Player Matchup

Thanatos
Thanatos
Alucard10
Thanatos
Level 156
God Stats
4W - 4L
1,228 SR
Queue Stats
353W - 369L
1,527 Elo+
Party 2
Fenrir
Fenrir
Hebrew Jorge
Fenrir
Level 160
God Stats
1W - 5L
1,177 SR
Queue Stats
649W - 632L
1,518 Elo+
Party 3
Bellona
Bellona
Jaquitta
Bellona
Level 158
God Stats
2W - 3L
1,388 SR
Queue Stats
205W - 181L
1,572 Elo+
Party 3
Hel
Hel
NurseNeedNerf
Hel
Level 100
God Stats
1W - 0L
1,501 SR
Queue Stats
95W - 78L
1,508 Elo+
Party 2
Persephone
Persephone
WOPP A LOPP
Persephone
Level 160
God Stats
18W - 7L
1,722 SR
Queue Stats
766W - 757L
1,567 Elo+
Party 3
Team Averages
Level 147
1,403 SR
1,539 Elo+

VS

Team Averages
Level 123
1,527 SR
1,458 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
IyrieKrving
Kuzenbo
Level 147
God Stats
3W - 2L
1,691 SR
Queue Stats
83W - 86L
1,505 Elo+
Solo
Sol
Sol
LoriStark
Sol
Level 87
God Stats
5W - 6L
1,443 SR
Queue Stats
314W - 302L
1,494 Elo+
Solo
Yemoja
Yemoja
Ravigo
Yemoja
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alucard10
Thanatos
20
9 / 1 / 11
12,811
754
23,542
27,402
18,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
19
8 / 5 / 10
12,047
709
22,357
25,631
24,116
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Jaquitta
Bellona
19
2 / 2 / 20
12,623
743
17,883
27,331
37,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 0 / 16
11,274
663
14,582
10,607
7,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
WOPP A LOPP
Persephone
19
1 / 1 / 12
11,917
701
23,112
9,323
5,686
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
3 / 3 / 5
10,344
608
18,738
27,528
45,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
 
Neith
15
1 / 7 / 4
9,143
538
15,960
18,626
10,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
IyrieKrving
Kuzenbo
16
0 / 4 / 7
9,359
551
11,579
20,792
32,261
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 4 / 3
11,146
656
15,155
19,358
10,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Ravigo
Yemoja
17
0 / 4 / 7
10,437
614
10,228
19,706
20,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
22
Kills
9
9
Deaths
22
69
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
5
1.83
L
Neith
 
Neith
1
7
4
0.43
W
Thanatos
Alucard10
Thanatos
9
1
11
14.5
W
Fenrir
8
5
10
2.6
L
Kuzenbo
IyrieKrving
Kuzenbo
0
4
7
0.88
W
Bellona
Jaquitta
Bellona
2
2
20
6
L
5
4
3
1.63
W
2
0
16
10
L
Yemoja
Ravigo
Yemoja
0
4
7
0.88
W
Persephone
WOPP A LOPP
Persephone
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,476
Damage
71,660
100,294
Taken
106,010
93,240
Mitigated
118,529
68,147
Healing
44,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
18,738
4,011
2,337
6,630
27,528
45,533
0
10,689
16,839
4,079
23,492
L
Neith
 
Neith
15,960
3,543
2,155
2,739
18,626
10,329
0
4,431
14,195
0
30,857
W
Thanatos
Alucard10
Thanatos
23,542
3,755
2,933
21,953
27,402
18,263
1,437
8,191
18,726
0
41,202
W
Fenrir
22,357
2,888
3,072
3,329
25,631
24,116
1,568
9,355
15,800
0
31,295
L
Kuzenbo
IyrieKrving
Kuzenbo
11,579
5,323
2,100
1,228
20,792
32,261
0
7,677
13,115
19,711
0
W
Bellona
Jaquitta
Bellona
17,883
2,231
4,902
4,466
27,331
37,815
1,162
10,423
16,296
534
30,172
L
15,155
4,274
5,540
6,575
19,358
10,308
0
5,891
13,467
46,498
0
W
14,582
904
20,714
6,332
10,607
7,360
740
6,484
4,032
32,039
0
L
Yemoja
Ravigo
Yemoja
10,228
2,504
10,560
4,602
19,706
20,098
0
9,134
10,572
22,703
0
W
Persephone
WOPP A LOPP
Persephone
23,112
452
45
401
9,323
5,686
2,326
4,706
4,499
63,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,672
Gold Earned
50,429
208
Minions Killed
170
0
Camps Cleared
0
1,687,000
Distance Traveled
1,495,074
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,344
608
15
1
0
326,976
0
L
Neith
9,143
538
34
2
0
238,720
0
W
Thanatos
12,811
754
28
2
0
375,947
2
W
Fenrir
12,047
709
32
2
0
296,111
0
L
Kuzenbo
9,359
551
22
1
0
325,926
1
W
Bellona
12,623
743
24
1
0
327,820
0
L
Sol
11,146
656
70
4
0
303,472
1
W
Hel
11,274
663
30
2
0
373,862
1
L
Yemoja
10,437
614
29
2
0
299,980
0
W
Persephone
11,917
701
94
6
0
313,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role