Player Matchup

Chaac
Chaac
RunHavok
Chaac
Level 121
God Stats
11W - 15L
1,484 SR
Queue Stats
254W - 367L
1,372 Elo+
Solo
Janus
Janus
Wawrzynek67
Janus
Level 83
God Stats
3W - 8L
1,353 SR
Queue Stats
104W - 157L
1,377 Elo+
Solo
Heimdallr
Heimdallr
thesw1tcher1
Heimdallr
Level 93
God Stats
3W - 9L
1,429 SR
Queue Stats
51W - 69L
1,382 Elo+
Solo
Team Averages
Level 99
1,422 SR
1,377 Elo+

VS

Team Averages
Level 78
1,547 SR
1,424 Elo+
Danzaburou
Danzaburou
AlumnixPetey
Danzaburou
Level 44
God Stats
4W - 3L
1,590 SR
Queue Stats
44W - 59L
1,374 Elo+
Party 1
Shiva
Shiva
SlimBoiiThicc
Shiva
Level 158
God Stats
22W - 19L
1,558 SR
Queue Stats
398W - 334L
1,544 Elo+
Solo
Olorun
Olorun
Wuuman08
Olorun
Level 33
God Stats
10W - 10L
1,494 SR
Queue Stats
35W - 49L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RunHavok
Chaac
15
1 / 6 / 7
10,781
599
9,804
24,325
21,750
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 5 / 2
12,695
705
15,391
10,943
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
thesw1tcher1
Heimdallr
16
2 / 3 / 8
11,714
651
14,727
22,330
11,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlumnixPetey
Danzaburou
17
2 / 4 / 9
11,974
665
15,104
14,989
7,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 7
13,807
767
17,624
16,965
23,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Wuuman08
Olorun
18
7 / 5 / 6
12,672
704
13,808
19,342
10,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
12
Kills
14
14
Deaths
12
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlumnixPetey
Danzaburou
2
4
9
1.63
L
Chaac
RunHavok
Chaac
1
6
7
0.75
W
5
3
7
2.83
L
9
5
2
2
W
Olorun
Wuuman08
Olorun
7
5
6
2
L
Heimdallr
thesw1tcher1
Heimdallr
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,922
Damage
46,536
57,598
Taken
51,296
38,031
Mitigated
41,621
10,195
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlumnixPetey
Danzaburou
15,104
6,178
0
3,164
14,989
7,319
1,233
4,381
10,346
0
44,305
L
Chaac
RunHavok
Chaac
9,804
1,193
0
5,306
24,325
21,750
365
5,960
18,365
0
29,218
W
17,624
2,803
235
4,562
16,965
23,357
218
4,407
12,148
0
42,645
L
15,391
1,218
0
62
10,943
4,772
440
2,881
8,062
41,238
0
W
Olorun
Wuuman08
Olorun
13,808
7,420
2,545
6,703
19,342
10,945
1,838
6,156
12,846
52,056
5,637
L
Heimdallr
thesw1tcher1
Heimdallr
14,727
8,966
0
4,827
22,330
11,509
666
3,901
18,429
0
50,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,190
Gold Earned
38,453
171
Minions Killed
180
6
Camps Cleared
7
858,418
Distance Traveled
989,271
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,974
665
72
4
3
316,103
4
L
Chaac
10,781
599
36
2
2
287,025
0
W
Shiva
13,807
767
39
2
0
380,282
4
L
Janus
12,695
705
57
3
3
258,593
1
W
Olorun
12,672
704
69
4
4
292,886
4
L
Heimdallr
11,714
651
78
4
1
312,800
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role