Player Matchup

Baron Samedi
Baron Samedi
Brody1534
Baron Samedi
Level 97
God Stats
22W - 10L
1,770 SR
Queue Stats
120W - 101L
1,597 Elo+
Party 2
Terra
Terra
THEBUCKLAO15
Terra
Level 138
God Stats
8W - 5L
1,540 SR
Queue Stats
114W - 110L
1,581 Elo+
Party 2
Artemis
Artemis
Wascraccn
Artemis
Level 35
God Stats
2W - 2L
1,794 SR
Queue Stats
67W - 77L
1,525 Elo+
Solo
Team Averages
Level 90
1,701 SR
1,568 Elo+

VS

Team Averages
Level 126
1,517 SR
1,538 Elo+
Hercules
Hercules
Kaos8825
Hercules
Level 144
God Stats
2W - 1L
1,538 SR
Queue Stats
49W - 30L
1,709 Elo+
Solo
Baron Samedi
Baron Samedi
XxBrianRPxX
Baron Samedi
Level 128
God Stats
8W - 9L
1,559 SR
Queue Stats
252W - 331L
1,451 Elo+
Party 1
Cupid
Cupid
alehv10años
Cupid
Level 107
God Stats
3W - 9L
1,453 SR
Queue Stats
218W - 288L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brody1534
Baron Samedi
18
9 / 4 / 2
13,557
753
28,156
19,903
11,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 1 / 9
12,713
706
11,926
30,227
40,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
Wascraccn
Artemis
16
1 / 3 / 9
11,803
656
18,417
17,183
7,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kaos8825
Hercules
14
3 / 5 / 4
11,509
639
17,184
30,442
20,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
XxBrianRPxX
Baron Samedi
16
2 / 5 / 6
11,463
637
14,920
18,467
8,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 2 / 5
11,856
659
20,007
20,703
9,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
12
Kills
8
8
Deaths
12
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Brody1534
Baron Samedi
9
4
2
2.5
L
Hercules
Kaos8825
Hercules
3
5
4
1
W
2
1
9
6.5
W
Artemis
Wascraccn
Artemis
1
3
9
1.83
L
Baron Samedi
XxBrianRPxX
Baron Samedi
2
5
6
1
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,499
Damage
52,111
67,313
Taken
69,612
59,809
Mitigated
38,117
28,232
Healing
20,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Brody1534
Baron Samedi
28,156
755
5,528
7,581
19,903
11,523
742
4,350
15,553
72,909
0
L
Hercules
Kaos8825
Hercules
17,184
4,653
240
6,594
30,442
20,160
100
15,478
14,964
0
29,508
W
11,926
694
3,680
9,588
30,227
40,987
207
6,636
23,591
26,773
0
W
Artemis
Wascraccn
Artemis
18,417
8,094
0
1,855
17,183
7,299
1,868
4,659
12,524
0
58,917
L
Baron Samedi
XxBrianRPxX
Baron Samedi
14,920
379
2,529
3,903
18,467
8,589
75
13,582
4,885
50,285
0
L
20,007
12,362
943
5,873
20,703
9,368
969
11,287
9,416
0
50,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,073
Gold Earned
34,828
189
Minions Killed
167
8
Camps Cleared
5
1,036,390
Distance Traveled
918,274
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,557
753
82
5
2
298,499
4
L
Hercules
11,509
639
27
2
0
322,510
2
W
Terra
12,713
706
29
2
4
399,679
5
W
Artemis
11,803
656
78
4
2
338,212
2
L
Baron Samedi
11,463
637
74
4
3
292,796
3
L
Cupid
11,856
659
66
4
2
302,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role