Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DENXEL 12
Discordia
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,712 Elo+
Solo
Kukulkan
Kukulkan
Kneemohh
Kukulkan
Level 119
God Stats
2W - 1L
1,669 SR
Queue Stats
87W - 96L
1,380 Elo+
Solo
Eset
Eset
MrNimbus3sm
Eset
Level 133
God Stats
10W - 19L
1,431 SR
Queue Stats
1,477W - 1,592L
1,337 Elo+
Solo
Hercules
Hercules
shimaia_sc
Hercules
Level 146
God Stats
1W - 2L
1,162 SR
Queue Stats
44W - 40L
1,432 Elo+
Solo
Team Averages
Level 115
1,453 SR
1,472 Elo+

VS

Team Averages
Level 87
1,409 SR
1,364 Elo+
Vamana
Vamana
Bigbenzbeard
Vamana
Level 65
God Stats
5W - 1L
1,500 SR
Queue Stats
390W - 375L
1,318 Elo+
Solo
Da Ji
Da Ji
Dillbilly420704
Da Ji
Level 67
God Stats
2W - 7L
1,290 SR
Queue Stats
313W - 313L
1,403 Elo+
Solo
Atlas
Atlas
LalaMookie
Atlas
Level 55
God Stats
0W - 2L
1,303 SR
Queue Stats
98W - 114L
1,328 Elo+
Solo
Skadi
Skadi
hodge541
Skadi
Level 105
God Stats
6W - 4L
1,451 SR
Queue Stats
47W - 60L
1,366 Elo+
Party 1
The Morrigan
The Morrigan
ragnarok1028
The Morrigan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 100L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
10 / 3 / 11
15,827
833
13,024
29,406
48,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
DENXEL 12
Discordia
18
0 / 7 / 12
11,219
590
13,847
18,084
9,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Kneemohh
Kukulkan
5
0 / 0 / 0
8,324
438
0
0
0
20
13 / 4 / 12
14,739
776
31,119
22,977
15,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
shimaia_sc
Hercules
20
6 / 5 / 18
13,776
725
20,781
34,329
40,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
3 / 4 / 10
13,419
706
16,175
26,166
25,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 6 / 7
13,936
733
14,658
17,479
9,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
14
1 / 6 / 8
10,505
553
10,453
14,982
7,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
hodge541
Skadi
20
4 / 7 / 11
13,660
719
21,162
21,884
10,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
ragnarok1028
The Morrigan
18
1 / 7 / 9
11,406
600
13,918
14,901
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
63
29
Kills
18
19
Deaths
30
53
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
10
3
11
5.17
L
Vamana
3
4
10
2
W
Discordia
DENXEL 12
Discordia
0
7
12
0.86
L
9
6
7
2.08
W
Kukulkan
Kneemohh
Kukulkan
0
0
0
0
L
Atlas
1
6
8
0.83
W
13
4
12
4.75
L
Skadi
hodge541
Skadi
4
7
11
1.36
L
The Morrigan
ragnarok1028
The Morrigan
1
7
9
0.79
W
Hercules
shimaia_sc
Hercules
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,771
Damage
76,366
104,796
Taken
95,412
113,795
Mitigated
60,284
45,957
Healing
30,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
13,024
3,770
1,634
10,230
29,406
48,777
2,234
5,242
24,164
40,013
0
L
Vamana
16,175
7,887
2,828
10,758
26,166
25,343
136
16,261
9,155
0
39,181
W
Discordia
DENXEL 12
Discordia
13,847
2,055
2,823
3,446
18,084
9,140
1,587
4,696
13,388
38,281
0
L
14,658
1,845
2,757
2,879
17,479
9,708
356
10,489
6,708
0
23,350
W
Kukulkan
Kneemohh
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
10,453
1,435
1,405
1,136
14,982
7,580
0
7,872
6,973
21,935
0
W
31,119
1,559
1,575
7,113
22,977
15,848
126
4,458
18,519
53,815
0
L
Skadi
hodge541
Skadi
21,162
15,268
774
6,693
21,884
10,520
2,960
13,791
7,731
0
45,759
L
The Morrigan
ragnarok1028
The Morrigan
13,918
5,165
760
788
14,901
7,133
114
9,577
5,151
34,132
0
W
Hercules
shimaia_sc
Hercules
20,781
3,432
2,657
16,479
34,329
40,030
1,591
9,975
24,354
0
35,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,885
Gold Earned
62,926
186
Minions Killed
177
0
Camps Cleared
0
1,354,507
Distance Traveled
1,448,294
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,827
833
40
2
0
346,629
0
L
Vamana
13,419
706
39
2
0
386,560
0
W
Discordia
11,219
590
53
3
0
289,444
0
L
Da Ji
13,936
733
32
2
0
333,523
0
W
Kukulkan
8,324
438
0
0
0
0
0
L
Atlas
10,505
553
12
1
0
187,561
0
W
Eset
14,739
776
52
3
0
348,581
1
L
Skadi
13,660
719
44
2
0
285,867
0
L
The Morrigan
11,406
600
50
3
0
254,783
0
W
Hercules
13,776
725
41
2
0
369,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role