Player Matchup

Fafnir
Fafnir
KOKOLOK99
Fafnir
Level 85
God Stats
2W - 1L
1,548 SR
Queue Stats
86W - 104L
1,407 Elo+
Party 1
Medusa
Medusa
LyllonSensei
Medusa
Level 124
God Stats
21W - 29L
1,383 SR
Queue Stats
88W - 173L
1,277 Elo+
Solo
Sol
Sol
MrTarikTheOtac
Sol
Level 69
God Stats
10W - 10L
1,375 SR
Queue Stats
117W - 134L
1,389 Elo+
Party 1
Team Averages
Level 93
1,436 SR
1,358 Elo+

VS

Team Averages
Level 85
1,475 SR
1,313 Elo+
Chiron
Chiron
BigEllaUK
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 120L
1,362 Elo+
Solo
Hercules
Hercules
Imperius GG
Hercules
Level 118
God Stats
70W - 110L
1,426 SR
Queue Stats
713W - 886L
1,447 Elo+
Solo
Vulcan
Vulcan
James_H_99
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KOKOLOK99
Fafnir
20
2 / 0 / 10
14,656
698
15,605
20,217
35,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
18
5 / 8 / 5
13,823
658
17,567
19,791
9,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 3 / 4
14,780
704
20,028
17,371
9,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigEllaUK
Chiron
19
6 / 2 / 4
13,869
660
18,860
18,800
9,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Imperius GG
Hercules
18
3 / 2 / 6
13,379
637
11,289
24,742
28,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
James_H_99
Vulcan
16
2 / 9 / 7
12,645
602
17,590
18,392
8,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
13
Kills
11
11
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
BigEllaUK
Chiron
6
2
4
4
L
Hercules
Imperius GG
Hercules
3
2
6
3
L
Vulcan
James_H_99
Vulcan
2
9
7
0.61
W
Fafnir
KOKOLOK99
Fafnir
2
0
10
7
W
Medusa
5
8
5
0.94
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,200
Damage
47,739
57,379
Taken
61,934
55,148
Mitigated
47,002
12,308
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BigEllaUK
Chiron
18,860
6,730
925
4,658
18,800
9,576
510
12,233
6,567
0
55,349
L
Hercules
Imperius GG
Hercules
11,289
1,978
0
6,385
24,742
28,816
416
12,936
11,806
0
31,402
L
Vulcan
James_H_99
Vulcan
17,590
5,900
0
508
18,392
8,610
199
8,797
9,595
56,336
0
W
Fafnir
KOKOLOK99
Fafnir
15,605
6,721
321
5,176
20,217
35,591
270
5,410
14,807
43,235
0
W
Medusa
17,567
7,672
0
1,273
19,791
9,781
1,008
7,654
12,137
0
67,443
W
20,028
7,981
0
5,538
17,371
9,776
1,236
4,898
12,473
62,019
5,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,259
Gold Earned
39,893
236
Minions Killed
217
11
Camps Cleared
5
1,150,290
Distance Traveled
1,100,270
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,869
660
96
5
0
392,124
5
L
Hercules
13,379
637
46
2
2
361,045
1
L
Vulcan
12,645
602
75
4
3
347,101
6
W
Fafnir
14,656
698
32
2
0
385,523
4
W
Medusa
13,823
658
99
5
4
366,364
4
W
Sol
14,780
704
105
5
7
398,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role