Player Matchup

Lancelot
Lancelot
Gold IV
Thephoenix199383
Lancelot
Gold IV
Level 126
God Stats
5W - 5L
1,564 SR
Queue Stats
185W - 189L
1,375 MMR
Solo
Poseidon
Poseidon
Gold IV
XxTruenoxX95
Poseidon
Gold IV
Level 142
God Stats
6W - 5L
1,591 SR
Queue Stats
421W - 520L
1,359 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
iiLuckyVato
Gilgamesh
Silver I
Level 63
God Stats
11W - 9L
1,589 SR
Queue Stats
323W - 343L
1,367 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,581 SR
1,367 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,546 SR
1,333 MMR
Thor
Thor
Gold V
daniel_segcorp
Thor
Gold V
Level 129
God Stats
3W - 7L
1,538 SR
Queue Stats
17W - 22L
1,379 MMR
Solo
Agni
Agni
Bronze III
warchi port
Agni
Bronze III
Level 129
God Stats
0W - 2L
1,599 SR
Queue Stats
6W - 11L
1,348 MMR
Party 1
Neith
Neith
Bronze V
zombiestainfu20
Neith
Bronze V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,272 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 9
10,490
807
8,911
10,870
6,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
XxTruenoxX95
Poseidon
17
8 / 3 / 8
11,057
851
15,070
13,804
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
iiLuckyVato
Gilgamesh
15
3 / 1 / 15
9,877
760
10,779
15,069
11,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BacchusAphroditeDa JiChaacVulcan

VS

Bans
Ah Muzen CabAtlasBellonaYmirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,714
670
8,270
12,832
5,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 8 / 1
8,845
680
10,497
14,207
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 6 / 3
8,924
686
8,704
12,706
5,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
6
7
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
W
Poseidon
XxTruenoxX95
Poseidon
8
3
8
4
L
1
5
4
0.6
W
Gilgamesh
iiLuckyVato
Gilgamesh
3
1
15
10.5
L
3
8
1
0.44
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,760
Damage
27,471
39,743
Taken
39,745
23,077
Mitigated
15,785
5,960
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,911
1,303
318
1,001
10,870
6,789
1,281
3,630
7,240
0
27,154
W
Poseidon
XxTruenoxX95
Poseidon
15,070
2,261
113
3,580
13,804
4,891
640
3,865
9,939
63,130
0
L
8,270
1,273
0
1,948
12,832
5,129
0
4,038
8,794
0
26,287
W
Gilgamesh
iiLuckyVato
Gilgamesh
10,779
3,000
120
828
15,069
11,397
551
3,472
11,597
0
26,513
L
10,497
1,068
88
586
14,207
5,241
114
7,039
7,168
26,743
0
L
8,704
1,856
0
1,461
12,706
5,415
0
4,217
8,489
300
29,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
26,483
151
Minions Killed
125
8
Camps Cleared
4
832,018
Distance Traveled
703,891
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,490
807
24
2
1
291,464
4
W
Poseidon
11,057
851
96
7
5
260,803
1
L
Thor
8,714
670
40
3
2
250,338
1
W
Gilgamesh
9,877
760
31
2
2
279,751
3
L
Agni
8,845
680
48
4
1
220,524
1
L
Neith
8,924
686
37
3
1
233,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role