Player Matchup

Thor
Thor
God_Noah-2
Thor
Level 87
God Stats
8W - 17L
1,287 SR
Queue Stats
281W - 325L
1,340 Elo+
Party 1
Khepri
Khepri
PTasker33
Khepri
Level 68
God Stats
1W - 1L
1,265 SR
Queue Stats
40W - 39L
1,394 Elo+
Solo
Chaac
Chaac
Timdastballa
Chaac
Level 108
God Stats
2W - 2L
1,320 SR
Queue Stats
63W - 94L
1,303 Elo+
Solo
Thanatos
Thanatos
ray45666
Thanatos
Level 105
God Stats
5W - 5L
1,562 SR
Queue Stats
71W - 77L
1,364 Elo+
Party 1
Izanami
Izanami
shiro_bug
Izanami
Level 25
God Stats
10W - 13L
1,444 SR
Queue Stats
12W - 20L
1,282 Elo+
Party 1
Team Averages
Level 79
1,376 SR
1,336 Elo+

VS

Team Averages
Level 55
1,402 SR
1,315 Elo+
Cthulhu
Cthulhu
Astro3047
Cthulhu
Level 79
God Stats
5W - 8L
1,178 SR
Queue Stats
186W - 170L
1,351 Elo+
Party 2
Sun Wukong
Sun Wukong
Francotoro18
Sun Wukong
Level 96
God Stats
4W - 3L
1,674 SR
Queue Stats
642W - 679L
1,316 Elo+
Solo
Bakasura
Bakasura
IllAntillI
Bakasura
Level 17
God Stats
4W - 6L
1,272 SR
Queue Stats
57W - 58L
1,294 Elo+
Party 2
Yemoja
Yemoja
KCT553
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 78L
1,304 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lIIIShotIIIl
Ah Muzen Cab
Level 35
God Stats
8W - 12L
1,384 SR
Queue Stats
29W - 37L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 17
12,129
485
23,625
24,644
12,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
PTasker33
Khepri
15
2 / 6 / 20
11,443
458
7,289
23,745
31,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
15 / 2 / 7
15,465
619
25,601
28,934
34,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
ray45666
Thanatos
20
15 / 3 / 10
13,376
535
29,563
26,302
14,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
shiro_bug
Izanami
18
2 / 2 / 9
11,742
470
11,960
14,567
6,858
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astro3047
Cthulhu
15
4 / 6 / 6
10,586
423
21,096
29,015
19,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Francotoro18
Sun Wukong
17
4 / 10 / 7
11,160
446
15,792
27,220
33,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
IllAntillI
Bakasura
15
4 / 10 / 4
10,725
429
16,051
24,246
10,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
KCT553
Yemoja
15
2 / 7 / 11
11,151
446
8,386
26,954
36,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
lIIIShotIIIl
Ah Muzen Cab
16
3 / 11 / 5
10,625
425
17,641
21,905
9,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
44
Kills
17
17
Deaths
44
63
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Astro3047
Cthulhu
4
6
6
1.17
L
Sun Wukong
Francotoro18
Sun Wukong
4
10
7
0.75
W
10
4
17
4.63
L
Bakasura
IllAntillI
Bakasura
4
10
4
0.6
L
Yemoja
KCT553
Yemoja
2
7
11
1.07
W
Khepri
PTasker33
Khepri
2
6
20
2
W
15
2
7
9.25
L
Ah Muzen Cab
lIIIShotIIIl
Ah Muzen Cab
3
11
5
0.5
W
Thanatos
ray45666
Thanatos
15
3
10
6.67
W
Izanami
shiro_bug
Izanami
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,038
Damage
78,966
118,192
Taken
129,340
99,787
Mitigated
108,756
48,002
Healing
26,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Astro3047
Cthulhu
21,096
2,191
911
10,203
29,015
19,095
0
1,654
27,361
83,244
0
L
Sun Wukong
Francotoro18
Sun Wukong
15,792
8,309
383
2,518
27,220
33,441
1,218
1,049
26,171
0
76,840
W
23,625
4,867
0
2,949
24,644
12,774
1,487
9,489
14,715
0
69,008
L
Bakasura
IllAntillI
Bakasura
16,051
9,249
0
2,066
24,246
10,294
1,883
630
23,616
0
57,689
L
Yemoja
KCT553
Yemoja
8,386
1,139
2,670
5,812
26,954
36,762
270
1,909
25,045
33,512
0
W
Khepri
PTasker33
Khepri
7,289
1,124
0
2,336
23,745
31,533
78
6,228
16,082
20,758
0
W
25,601
4,930
0
13,818
28,934
34,283
2,878
4,475
24,459
0
127,442
L
Ah Muzen Cab
lIIIShotIIIl
Ah Muzen Cab
17,641
7,205
0
1,542
21,905
9,164
1,116
2,047
19,858
0
78,587
W
Thanatos
ray45666
Thanatos
29,563
12,772
0
25,209
26,302
14,339
1,270
6,361
19,496
0
109,393
W
Izanami
shiro_bug
Izanami
11,960
9,015
0
3,690
14,567
6,858
3,162
3,682
10,885
0
98,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,155
Gold Earned
54,247
613
Minions Killed
454
0
Camps Cleared
0
2,320,038
Distance Traveled
2,022,041
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,586
423
93
4
0
446,736
1
L
Sun Wukong
11,160
446
108
4
0
443,586
0
W
Thor
12,129
485
64
3
0
459,772
8
L
Bakasura
10,725
429
87
3
0
414,133
1
L
Yemoja
11,151
446
50
2
0
385,274
1
W
Khepri
11,443
458
37
1
0
460,287
8
W
Chaac
15,465
619
214
9
0
450,356
2
L
Ah Muzen Cab
10,625
425
116
5
0
332,312
0
W
Thanatos
13,376
535
123
5
0
494,885
0
W
Izanami
11,742
470
175
7
0
454,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role