Player Matchup

Charybdis
Charybdis
ByMaTTi
Charybdis
Level 46
God Stats
3W - 11L
1,141 SR
Queue Stats
3W - 13L
1,086 Elo+
Party 1
Odin
Odin
CRUZBELITO
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Janus
Janus
Dslicky
Janus
Level 85
God Stats
1W - 5L
1,216 SR
Queue Stats
43W - 50L
1,171 Elo+
Solo
Nemesis
Nemesis
Shulanaa
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,086 Elo+
Party 1
Cthulhu
Cthulhu
SuperNico123YT
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,086 Elo+
Party 1
Team Averages
Level 31
1,371 SR
1,134 Elo+

VS

Team Averages
Level 97
1,352 SR
1,397 Elo+
Heimdallr
Heimdallr
AmericanPolack
Heimdallr
Level 60
God Stats
7W - 13L
1,373 SR
Queue Stats
208W - 297L
1,325 Elo+
Party 2
Eset
Eset
ArgoCrusader
Eset
Level 60
God Stats
17W - 10L
1,568 SR
Queue Stats
168W - 242L
1,342 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GruntKing2nd
Cu Chulainn
Level 104
God Stats
9W - 12L
1,481 SR
Queue Stats
752W - 850L
1,495 Elo+
Party 2
Mercury
Mercury
WickedHarpie
Mercury
Level 155
God Stats
3W - 5L
1,062 SR
Queue Stats
397W - 417L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
zZPerritZz
Kuzenbo
Level 105
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 2L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ByMaTTi
Charybdis
9
0 / 3 / 1
5,861
366
3,022
10,075
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 8 / 1
5,694
356
4,864
15,885
11,519
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Dslicky
Janus
13
1 / 3 / 2
7,385
462
4,807
9,996
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Shulanaa
Nemesis
9
0 / 7 / 1
5,449
341
1,494
13,940
5,002
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 0
5,998
375
2,692
10,788
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmericanPolack
Heimdallr
14
5 / 0 / 2
8,664
542
12,248
9,268
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 1 / 1
9,890
618
12,212
5,969
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
GruntKing2nd
Cu Chulainn
16
8 / 1 / 3
10,494
656
12,217
15,365
5,893
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
WickedHarpie
Mercury
12
1 / 3 / 2
7,670
479
2,716
11,270
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
zZPerritZz
Kuzenbo
12
2 / 0 / 5
8,219
514
3,863
9,636
13,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
2
Kills
24
24
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AmericanPolack
Heimdallr
5
0
2
6
W
8
1
1
8.5
L
Charybdis
ByMaTTi
Charybdis
0
3
1
0.17
L
1
8
1
0.19
L
Janus
Dslicky
Janus
1
3
2
0.67
W
Cu Chulainn
GruntKing2nd
Cu Chulainn
8
1
3
9.5
L
Nemesis
Shulanaa
Nemesis
0
7
1
0.07
L
0
3
0
0
W
Mercury
WickedHarpie
Mercury
1
3
2
0.67
W
Kuzenbo
zZPerritZz
Kuzenbo
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,879
Damage
43,256
60,684
Taken
51,508
29,120
Mitigated
29,638
7,812
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AmericanPolack
Heimdallr
12,248
4,860
0
4,378
9,268
4,338
1,327
3,365
5,903
0
64,120
W
12,212
1,152
0
682
5,969
2,242
2,736
309
5,660
74,822
0
L
Charybdis
ByMaTTi
Charybdis
3,022
2,371
0
3,333
10,075
3,012
0
1,849
8,226
0
32,269
L
4,864
2,094
0
80
15,885
11,519
0
3,590
12,295
0
19,266
L
Janus
Dslicky
Janus
4,807
162
0
750
9,996
3,547
0
1,356
8,638
54,518
0
W
Cu Chulainn
GruntKing2nd
Cu Chulainn
12,217
2,553
0
7,626
15,365
5,893
2,359
733
14,632
0
77,927
L
Nemesis
Shulanaa
Nemesis
1,494
512
0
800
13,940
5,002
65
7,606
6,334
0
17,516
L
2,692
342
0
2,849
10,788
6,040
0
1,674
9,114
19,261
0
W
Mercury
WickedHarpie
Mercury
2,716
1,137
0
749
11,270
4,067
637
1,457
9,813
0
56,072
W
Kuzenbo
zZPerritZz
Kuzenbo
3,863
1,658
380
2,188
9,636
13,098
310
1,635
8,001
16,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
44,937
234
Minions Killed
453
0
Camps Cleared
0
1,439,052
Distance Traveled
1,529,776
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,664
542
89
6
0
275,028
3
W
Eset
9,890
618
118
7
0
302,746
2
L
Charybdis
5,861
366
58
4
0
252,331
1
L
Odin
5,694
356
23
1
0
265,045
1
L
Janus
7,385
462
94
6
0
334,236
1
W
Cu Chulainn
10,494
656
141
9
0
295,607
1
L
Nemesis
5,449
341
32
2
0
305,085
0
L
Cthulhu
5,998
375
27
2
0
282,355
3
W
Mercury
7,670
479
85
5
0
340,023
7
W
Kuzenbo
8,219
514
20
1
0
316,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role