Player Matchup

Horus
Horus
AlMyXsLivInTexas
Horus
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 7L
1,824 Elo+
Party 2
Hou Yi
Hou Yi
Death_killer325
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,493 Elo+
Party 1
Hachiman
Hachiman
LivinglaVidaYoga
Hachiman
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
145W - 107L
1,746 Elo+
Party 2
Merlin
Merlin
bksbigboy69
Merlin
Level 28
God Stats
6W - 2L
1,423 SR
Queue Stats
230W - 233L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
jã1Vidro
Zhong Kui
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,435 Elo+
Party 1
Team Averages
Level 50
1,485 SR
1,604 Elo+

VS

Team Averages
Level 79
1,500 SR
1,476 Elo+
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Mylesrunner2554
Ra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,493 Elo+
Solo
Rama
Rama
Ommurg
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,582 Elo+
Party 3
Amaterasu
Amaterasu
xUSMCxRIFLEx1
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 12
9,786
816
6,835
16,914
23,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
9 / 3 / 13
10,525
877
9,352
16,899
9,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 3 / 12
10,647
887
12,504
16,609
16,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
18
5 / 2 / 15
10,576
881
16,886
12,489
6,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
jã1Vidro
Zhong Kui
15
1 / 3 / 14
9,144
762
13,128
15,078
13,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 6 / 6
9,106
759
10,380
14,534
6,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
 
Ullr
13
3 / 9 / 2
7,859
655
7,178
15,922
6,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 3 / 9
9,648
804
13,218
12,259
8,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Ommurg
Rama
16
2 / 6 / 3
8,268
689
10,688
12,892
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
xUSMCxRIFLEx1
Amaterasu
6
0 / 3 / 0
6,138
512
652
5,685
2,357

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
33
27
Kills
13
14
Deaths
27
66
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
6
6
1.33
L
Ullr
 
Ullr
3
9
2
0.44
W
4
3
12
3.33
W
9
3
13
5.17
W
8
3
12
4.67
L
3
3
9
2.5
L
Rama
Ommurg
Rama
2
6
3
0.58
W
Merlin
5
2
15
6.25
W
Zhong Kui
jã1Vidro
Zhong Kui
1
3
14
2.67
L
Amaterasu
xUSMCxRIFLEx1
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,705
Damage
42,116
77,989
Taken
61,292
70,345
Mitigated
28,332
32,946
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,380
704
1,013
2,136
14,534
6,090
0
8,281
6,253
0
18,581
L
Ullr
 
Ullr
7,178
2,237
683
797
15,922
6,331
0
9,119
6,803
0
11,886
W
6,835
3,313
10,062
7,389
16,914
23,766
226
2,148
14,766
0
8,824
W
9,352
5,126
763
4,886
16,899
9,649
2,542
2,539
14,360
0
24,764
W
12,504
2,859
1,188
2,199
16,609
16,654
1,536
3,072
13,537
0
22,615
L
13,218
523
2,118
3,707
12,259
8,061
0
4,925
7,334
34,489
0
L
Rama
Ommurg
Rama
10,688
4,292
484
1,404
12,892
5,493
32
5,207
7,685
0
17,007
W
Merlin
16,886
1,782
851
1,282
12,489
6,749
2,500
1,952
10,537
44,020
0
W
Zhong Kui
jã1Vidro
Zhong Kui
13,128
1,416
1,136
3,190
15,078
13,527
1,582
3,507
11,571
22,129
0
L
Amaterasu
xUSMCxRIFLEx1
Amaterasu
652
112
0
41
5,685
2,357
0
2,482
3,203
0
697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,678
Gold Earned
41,019
122
Minions Killed
84
0
Camps Cleared
0
1,095,225
Distance Traveled
824,766
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,106
759
18
2
0
203,454
1
L
Ullr
7,859
655
10
1
0
174,183
2
W
Horus
9,786
816
8
1
0
218,901
3
W
Hou Yi
10,525
877
18
2
0
222,648
0
W
Hachiman
10,647
887
19
2
0
209,021
0
L
Ra
9,648
804
45
4
0
217,709
0
L
Rama
8,268
689
10
1
0
175,139
0
W
Merlin
10,576
881
57
5
0
232,372
0
W
Zhong Kui
9,144
762
20
2
0
212,283
0
L
Amaterasu
6,138
512
1
0
0
54,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role