Player Matchup

Anubis
Anubis
Maeve-Remix
Anubis
Level 160
God Stats
25W - 25L
1,506 SR
Queue Stats
848W - 714L
1,699 Elo+
Party 1
Khepri
Khepri
Tiburon03215
Khepri
Level 56
God Stats
4W - 5L
1,401 SR
Queue Stats
116W - 84L
1,567 Elo+
Party 1
Neith
Neith
UKN-MatimarcusYT
Neith
Level 87
God Stats
21W - 6L
1,713 SR
Queue Stats
115W - 71L
1,744 Elo+
Party 1
Team Averages
Level 101
1,540 SR
1,670 Elo+

VS

Team Averages
Level 146
1,481 SR
1,612 Elo+
Merlin
Merlin
BentleyCloud
Merlin
Level 154
God Stats
0W - 1L
1,869 SR
Queue Stats
172W - 137L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
XArmageddonX13
Gilgamesh
Level 127
God Stats
0W - 5L
1,370 SR
Queue Stats
25W - 17L
1,587 Elo+
Party 2
Lancelot
Lancelot
xKillÅllØpps
Lancelot
Level 158
God Stats
0W - 2L
1,203 SR
Queue Stats
181W - 114L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 3 / 8
11,625
684
17,368
13,040
7,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
17
4 / 1 / 7
12,946
762
11,072
17,727
19,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 6
12,287
723
20,291
13,229
6,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 6 / 4
10,587
623
11,415
15,202
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
XArmageddonX13
Gilgamesh
15
3 / 4 / 2
11,798
694
12,434
22,826
23,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
17
1 / 3 / 3
10,858
639
14,453
21,485
10,110
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
5
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
4
0.5
W
Anubis
3
3
8
2.33
W
Khepri
4
1
7
7.5
W
6
1
6
9
L
Gilgamesh
XArmageddonX13
Gilgamesh
3
4
2
1
L
Lancelot
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,731
Damage
38,302
43,996
Taken
59,513
34,171
Mitigated
39,582
20,461
Healing
4,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,415
1,447
0
1,180
15,202
6,107
619
6,991
8,211
44,894
0
W
Anubis
17,368
1,127
0
7,250
13,040
7,751
957
2,358
10,682
48,653
0
W
Khepri
11,072
1,584
581
6,133
17,727
19,852
256
5,660
12,067
32,120
0
W
20,291
6,735
0
6,497
13,229
6,568
942
3,713
9,516
0
59,972
L
Gilgamesh
XArmageddonX13
Gilgamesh
12,434
3,267
0
1,657
22,826
23,365
371
10,840
11,986
0
28,370
L
Lancelot
14,453
3,034
0
1,263
21,485
10,110
682
10,826
10,659
0
38,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
33,243
184
Minions Killed
160
9
Camps Cleared
5
934,384
Distance Traveled
914,332
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,587
623
75
4
3
250,218
0
W
Anubis
11,625
684
78
5
6
275,334
3
W
Khepri
12,946
762
28
2
0
333,035
3
W
Neith
12,287
723
78
5
3
326,015
7
L
Gilgamesh
11,798
694
30
2
1
301,922
2
L
Lancelot
10,858
639
55
3
1
362,192
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role