Player Matchup

Neith
Neith
Lightpol
Neith
Level 155
God Stats
92W - 106L
1,360 SR
Queue Stats
285W - 332L
1,373 Elo+
Solo
Janus
Janus
Wascraccn
Janus
Level 35
God Stats
4W - 12L
1,380 SR
Queue Stats
67W - 77L
1,523 Elo+
Solo
Ymir
Ymir
earthstore
Ymir
Level 31
God Stats
15W - 31L
1,456 SR
Queue Stats
125W - 258L
1,173 Elo+
Solo
Team Averages
Level 74
1,399 SR
1,356 Elo+

VS

Team Averages
Level 102
1,636 SR
1,530 Elo+
Izanami
Izanami
DaShrimpy
Izanami
Level 58
God Stats
11W - 8L
1,540 SR
Queue Stats
85W - 95L
1,439 Elo+
Solo
Terra
Terra
DoomedPhoenix
Terra
Level 134
God Stats
5W - 1L
1,868 SR
Queue Stats
142W - 104L
1,626 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gnomeio
Morgan Le Fay
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 47L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lightpol
Neith
13
0 / 6 / 3
8,686
620
10,792
14,432
5,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Wascraccn
Janus
13
3 / 6 / 1
9,522
680
13,245
13,707
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 5 / 2
9,474
677
7,147
22,506
26,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaShrimpy
Izanami
15
10 / 3 / 4
10,880
777
17,198
12,317
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 16
10,859
776
11,362
20,135
20,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Gnomeio
Morgan Le Fay
15
7 / 1 / 7
10,666
762
16,436
11,933
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
17
17
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
DaShrimpy
Izanami
10
3
4
4
W
0
0
16
8
W
Morgan Le Fay
Gnomeio
Morgan Le Fay
7
1
7
10.5
L
Neith
Lightpol
Neith
0
6
3
0.25
L
Janus
Wascraccn
Janus
3
6
1
0.58
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,184
Damage
44,996
50,645
Taken
44,385
37,081
Mitigated
34,141
6,337
Healing
19,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DaShrimpy
Izanami
17,198
11,177
0
3,340
12,317
6,815
1,332
6,333
5,984
0
48,269
W
11,362
2,643
4,018
9,168
20,135
20,904
368
9,171
10,964
23,254
0
W
Morgan Le Fay
Gnomeio
Morgan Le Fay
16,436
1,837
279
2,897
11,933
6,422
187
5,691
6,242
44,742
0
L
Neith
Lightpol
Neith
10,792
2,950
0
2,784
14,432
5,677
0
8,950
5,482
0
42,468
L
Janus
Wascraccn
Janus
13,245
510
0
470
13,707
4,866
0
7,450
6,257
30,475
0
L
7,147
1,050
372
2,711
22,506
26,538
0
11,698
10,808
12,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
32,405
109
Minions Killed
147
2
Camps Cleared
9
692,495
Distance Traveled
754,401
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,880
777
70
5
4
219,010
1
W
Terra
10,859
776
29
2
2
270,278
4
W
Morgan Le Fay
10,666
762
48
3
3
265,113
0
L
Neith
8,686
620
63
5
0
202,271
5
L
Janus
9,522
680
36
3
1
253,396
2
L
Ymir
9,474
677
10
1
1
236,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role