Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FrijolitoSD
Kukulkan
Level 128
God Stats
1W - 4L
1,526 SR
Queue Stats
69W - 72L
1,535 Elo+
Party 3
Thor
Thor
German_Chucho
Thor
Level 146
God Stats
7W - 7L
1,603 SR
Queue Stats
324W - 313L
1,471 Elo+
Party 3
Cabrakan
Cabrakan
Helhesten14
Cabrakan
Level 155
God Stats
3W - 2L
1,666 SR
Queue Stats
233W - 232L
1,454 Elo+
Party 3
Ratatoskr
Ratatoskr
porsupollo12
Ratatoskr
Level 46
God Stats
5W - 6L
1,421 SR
Queue Stats
244W - 218L
1,521 Elo+
Party 3
Team Averages
Level 120
1,543 SR
1,496 Elo+

VS

Team Averages
Level 62
1,409 SR
1,434 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jamelao300
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 81L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
JaunNaMissãoRF
Sun Wukong
Level 44
God Stats
4W - 6L
1,822 SR
Queue Stats
84W - 79L
1,483 Elo+
Party 2
Bakasura
Bakasura
mano999wrld
Bakasura
Level 37
God Stats
2W - 8L
1,195 SR
Queue Stats
7W - 17L
1,345 Elo+
Party 1
Sol
Sol
tucaslash
Sol
Level 36
God Stats
0W - 10L
1,028 SR
Queue Stats
57W - 95L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 1 / 1
7,908
608
8,444
9,231
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
FrijolitoSD
Kukulkan
12
0 / 0 / 2
7,257
558
5,645
2,105
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 2
7,169
551
6,041
10,537
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Helhesten14
Cabrakan
10
1 / 1 / 4
6,705
516
4,693
8,686
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
porsupollo12
Ratatoskr
14
6 / 2 / 2
8,533
656
10,406
8,349
5,461
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 5 / 0
5,495
423
4,812
10,920
3,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
5,608
431
3,581
10,721
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
JaunNaMissãoRF
Sun Wukong
9
2 / 3 / 0
6,031
464
2,071
5,939
2,713
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
mano999wrld
Bakasura
11
2 / 3 / 0
6,776
521
5,174
12,356
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 0
6,777
521
1,543
9,527
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
5
5
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
1
5.5
L
Ullr
 
Ullr
0
5
0
0
W
Kukulkan
FrijolitoSD
Kukulkan
0
0
2
1
W
3
1
2
4
W
Cabrakan
Helhesten14
Cabrakan
1
1
4
3
L
0
3
2
0.33
L
Sun Wukong
JaunNaMissãoRF
Sun Wukong
2
3
0
0.67
L
Bakasura
mano999wrld
Bakasura
2
3
0
0.67
W
Ratatoskr
porsupollo12
Ratatoskr
6
2
2
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,229
Damage
17,181
38,908
Taken
49,463
22,724
Mitigated
21,899
12,772
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,444
5,017
0
3,392
9,231
4,316
2,846
1,476
7,671
0
73,732
L
Ullr
 
Ullr
4,812
2,533
0
1,500
10,920
3,260
0
2,177
8,743
0
32,501
W
Kukulkan
FrijolitoSD
Kukulkan
5,645
875
0
352
2,105
871
784
439
1,666
64,746
0
W
6,041
2,382
0
5,014
10,537
3,803
0
966
8,908
0
49,439
W
Cabrakan
Helhesten14
Cabrakan
4,693
1,145
0
2,460
8,686
8,273
319
1,577
6,947
13,826
0
L
3,581
1,396
444
1,644
10,721
6,942
0
1,416
9,158
21,224
0
L
Sun Wukong
JaunNaMissãoRF
Sun Wukong
2,071
318
0
735
5,939
2,713
0
0
5,653
0
25,370
L
Bakasura
mano999wrld
Bakasura
5,174
3,245
0
2,684
12,356
5,198
0
1,807
10,405
0
43,099
W
Ratatoskr
porsupollo12
Ratatoskr
10,406
3,436
0
1,554
8,349
5,461
626
666
7,683
0
58,194
L
1,543
789
0
3,509
9,527
3,786
1,716
4,938
4,549
51,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
30,687
454
Minions Killed
311
0
Camps Cleared
0
1,209,502
Distance Traveled
1,112,130
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,908
608
118
9
0
196,187
3
L
Ullr
5,495
423
49
4
0
220,087
2
W
Kukulkan
7,257
558
111
9
0
244,955
6
W
Thor
7,169
551
89
7
0
276,098
2
W
Cabrakan
6,705
516
15
1
0
238,996
4
L
Ymir
5,608
431
32
2
0
224,260
2
L
Sun Wukong
6,031
464
52
4
0
156,713
2
L
Bakasura
6,776
521
82
6
0
306,481
3
W
Ratatoskr
8,533
656
121
9
0
253,266
5
L
Sol
6,777
521
96
7
0
204,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role