Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
C4Nate
Jormungandr
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 247L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Ezmiel
Danzaburou
Level 87
God Stats
4W - 3L
1,595 SR
Queue Stats
190W - 172L
1,554 Elo+
Solo
Agni
Agni
JGGE117
Agni
Level 108
God Stats
15W - 8L
1,564 SR
Queue Stats
61W - 66L
1,429 Elo+
Party 2
Atlas
Atlas
Luxiny
Atlas
Level 88
God Stats
7W - 10L
1,515 SR
Queue Stats
260W - 275L
1,555 Elo+
Solo
Team Averages
Level 82
1,535 SR
1,513 Elo+

VS

Team Averages
Level 118
1,605 SR
1,517 Elo+
Discordia
Discordia
Echkø
Discordia
Level 140
God Stats
1W - 2L
1,899 SR
Queue Stats
55W - 49L
1,622 Elo+
Party 1
Cupid
Cupid
KannybalZK
Cupid
Level 105
God Stats
22W - 25L
1,543 SR
Queue Stats
425W - 455L
1,426 Elo+
Solo
Athena
Athena
Yuonmi52
Athena
Level 97
God Stats
9W - 11L
1,558 SR
Queue Stats
233W - 245L
1,485 Elo+
Solo
Tyr
Tyr
zTNIUT04Tz
Tyr
Level 123
God Stats
10W - 12L
1,527 SR
Queue Stats
299W - 282L
1,509 Elo+
Solo
Serqet
Serqet
zzzBailey
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 3 / 1
5,801
414
816
10,511
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
C4Nate
Jormungandr
11
2 / 1 / 5
6,654
475
4,032
9,297
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Ezmiel
Danzaburou
15
6 / 0 / 3
8,441
603
9,605
6,052
2,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
JGGE117
Agni
12
3 / 3 / 5
7,206
515
8,401
9,346
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Luxiny
Atlas
13
2 / 1 / 4
7,290
521
5,523
7,706
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Echkø
Discordia
11
1 / 3 / 3
6,717
480
6,499
7,603
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
11
0 / 3 / 0
6,210
444
2,497
8,583
2,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Yuonmi52
Athena
10
0 / 3 / 1
6,252
447
3,232
12,682
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 1 / 0
7,617
544
2,721
7,529
3,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
zzzBailey
Serqet
12
6 / 3 / 2
7,843
560
9,797
11,901
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
8
8
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
3
1
0.17
W
Jormungandr
C4Nate
Jormungandr
2
1
5
4.5
L
Discordia
Echkø
Discordia
1
3
3
0.83
W
Danzaburou
Ezmiel
Danzaburou
6
0
3
7.5
W
Agni
JGGE117
Agni
3
3
5
1.83
L
Cupid
0
3
0
0
W
Atlas
Luxiny
Atlas
2
1
4
4
L
Athena
Yuonmi52
Athena
0
3
1
0.17
L
1
1
0
1
L
Serqet
zzzBailey
Serqet
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,377
Damage
24,746
42,912
Taken
48,298
20,748
Mitigated
22,938
11,045
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
816
236
0
3,873
10,511
3,516
0
419
9,568
0
36,283
W
Jormungandr
C4Nate
Jormungandr
4,032
1,202
0
1,624
9,297
6,513
0
3,374
5,699
20,809
0
L
Discordia
Echkø
Discordia
6,499
458
0
464
7,603
2,905
0
4,969
2,634
45,794
0
W
Danzaburou
Ezmiel
Danzaburou
9,605
5,335
0
3,153
6,052
2,562
0
170
5,882
0
72,257
W
Agni
JGGE117
Agni
8,401
1,099
0
1,150
9,346
3,582
0
4,494
4,474
54,806
0
L
Cupid
2,497
1,158
109
2,459
8,583
2,707
0
1,247
7,336
0
38,500
W
Atlas
Luxiny
Atlas
5,523
1,682
0
1,245
7,706
4,575
0
688
6,898
36,244
0
L
Athena
Yuonmi52
Athena
3,232
832
192
1,811
12,682
8,816
0
4,907
7,647
26,164
0
L
2,721
179
0
3,889
7,529
3,795
0
2,949
4,040
0
54,927
L
Serqet
zzzBailey
Serqet
9,797
2,847
0
3,458
11,901
4,715
0
3,090
8,685
0
50,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
34,639
431
Minions Killed
396
0
Camps Cleared
0
1,334,448
Distance Traveled
1,317,973
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,801
414
73
5
0
306,465
0
W
Jormungandr
6,654
475
39
3
0
261,878
8
L
Discordia
6,717
480
77
6
0
258,006
4
W
Danzaburou
8,441
603
127
9
0
250,657
4
W
Agni
7,206
515
102
7
0
264,122
0
L
Cupid
6,210
444
80
6
0
216,190
2
W
Atlas
7,290
521
90
6
0
251,326
2
L
Athena
6,252
447
39
3
0
239,811
4
L
Tyr
7,617
544
111
8
0
314,745
4
L
Serqet
7,843
560
89
6
0
289,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role