Player Matchup

Medusa
Medusa
angeloufie
Medusa
Level 103
God Stats
4W - 3L
1,546 SR
Queue Stats
248W - 130L
1,596 Elo+
Party 1
Sobek
Sobek
antoniodavido21
Sobek
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 42L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
derekdavido25
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 68L
1,465 Elo+
Party 1
Tyr
Tyr
romeodavido98
Tyr
Level 124
God Stats
15W - 5L
1,592 SR
Queue Stats
275W - 138L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vinnydavido29
Ah Muzen Cab
Level 35
God Stats
4W - 1L
1,640 SR
Queue Stats
174W - 78L
1,650 Elo+
Party 1
Team Averages
Level 63
1,555 SR
1,562 Elo+

VS

Team Averages
Level 23
1,457 SR
1,402 Elo+
Rama
Rama
SlipperyMo2
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 56L
1,360 Elo+
Solo
Vamana
Vamana
XTakoyakiX
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,431 Elo+
Solo
Thor
Thor
Xy PITBULL yX
Thor
Level 26
God Stats
0W - 2L
1,286 SR
Queue Stats
85W - 92L
1,507 Elo+
Solo
Ra
Ra
bolton9008
Ra
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
115W - 143L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tzunami65
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
angeloufie
Medusa
16
7 / 2 / 4
8,933
993
9,994
9,193
5,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 3 / 10
7,835
871
4,078
10,947
12,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
derekdavido25
Sylvanus
13
0 / 1 / 11
7,811
868
3,716
7,369
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 2 / 9
8,348
928
9,762
9,295
7,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
vinnydavido29
Ah Muzen Cab
14
2 / 2 / 9
7,687
854
10,640
10,244
4,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
5,332
592
523
1,144
268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
XTakoyakiX
Vamana
14
2 / 3 / 8
7,395
822
8,779
18,094
13,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 5
7,790
866
9,378
8,344
3,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 8
7,231
803
10,344
7,557
3,315
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
tzunami65
Ah Muzen Cab
12
2 / 5 / 8
6,963
774
5,613
8,109
3,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
15
Kills
10
10
Deaths
15
43
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Vamana
XTakoyakiX
Vamana
2
3
8
2
L
4
2
5
3.25
W
Medusa
angeloufie
Medusa
7
2
4
4.5
W
2
3
10
2.33
L
2
4
8
1.5
W
Sylvanus
derekdavido25
Sylvanus
0
1
11
5.5
W
4
2
9
4.25
L
Ah Muzen Cab
tzunami65
Ah Muzen Cab
2
5
8
1.2
W
Ah Muzen Cab
vinnydavido29
Ah Muzen Cab
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,190
Damage
34,637
47,048
Taken
43,248
37,718
Mitigated
23,342
18,785
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
523
358
0
23
1,144
268
0
0
1,144
0
811
L
Vamana
XTakoyakiX
Vamana
8,779
3,121
1,757
7,750
18,094
13,018
0
2,974
15,120
376
16,597
L
9,378
845
225
1,134
8,344
3,669
0
1,501
6,843
0
20,383
W
Medusa
angeloufie
Medusa
9,994
3,740
683
352
9,193
5,023
1,174
1,870
7,323
0
21,545
W
4,078
224
618
1,206
10,947
12,591
33
4,081
6,866
8,377
0
L
10,344
1,008
2,378
1,494
7,557
3,315
135
1,855
5,702
19,211
0
W
Sylvanus
derekdavido25
Sylvanus
3,716
1,312
5,290
2,714
7,369
8,095
521
1,752
5,617
8,205
0
W
9,762
916
1,888
1,816
9,295
7,105
999
1,569
7,726
0
12,273
L
Ah Muzen Cab
tzunami65
Ah Muzen Cab
5,613
2,235
10
808
8,109
3,072
0
1,464
6,645
0
9,665
W
Ah Muzen Cab
vinnydavido29
Ah Muzen Cab
10,640
4,099
897
3,321
10,244
4,904
1,671
1,443
8,801
0
25,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
34,711
93
Minions Killed
96
0
Camps Cleared
0
807,902
Distance Traveled
646,684
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,332
592
0
0
0
45,837
0
L
Vamana
7,395
822
20
2
0
191,926
0
L
Thor
7,790
866
32
4
0
157,850
4
W
Medusa
8,933
993
25
3
0
182,864
0
W
Sobek
7,835
871
8
1
0
174,516
1
L
Ra
7,231
803
36
4
0
128,594
2
W
Sylvanus
7,811
868
17
2
0
130,691
0
W
Tyr
8,348
928
8
1
0
161,429
0
L
Ah Muzen Cab
6,963
774
8
1
0
122,477
1
W
Ah Muzen Cab
7,687
854
35
4
0
158,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role