Player Matchup

Janus
Janus
CRUSHED82
Janus
Level 121
God Stats
2W - 2L
1,715 SR
Queue Stats
42W - 27L
1,595 Elo+
Party 1
Chaac
Chaac
InSane Joshhh
Chaac
Level 55
God Stats
2W - 0L
1,312 SR
Queue Stats
12W - 5L
1,896 Elo+
Party 1
Heimdallr
Heimdallr
criscrossd2
Heimdallr
Level 105
God Stats
1W - 0L
1,725 SR
Queue Stats
27W - 17L
1,471 Elo+
Party 1
Team Averages
Level 94
1,584 SR
1,654 Elo+

VS

Team Averages
Level 70
1,307 SR
1,175 Elo+
Merlin
Merlin
Doctor_longmeat
Merlin
Level 47
God Stats
0W - 2L
1,364 SR
Queue Stats
0W - 2L
785 Elo+
Solo
Lancelot
Lancelot
camilovip12
Lancelot
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 16L
1,362 Elo+
Party 2
Achilles
Achilles
juanesSAOki
Achilles
Level 75
God Stats
5W - 18L
1,271 SR
Queue Stats
60W - 70L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CRUSHED82
Janus
16
2 / 0 / 12
10,293
735
12,893
8,433
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 6
10,556
754
8,531
10,510
10,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
criscrossd2
Heimdallr
14
5 / 3 / 6
9,829
702
7,685
10,478
4,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
7,088
506
1,920
6,093
2,220
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
camilovip12
Lancelot
14
3 / 5 / 0
9,302
664
11,927
15,900
8,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
juanesSAOki
Achilles
12
0 / 3 / 3
8,107
579
6,901
14,001
14,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
CRUSHED82
Janus
2
0
12
8
L
0
6
1
0.08
W
7
0
6
10
L
Lancelot
camilovip12
Lancelot
3
5
0
0.6
W
Heimdallr
criscrossd2
Heimdallr
5
3
6
2.67
L
Achilles
juanesSAOki
Achilles
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,109
Damage
20,748
29,421
Taken
35,994
18,706
Mitigated
24,989
10,168
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CRUSHED82
Janus
12,893
365
0
2,954
8,433
3,273
976
699
7,734
50,250
0
L
1,920
535
0
0
6,093
2,220
0
1,870
3,939
6,013
0
W
8,531
2,075
0
5,006
10,510
10,576
216
1,342
9,168
0
26,111
L
Lancelot
camilovip12
Lancelot
11,927
2,002
456
2,403
15,900
8,155
0
5,088
10,231
0
46,525
W
Heimdallr
criscrossd2
Heimdallr
7,685
2,952
0
2,208
10,478
4,857
340
763
9,715
0
32,503
L
Achilles
juanesSAOki
Achilles
6,901
1,123
285
1,179
14,001
14,614
0
5,310
7,812
0
16,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
24,497
164
Minions Killed
112
6
Camps Cleared
2
771,907
Distance Traveled
695,126
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,293
735
95
7
3
265,085
1
L
Merlin
7,088
506
11
1
0
132,907
1
W
Chaac
10,556
754
28
2
1
287,527
2
L
Lancelot
9,302
664
75
5
1
304,211
1
W
Heimdallr
9,829
702
41
3
2
219,295
5
L
Achilles
8,107
579
26
2
1
258,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role