Player Matchup

Cernunnos
Cernunnos
Blunt Bishop
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 23L
1,844 Elo+
Party 1
Khepri
Khepri
ManLikeMoe
Khepri
Level 160
God Stats
1W - 1L
1,873 SR
Queue Stats
202W - 183L
1,580 Elo+
Party 1
Janus
Janus
SexerMan69
Janus
Level 160
God Stats
0W - 1L
1,327 SR
Queue Stats
144W - 71L
1,757 Elo+
Party 1
Vulcan
Vulcan
TeferiTemporal
Vulcan
Level 123
God Stats
0W - 3L
1,776 SR
Queue Stats
139W - 110L
1,621 Elo+
Party 1
Sun Wukong
Sun Wukong
WideHard77
Sun Wukong
Level 79
God Stats
3W - 6L
1,528 SR
Queue Stats
140W - 84L
1,774 Elo+
Party 1
Team Averages
Level 108
1,601 SR
1,715 Elo+

VS

Team Averages
Level 91
1,567 SR
1,641 Elo+
Cthulhu
Cthulhu
Agraywitch
Cthulhu
Level 18
God Stats
1W - 2L
1,809 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Chang'e
Chang'e
Generalboss
Chang'e
Level 154
God Stats
1W - 0L
1,569 SR
Queue Stats
28W - 16L
1,684 Elo+
Party 2
King Arthur
King Arthur
Herathorzeus
King Arthur
Level 39
God Stats
3W - 2L
1,472 SR
Queue Stats
54W - 34L
1,665 Elo+
Solo
Nemesis
Nemesis
S0ulAv3ng3r
Nemesis
Level 86
God Stats
12W - 9L
1,516 SR
Queue Stats
236W - 198L
1,635 Elo+
Party 2
Danzaburou
Danzaburou
chubyninja
Danzaburou
Level 159
God Stats
5W - 2L
1,470 SR
Queue Stats
231W - 173L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blunt Bishop
Cernunnos
14
2 / 2 / 0
7,997
470
6,402
11,398
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
ManLikeMoe
Khepri
11
0 / 0 / 3
7,168
422
3,234
10,406
9,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
14
1 / 2 / 1
7,995
470
4,933
10,334
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 2 / 0
7,477
440
7,337
7,742
3,493
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
WideHard77
Sun Wukong
15
1 / 2 / 0
8,843
520
7,307
14,957
13,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agraywitch
Cthulhu
13
1 / 2 / 2
8,322
490
4,108
13,369
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Generalboss
Chang'e
14
0 / 0 / 4
8,544
503
8,466
11,708
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Herathorzeus
King Arthur
17
2 / 1 / 0
10,566
622
11,825
15,133
15,998
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
S0ulAv3ng3r
Nemesis
14
2 / 0 / 2
8,609
506
3,396
9,962
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
chubyninja
Danzaburou
16
3 / 1 / 1
10,129
596
11,672
12,170
5,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
8
8
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Agraywitch
Cthulhu
1
2
2
1
L
Cernunnos
Blunt Bishop
Cernunnos
2
2
0
1
W
Chang'e
Generalboss
Chang'e
0
0
4
2
W
King Arthur
Herathorzeus
King Arthur
2
1
0
2
L
Khepri
ManLikeMoe
Khepri
0
0
3
1.5
W
Nemesis
S0ulAv3ng3r
Nemesis
2
0
2
3
L
Janus
1
2
1
0.75
L
0
2
0
0
L
Sun Wukong
WideHard77
Sun Wukong
1
2
0
0.5
W
Danzaburou
chubyninja
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,213
Damage
39,467
54,837
Taken
62,342
34,706
Mitigated
41,432
15,640
Healing
19,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Agraywitch
Cthulhu
4,108
462
0
2,111
13,369
10,550
81
4,323
9,046
30,708
0
L
Cernunnos
Blunt Bishop
Cernunnos
6,402
2,388
0
2,939
11,398
5,134
0
1,543
9,855
0
63,343
W
Chang'e
Generalboss
Chang'e
8,466
781
2,405
5,494
11,708
5,080
540
5,875
5,833
74,940
0
W
King Arthur
Herathorzeus
King Arthur
11,825
1,870
0
1,975
15,133
15,998
0
1,539
13,594
0
100,016
L
Khepri
ManLikeMoe
Khepri
3,234
503
0
2,168
10,406
9,295
0
4,680
5,726
13,616
0
W
Nemesis
S0ulAv3ng3r
Nemesis
3,396
1,096
0
981
9,962
4,341
732
1,783
8,179
0
70,380
L
Janus
4,933
614
0
3,138
10,334
3,756
0
3,098
7,236
70,334
0
L
7,337
2,267
0
1,164
7,742
3,493
0
3,253
4,489
84,144
0
L
Sun Wukong
WideHard77
Sun Wukong
7,307
2,123
0
6,231
14,957
13,028
0
0
14,957
0
71,513
W
Danzaburou
chubyninja
Danzaburou
11,672
5,913
0
6,680
12,170
5,463
1,245
2,644
9,526
0
101,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
46,170
513
Minions Killed
660
0
Camps Cleared
0
1,671,348
Distance Traveled
1,755,430
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,322
490
43
3
0
379,362
4
L
Cernunnos
7,997
470
106
6
0
294,651
9
W
Chang'e
8,544
503
134
8
0
326,629
7
W
King Arthur
10,566
622
193
11
0
339,562
2
L
Khepri
7,168
422
13
1
0
336,731
3
W
Nemesis
8,609
506
122
7
0
400,019
2
L
Janus
7,995
470
120
7
0
365,324
7
L
Vulcan
7,477
440
129
8
0
345,026
6
L
Sun Wukong
8,843
520
145
9
0
329,616
5
W
Danzaburou
10,129
596
168
10
0
309,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role