Player Matchup

Geb
Geb
BDAWG_610
Geb
Level 159
God Stats
4W - 4L
1,637 SR
Queue Stats
435W - 419L
1,562 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Crystalstasis
Ah Muzen Cab
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 146L
1,594 Elo+
Solo
Hel
Hel
Dentalyeeeewwww
Hel
Level 154
God Stats
2W - 4L
1,429 SR
Queue Stats
311W - 265L
1,662 Elo+
Party 1
Achilles
Achilles
Misskilla007
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,675 Elo+
Party 1
Chaac
Chaac
tha_goat727
Chaac
Level 127
God Stats
1W - 5L
1,139 SR
Queue Stats
361W - 369L
1,533 Elo+
Party 1
Team Averages
Level 96
1,441 SR
1,605 Elo+

VS

Team Averages
Level 20
1,500 SR
1,543 Elo+
Hercules
Hercules
BestRetPallyNA
Hercules
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 7L
1,829 Elo+
Solo
Aphrodite
Aphrodite
BlueGlamour
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,347 Elo+
Solo
Loki
Loki
MR keiri
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,635 Elo+
Solo
Hades
Hades
SrMilagreGLM
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,406 Elo+
Solo
Atlas
Atlas
YT_ProCoreGaming
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 12
12,663
666
18,144
24,972
38,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Crystalstasis
Ah Muzen Cab
20
2 / 5 / 14
11,983
631
36,440
18,920
10,484
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 7 / 9
12,839
676
26,440
22,626
14,701
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Misskilla007
Achilles
19
4 / 7 / 11
12,203
642
23,454
30,927
32,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 8 / 8
12,162
640
22,135
30,685
41,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
8 / 2 / 18
13,257
698
20,493
40,242
49,771
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
BlueGlamour
Aphrodite
20
6 / 2 / 18
13,475
709
24,785
22,585
21,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
11 / 5 / 14
13,768
725
18,638
32,838
25,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 5 / 21
12,951
682
22,045
26,842
25,293
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 5 / 24
13,590
715
20,840
33,169
42,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
125
17
Kills
30
31
Deaths
19
54
Assists
95
Player
Kills
Deaths
Assists
KDA
L
1
4
12
1.75
W
Hercules
8
2
18
8.5
W
Aphrodite
BlueGlamour
Aphrodite
6
2
18
7.5
L
Ah Muzen Cab
Crystalstasis
Ah Muzen Cab
2
5
14
1.8
L
6
7
9
1.5
W
Loki
11
5
14
3.6
L
Achilles
Misskilla007
Achilles
4
7
11
1.36
W
3
5
21
2.7
W
2
5
24
2.8
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,613
Damage
106,801
128,130
Taken
155,676
137,321
Mitigated
164,113
52,108
Healing
76,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,144
902
1,035
4,183
24,972
38,126
22
14,979
9,993
33,798
0
W
Hercules
20,493
4,839
5,149
17,624
40,242
49,771
1,174
12,497
27,745
0
31,984
W
Aphrodite
BlueGlamour
Aphrodite
24,785
1,725
17,797
12,163
22,585
21,075
1,830
7,790
14,795
55,517
0
L
Ah Muzen Cab
Crystalstasis
Ah Muzen Cab
36,440
13,504
339
4,607
18,920
10,484
1,886
9,769
9,151
0
63,063
L
26,440
2,786
17,185
10,069
22,626
14,701
236
10,921
11,705
48,239
0
W
Loki
18,638
4,700
1,961
7,514
32,838
25,304
2,933
8,172
24,666
0
38,525
L
Achilles
Misskilla007
Achilles
23,454
6,779
982
6,003
30,927
32,787
100
17,227
13,700
0
35,785
W
22,045
2,732
4,544
8,059
26,842
25,293
2,772
6,677
20,165
46,364
0
W
20,840
7,706
0
1,780
33,169
42,670
1,101
9,448
23,721
41,092
0
L
22,135
2,397
2,171
5,534
30,685
41,223
0
14,774
15,911
0
37,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,850
Gold Earned
67,041
193
Minions Killed
233
0
Camps Cleared
0
1,664,839
Distance Traveled
1,808,464
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,663
666
23
1
0
325,391
0
W
Hercules
13,257
698
29
2
0
416,434
4
W
Aphrodite
13,475
709
80
4
0
368,937
5
L
Ah Muzen Cab
11,983
631
58
3
0
365,133
3
L
Hel
12,839
676
62
3
0
367,634
0
W
Loki
13,768
725
26
1
0
348,667
4
L
Achilles
12,203
642
24
1
0
317,687
1
W
Hades
12,951
682
58
3
0
329,853
0
W
Atlas
13,590
715
40
2
0
344,573
1
L
Chaac
12,162
640
26
1
0
288,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role