Player Matchup

Tyr
Tyr
NaughTea JC
Tyr
Level 146
God Stats
3W - 3L
1,461 SR
Queue Stats
81W - 61L
1,640 Elo+
Party 3
Hades
Hades
SpaztinatorS38
Hades
Level 89
God Stats
30W - 16L
1,637 SR
Queue Stats
200W - 179L
1,524 Elo+
Party 1
Bakasura
Bakasura
VeTriiqzz
Bakasura
Level 107
God Stats
13W - 8L
1,586 SR
Queue Stats
195W - 174L
1,510 Elo+
Party 1
Chaac
Chaac
XtheBert
Chaac
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 9L
1,664 Elo+
Party 1
Medusa
Medusa
s8ngaz
Medusa
Level 25
God Stats
9W - 12L
1,500 SR
Queue Stats
26W - 32L
1,282 Elo+
Party 3
Team Averages
Level 75
1,537 SR
1,524 Elo+

VS

Team Averages
Level 56
1,582 SR
1,624 Elo+
Bakasura
Bakasura
GenjiSinManosT
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 5L
1,760 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PharahSinManos
Tsukuyomi
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,520 Elo+
Party 2
Kali
Kali
djrubenmartinez
Kali
Level 27
God Stats
2W - 1L
1,768 SR
Queue Stats
9W - 4L
1,657 Elo+
Party 2
Janus
Janus
superlolo-ESP
Janus
Level 158
God Stats
1W - 1L
1,466 SR
Queue Stats
186W - 121L
1,589 Elo+
Party 2
Bellona
Bellona
webo_succionado5
Bellona
Level 16
God Stats
5W - 2L
1,678 SR
Queue Stats
21W - 7L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
9,436
497
8,850
19,778
17,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 0 / 7
11,118
585
10,439
13,395
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
VeTriiqzz
Bakasura
19
6 / 1 / 5
11,252
592
14,104
18,927
10,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
XtheBert
Chaac
17
4 / 1 / 0
10,145
534
8,373
9,009
6,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
s8ngaz
Medusa
14
0 / 6 / 2
8,434
444
3,080
11,448
3,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
5 / 4 / 2
10,261
540
13,746
15,107
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
PharahSinManos
Tsukuyomi
14
2 / 4 / 1
7,997
421
9,788
14,395
6,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 2 / 4
9,320
491
8,695
17,805
7,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 2
8,185
431
9,138
11,637
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 2 / 0
9,685
510
5,522
13,547
15,008
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
17
Kills
10
10
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
5
4
2
1.5
W
1
2
8
2.5
L
Tsukuyomi
PharahSinManos
Tsukuyomi
2
4
1
0.63
W
6
0
7
9.5
W
Bakasura
VeTriiqzz
Bakasura
6
1
5
8.5
W
Chaac
XtheBert
Chaac
4
1
0
4
L
2
2
4
2
W
Medusa
s8ngaz
Medusa
0
6
2
0.17
L
0
5
2
0.2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,846
Damage
46,889
72,557
Taken
72,491
45,051
Mitigated
42,160
20,315
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
13,746
7,614
0
5,502
15,107
8,143
773
1,921
12,726
0
61,268
W
8,850
520
0
5,699
19,778
17,033
0
3,335
15,204
0
35,716
L
Tsukuyomi
PharahSinManos
Tsukuyomi
9,788
2,346
0
5,790
14,395
6,525
0
2,681
11,143
0
52,515
W
10,439
1,442
778
7,393
13,395
7,030
0
3,186
10,154
94,837
0
W
Bakasura
VeTriiqzz
Bakasura
14,104
9,325
0
3,063
18,927
10,383
21
2,353
16,014
0
111,191
W
Chaac
XtheBert
Chaac
8,373
1,353
0
1,720
9,009
6,833
1,089
264
8,745
0
67,264
L
8,695
4,126
0
2,897
17,805
7,845
0
939
16,289
0
84,128
W
Medusa
s8ngaz
Medusa
3,080
1,184
0
1,662
11,448
3,772
1,284
0
10,287
0
59,901
L
9,138
463
0
867
11,637
4,639
0
3,807
7,650
76,528
0
L
5,522
936
0
1,801
13,547
15,008
609
1,091
11,986
0
60,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,385
Gold Earned
45,448
595
Minions Killed
596
0
Camps Cleared
0
1,956,703
Distance Traveled
1,892,009
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,261
540
125
7
0
410,319
1
W
Tyr
9,436
497
39
2
0
422,908
4
L
Tsukuyomi
7,997
421
76
4
0
367,186
4
W
Hades
11,118
585
162
9
0
377,745
2
W
Bakasura
11,252
592
176
9
0
457,864
5
W
Chaac
10,145
534
130
7
0
355,294
1
L
Kali
9,320
491
126
7
0
405,763
2
W
Medusa
8,434
444
88
5
0
342,892
0
L
Janus
8,185
431
133
7
0
349,596
8
L
Bellona
9,685
510
136
7
0
359,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role