Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BellaDoesStuffYT
Nemesis
Level 145
God Stats
65W - 69L
1,414 SR
Queue Stats
415W - 527L
1,378 Elo+
Party 1
Apollo
Apollo
Zounkla
Apollo
Level 160
God Stats
17W - 16L
1,618 SR
Queue Stats
507W - 432L
1,535 Elo+
Party 1
Chaac
Chaac
sawa saw u
Chaac
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,137 Elo+
Party 1
Team Averages
Level 117
1,506 SR
1,410 Elo+

VS

Team Averages
Level 78
1,514 SR
1,507 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Daddy_DeleonJr
Baron Samedi
Level 27
God Stats
5W - 8L
1,470 SR
Queue Stats
35W - 34L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
GlitchPrimal
Danzaburou
Level 49
God Stats
16W - 10L
1,602 SR
Queue Stats
125W - 59L
1,643 Elo+
Party 2
Mercury
Mercury
P3RC1VUL
Mercury
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 47L
1,481 Elo+
Solo
King Arthur
King Arthur
RinTheGemini
King Arthur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
2 / 1 / 3
5,636
564
6,082
6,012
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
 
Khepri
8
0 / 0 / 1
4,672
467
1,828
5,403
3,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,922
492
2,200
7,151
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
Zounkla
Apollo
10
4 / 1 / 2
5,898
590
5,684
7,579
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
9
1 / 1 / 0
4,800
480
2,978
5,512
3,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 0 / 1
5,418
542
4,166
5,672
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Daddy_DeleonJr
Baron Samedi
4
0 / 1 / 0
4,057
406
1,166
2,479
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
GlitchPrimal
Danzaburou
8
1 / 4 / 1
5,064
506
6,339
7,551
2,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
P3RC1VUL
Mercury
8
0 / 2 / 1
4,715
472
2,098
7,560
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RinTheGemini
King Arthur
10
1 / 1 / 0
6,096
610
3,160
5,307
2,727
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
4
4
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
3
3.5
W
Khepri
 
Khepri
0
0
1
0.5
L
Cthulhu
 
Cthulhu
2
0
1
2.5
W
1
1
0
1
L
Baron Samedi
Daddy_DeleonJr
Baron Samedi
0
1
0
0
L
Danzaburou
GlitchPrimal
Danzaburou
1
4
1
0.38
L
Mercury
P3RC1VUL
Mercury
0
2
1
0.25
L
King Arthur
RinTheGemini
King Arthur
1
1
0
1
W
Apollo
Zounkla
Apollo
4
1
2
5
W
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,772
Damage
16,929
31,657
Taken
28,569
14,849
Mitigated
10,295
10,352
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,082
536
0
1,000
6,012
2,336
360
1,818
4,194
33,333
0
W
Khepri
 
Khepri
1,828
474
727
2,123
5,403
3,156
0
1,170
4,233
13,927
0
L
Cthulhu
 
Cthulhu
4,166
562
0
2,134
5,672
2,134
0
2,120
3,552
18,550
0
W
2,200
923
0
3,025
7,151
2,785
0
595
6,556
0
30,570
L
Baron Samedi
Daddy_DeleonJr
Baron Samedi
1,166
38
0
982
2,479
788
0
878
1,601
10,211
0
L
Danzaburou
GlitchPrimal
Danzaburou
6,339
3,667
0
1,333
7,551
2,370
0
2,804
4,747
0
24,199
L
Mercury
P3RC1VUL
Mercury
2,098
908
0
470
7,560
2,276
0
2,108
5,452
0
20,316
L
King Arthur
RinTheGemini
King Arthur
3,160
618
0
1,267
5,307
2,727
0
0
5,307
0
38,439
W
Apollo
Zounkla
Apollo
5,684
3,391
0
2,036
7,579
2,851
54
1,749
5,830
0
43,947
W
Chaac
2,978
334
0
1,441
5,512
3,721
0
0
5,512
0
21,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,928
Gold Earned
25,350
251
Minions Killed
192
0
Camps Cleared
0
1,011,537
Distance Traveled
859,367
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,636
564
68
7
0
202,573
2
W
Khepri
4,672
467
24
2
0
221,051
1
L
Cthulhu
5,418
542
22
2
0
167,937
0
W
Nemesis
4,922
492
59
6
0
213,569
0
L
Baron Samedi
4,057
406
13
1
0
105,684
0
L
Danzaburou
5,064
506
44
4
0
194,607
2
L
Mercury
4,715
472
38
4
0
228,200
1
L
King Arthur
6,096
610
75
8
0
162,939
1
W
Apollo
5,898
590
70
7
0
195,195
3
W
Chaac
4,800
480
30
3
0
179,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role