Player Matchup

Bellona
Bellona
DHKB24
Bellona
Level 109
God Stats
12W - 6L
1,729 SR
Queue Stats
121W - 124L
1,562 Elo+
Solo
Nu Wa
Nu Wa
MBobat
Nu Wa
Level 160
God Stats
2W - 1L
1,522 SR
Queue Stats
8W - 10L
1,550 Elo+
Party 1
Mercury
Mercury
biggie6
Mercury
Level 123
God Stats
3W - 1L
1,694 SR
Queue Stats
51W - 44L
1,542 Elo+
Solo
Xing Tian
Xing Tian
consolen00b
Xing Tian
Level 159
God Stats
11W - 10L
1,629 SR
Queue Stats
23W - 22L
1,592 Elo+
Party 1
Charybdis
Charybdis
macktoon223
Charybdis
Level 108
God Stats
4W - 1L
1,534 SR
Queue Stats
48W - 34L
1,551 Elo+
Solo
Team Averages
Level 132
1,622 SR
1,559 Elo+

VS

Team Averages
Level 86
1,483 SR
1,535 Elo+
Ah Muzen Cab
Ah Muzen Cab
AngyScoob
Ah Muzen Cab
Level 62
God Stats
3W - 4L
1,345 SR
Queue Stats
408W - 390L
1,534 Elo+
Party 2
Discordia
Discordia
Lord_Abaddon87
Discordia
Level 89
God Stats
4W - 3L
1,587 SR
Queue Stats
265W - 262L
1,544 Elo+
Solo
Shiva
Shiva
Mercurio1234
Shiva
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Nmyuu
Thanatos
Level 101
God Stats
51W - 43L
1,607 SR
Queue Stats
171W - 152L
1,552 Elo+
Party 2
Ra
Ra
erectnelson
Ra
Level 109
God Stats
1W - 5L
1,378 SR
Queue Stats
367W - 341L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DHKB24
Bellona
18
6 / 0 / 5
11,149
587
12,262
15,813
14,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
MBobat
Nu Wa
14
1 / 8 / 5
9,483
499
11,134
12,797
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
biggie6
Mercury
17
3 / 3 / 3
10,731
565
7,487
15,601
5,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
consolen00b
Xing Tian
14
2 / 0 / 4
9,434
497
7,596
14,232
7,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
macktoon223
Charybdis
18
9 / 3 / 2
11,521
606
14,618
15,139
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AngyScoob
Ah Muzen Cab
14
1 / 7 / 1
8,862
466
10,398
18,026
7,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Lord_Abaddon87
Discordia
13
3 / 5 / 3
8,694
458
10,591
11,017
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 3
8,849
466
6,809
13,121
10,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Nmyuu
Thanatos
17
10 / 3 / 1
10,917
575
12,609
16,064
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 6
8,470
446
6,170
17,421
20,043
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
21
Kills
14
14
Deaths
21
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AngyScoob
Ah Muzen Cab
1
7
1
0.21
W
Bellona
DHKB24
Bellona
6
0
5
8.5
L
Discordia
Lord_Abaddon87
Discordia
3
5
3
0.9
W
Nu Wa
MBobat
Nu Wa
1
8
5
0.44
L
0
3
3
0.5
L
Thanatos
Nmyuu
Thanatos
10
3
1
3.5
W
Mercury
biggie6
Mercury
3
3
3
1.5
W
Xing Tian
consolen00b
Xing Tian
2
0
4
4
L
0
3
6
1
W
Charybdis
macktoon223
Charybdis
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,097
Damage
46,577
73,582
Taken
75,649
37,856
Mitigated
52,965
24,381
Healing
33,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AngyScoob
Ah Muzen Cab
10,398
5,182
0
1,776
18,026
7,784
0
2,526
15,500
0
71,219
W
Bellona
DHKB24
Bellona
12,262
4,554
0
6,300
15,813
14,023
75
3,542
12,271
0
106,871
L
Discordia
Lord_Abaddon87
Discordia
10,591
784
102
1,136
11,017
5,065
90
5,247
5,770
77,045
0
W
Nu Wa
MBobat
Nu Wa
11,134
2,835
124
980
12,797
4,093
424
5,227
7,570
58,461
0
L
6,809
1,355
194
4,501
13,121
10,834
148
1,630
11,491
0
55,271
L
Thanatos
Nmyuu
Thanatos
12,609
2,774
0
18,499
16,064
9,239
0
3,912
12,152
0
90,026
W
Mercury
biggie6
Mercury
7,487
3,100
0
4,691
15,601
5,956
672
1,177
14,424
0
81,486
W
Xing Tian
consolen00b
Xing Tian
7,596
393
2,186
3,995
14,232
7,692
172
6,874
7,358
39,571
0
L
6,170
1,083
1,968
5,537
17,421
20,043
13
5,415
12,006
48,087
0
W
Charybdis
macktoon223
Charybdis
14,618
8,697
0
6,105
15,139
6,092
823
787
14,352
0
102,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,318
Gold Earned
45,792
574
Minions Killed
545
0
Camps Cleared
0
1,885,655
Distance Traveled
1,808,830
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,862
466
133
7
0
335,253
0
W
Bellona
11,149
587
151
8
0
413,748
7
L
Discordia
8,694
458
119
6
0
313,620
2
W
Nu Wa
9,483
499
98
5
0
315,653
4
L
Shiva
8,849
466
97
5
0
359,708
4
L
Thanatos
10,917
575
132
7
0
432,649
4
W
Mercury
10,731
565
132
7
0
411,249
2
W
Xing Tian
9,434
497
22
1
0
413,328
3
L
Ra
8,470
446
64
3
0
367,600
2
W
Charybdis
11,521
606
171
9
0
331,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role