Player Matchup

Kali
Kali
Platinum V
KactusMcJohn
Kali
Platinum V
Level 75
God Stats
6W - 2L
1,803 SR
Queue Stats
21W - 18L
2,055 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 75
1,803 SR
2,055 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,680 SR
2,007 MMR
Medusa
Medusa
Gold I
CraptainPoo
Medusa
Gold I
Level 160
God Stats
1W - 1L
1,680 SR
Queue Stats
12W - 14L
2,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 0
10,353
863
9,461
14,887
17,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BakasuraAh Muzen CabFreyaSkadiChronos

VS

Bans
BastetPoseidonHe BoAnubisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 3 / 0
10,150
846
7,119
10,972
8,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,461
Damage
7,119
14,887
Taken
10,972
17,035
Mitigated
8,404
9,698
Healing
994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,119
3,803
0
994
10,972
8,404
1,062
173
10,799
0
57,361
W
9,461
4,129
0
9,698
14,887
17,035
742
457
14,430
0
51,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,353
Gold Earned
10,150
94
Minions Killed
125
5
Camps Cleared
5
250,248
Distance Traveled
228,453
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,150
846
125
10
5
228,453
3
W
Kali
10,353
863
94
8
5
250,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role