
3,836
1,684
1,186
6,119
52,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,410
Gold Earned
36,190
479
Minions Killed
504
0
Camps Cleared
0
1,489,390
Distance Traveled
1,606,144
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,240
453
95
6
0
287,275
7
W
Shiva
9,371
586
133
8
0
328,760
3
W
Freya
9,155
572
113
7
0
286,566
5
L
Izanami
7,446
465
101
6
0
293,358
2
L
Osiris
7,642
478
121
8
0
298,305
1
W
Khepri
7,000
438
8
1
0
236,785
3
W
Ah Muzen Cab
9,856
616
143
9
0
350,220
5
L
Cliodhna
6,856
429
86
5
0
354,040
1
L
Bakasura
7,006
438
101
6
0
373,166
4
W
Baron Samedi
8,028
502
82
5
0
287,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role