Player Matchup

Odin
Odin
MrZombieStick
Odin
Level 109
God Stats
3W - 4L
1,668 SR
Queue Stats
53W - 84L
1,339 Elo+
Party 1
Skadi
Skadi
Nothriel
Skadi
Level 75
God Stats
4W - 2L
1,507 SR
Queue Stats
24W - 46L
1,236 Elo+
Party 1
He Bo
He Bo
PyroKing8626
He Bo
Level 107
God Stats
4W - 11L
1,294 SR
Queue Stats
81W - 112L
1,329 Elo+
Party 1
Team Averages
Level 97
1,490 SR
1,301 Elo+

VS

Team Averages
Level 43
1,656 SR
1,425 Elo+
Artemis
Artemis
mrcoolkidrj
Artemis
Level 29
God Stats
2W - 1L
1,874 SR
Queue Stats
7W - 4L
1,545 Elo+
Party 2
Terra
Terra
murrber69
Terra
Level 63
God Stats
8W - 10L
1,594 SR
Queue Stats
64W - 104L
1,279 Elo+
Solo
Chang'e
Chang'e
shadowjcm
Chang'e
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 9
12,215
763
16,270
16,116
15,441
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Nothriel
Skadi
18
10 / 2 / 10
12,881
805
24,351
10,963
5,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 11
10,878
680
14,663
9,602
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
mrcoolkidrj
Artemis
14
4 / 8 / 6
10,567
660
11,385
18,785
8,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Terra
murrber69
Terra
13
3 / 7 / 6
10,189
637
7,790
26,212
17,173
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chang'e
shadowjcm
Chang'e
15
5 / 6 / 8
11,129
696
6,235
17,846
8,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
21
Kills
12
13
Deaths
21
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
5
9
2.5
W
Skadi
Nothriel
Skadi
10
2
10
7.5
W
3
6
11
1.42
L
Artemis
mrcoolkidrj
Artemis
4
8
6
0.88
L
Terra
murrber69
Terra
3
7
6
0.86
L
Chang'e
shadowjcm
Chang'e
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,284
Damage
25,410
36,681
Taken
62,843
24,434
Mitigated
34,293
4,005
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,270
3,408
0
500
16,116
15,441
214
6,042
10,074
803
27,066
W
Skadi
Nothriel
Skadi
24,351
13,173
0
2,434
10,963
5,173
2,027
4,412
6,551
0
68,490
W
14,663
565
607
464
9,602
3,820
0
3,951
5,651
30,849
0
L
Artemis
mrcoolkidrj
Artemis
11,385
5,416
0
161
18,785
8,840
0
3,970
14,815
0
36,175
L
Terra
murrber69
Terra
7,790
1,523
3,482
4,774
26,212
17,173
0
7,851
18,361
29,157
0
L
Chang'e
shadowjcm
Chang'e
6,235
179
2,584
3,347
17,846
8,280
86
3,945
13,901
18,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
31,885
148
Minions Killed
119
4
Camps Cleared
5
826,214
Distance Traveled
689,026
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,215
763
22
1
2
304,940
3
W
Skadi
12,881
805
84
5
2
274,698
5
W
He Bo
10,878
680
42
3
0
246,576
6
L
Artemis
10,567
660
48
3
2
195,319
1
L
Terra
10,189
637
46
3
2
268,448
2
L
Chang'e
11,129
696
25
2
1
225,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role