Player Matchup

Lancelot
Lancelot
Demoqz
Lancelot
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,502 Elo+
Party 3
Neith
Neith
IBB98
Neith
Level 101
God Stats
7W - 3L
1,657 SR
Queue Stats
258W - 244L
1,436 Elo+
Party 3
Scylla
Scylla
Loko2
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,372 Elo+
Solo
Mulan
Mulan
Pumbahazir
Mulan
Level 155
God Stats
28W - 24L
1,645 SR
Queue Stats
976W - 960L
1,516 Elo+
Solo
Persephone
Persephone
SSoCMBS
Persephone
Level 141
God Stats
2W - 1L
1,809 SR
Queue Stats
116W - 134L
1,494 Elo+
Party 3
Team Averages
Level 117
1,622 SR
1,464 Elo+

VS

Team Averages
Level 52
1,596 SR
1,569 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ILoveChicket
Odin
Level 10
God Stats
6W - 4L
1,642 SR
Queue Stats
8W - 5L
1,580 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lakdhar
Morgan Le Fay
Level 67
God Stats
5W - 1L
1,843 SR
Queue Stats
21W - 11L
1,617 Elo+
Party 2
Mercury
Mercury
Vornamee
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,582 Elo+
Party 2
Cupid
Cupid
XP9999
Cupid
Level 65
God Stats
5W - 5L
1,494 SR
Queue Stats
45W - 39L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Demoqz
Lancelot
20
6 / 1 / 8
12,680
551
20,498
19,469
10,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
IBB98
Neith
18
2 / 3 / 3
11,267
490
8,583
12,422
6,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Loko2
Scylla
16
3 / 1 / 2
10,600
461
6,793
8,851
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
20
7 / 1 / 3
13,893
604
17,466
20,141
25,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
SSoCMBS
Persephone
17
2 / 4 / 4
10,613
461
12,985
14,529
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 3 / 6
9,876
429
8,109
22,631
26,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 4 / 3
9,413
409
5,452
12,763
13,870
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Lakdhar
Morgan Le Fay
17
5 / 5 / 1
11,487
499
12,974
19,127
9,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Vornamee
Mercury
15
2 / 5 / 4
9,553
415
8,545
19,979
8,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
XP9999
Cupid
14
1 / 4 / 6
9,253
402
8,526
17,533
7,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
20
Kills
10
10
Deaths
21
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
3
6
1.67
L
Lancelot
Demoqz
Lancelot
6
1
8
10
L
Neith
IBB98
Neith
2
3
3
1.17
W
0
4
3
0.38
W
Morgan Le Fay
Lakdhar
Morgan Le Fay
5
5
1
1.1
L
Scylla
Loko2
Scylla
3
1
2
4
L
Mulan
7
1
3
8.5
L
Persephone
SSoCMBS
Persephone
2
4
4
1
W
Mercury
Vornamee
Mercury
2
5
4
0.8
W
Cupid
XP9999
Cupid
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,325
Damage
43,606
75,412
Taken
92,033
51,426
Mitigated
65,690
27,841
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,109
975
0
2,240
22,631
26,000
0
5,854
16,777
33,194
0
L
Lancelot
Demoqz
Lancelot
20,498
5,525
0
5,764
19,469
10,130
0
5,415
14,054
0
117,748
L
Neith
IBB98
Neith
8,583
1,866
0
4,905
12,422
6,668
1,746
4,346
8,076
0
97,890
W
5,452
1,124
0
10
12,763
13,870
0
1,357
11,406
0
56,660
W
Morgan Le Fay
Lakdhar
Morgan Le Fay
12,974
999
0
4,506
19,127
9,450
0
4,497
14,630
80,732
0
L
Scylla
Loko2
Scylla
6,793
341
0
750
8,851
3,704
0
4,053
4,798
78,575
0
L
Mulan
17,466
1,872
0
12,855
20,141
25,177
90
3,379
15,517
0
116,215
L
Persephone
SSoCMBS
Persephone
12,985
634
119
3,448
14,529
5,747
921
4,356
10,169
73,382
0
W
Mercury
Vornamee
Mercury
8,545
3,461
0
665
19,979
8,772
0
3,223
16,756
0
84,437
W
Cupid
XP9999
Cupid
8,526
4,943
203
3,433
17,533
7,598
1,408
4,847
12,686
0
73,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,053
Gold Earned
49,582
751
Minions Killed
481
0
Camps Cleared
0
2,178,065
Distance Traveled
2,238,115
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,876
429
32
1
0
430,873
6
L
Lancelot
12,680
551
171
7
0
553,052
5
L
Neith
11,267
490
154
7
0
400,207
7
W
Odin
9,413
409
104
5
0
431,256
1
W
Morgan Le Fay
11,487
499
109
5
0
391,349
2
L
Scylla
10,600
461
121
5
0
400,222
5
L
Mulan
13,893
604
209
9
0
409,433
4
L
Persephone
10,613
461
96
4
0
415,151
4
W
Mercury
9,553
415
130
6
0
559,167
1
W
Cupid
9,253
402
106
5
0
425,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role