Player Matchup

Morgan Le Fay
Morgan Le Fay
Ecotsy
Morgan Le Fay
Level 105
God Stats
3W - 8L
1,216 SR
Queue Stats
173W - 177L
1,506 Elo+
Solo
Da Ji
Da Ji
HallowLink72
Da Ji
Level 123
God Stats
4W - 4L
1,586 SR
Queue Stats
27W - 40L
1,419 Elo+
Solo
Bacchus
Bacchus
Overlord_Nez
Bacchus
Level 117
God Stats
4W - 3L
1,828 SR
Queue Stats
450W - 437L
1,559 Elo+
Party 1
Hel
Hel
Wildheart27
Hel
Level 108
God Stats
6W - 1L
1,924 SR
Queue Stats
196W - 194L
1,506 Elo+
Party 1
Neith
Neith
xThatOneGuy760
Neith
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,661 Elo+
Solo
Team Averages
Level 116
1,611 SR
1,530 Elo+

VS

Team Averages
Level 116
1,548 SR
1,487 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bigg_Oggy
Danzaburou
Level 109
God Stats
18W - 19L
1,517 SR
Queue Stats
388W - 388L
1,599 Elo+
Solo
Ares
Ares
Boozenfeed
Ares
Level 68
God Stats
4W - 1L
1,775 SR
Queue Stats
74W - 64L
1,360 Elo+
Solo
Yu Huang
Yu Huang
Liliana-Ves
Yu Huang
Level 160
God Stats
39W - 30L
1,677 SR
Queue Stats
171W - 201L
1,479 Elo+
Solo
Hel
Hel
g1baddogg
Hel
Level 141
God Stats
15W - 15L
1,271 SR
Queue Stats
165W - 167L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ecotsy
Morgan Le Fay
14
1 / 2 / 5
8,391
1,049
7,808
8,095
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 6
9,411
1,176
10,722
16,298
9,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Overlord_Nez
Bacchus
15
0 / 5 / 9
9,431
1,179
6,912
16,396
24,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 3 / 5
8,397
1,050
9,563
10,013
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 3
10,063
1,258
10,674
8,674
4,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

257

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 1 / 9
9,306
1,163
15,216
10,588
10,510
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Bigg_Oggy
Danzaburou
15
7 / 0 / 7
10,011
1,251
13,096
7,589
3,575
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 4 / 12
9,322
1,165
10,266
14,585
17,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
Liliana-Ves
Yu Huang
15
1 / 1 / 11
9,210
1,151
10,236
5,054
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 9
9,184
1,148
7,220
13,074
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
10
Kills
16
16
Deaths
10
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
9
7.5
W
Danzaburou
Bigg_Oggy
Danzaburou
7
0
7
10.5
W
2
4
12
2
L
Morgan Le Fay
Ecotsy
Morgan Le Fay
1
2
5
1.75
L
2
6
6
0.83
W
Yu Huang
Liliana-Ves
Yu Huang
1
1
11
6.5
L
Bacchus
Overlord_Nez
Bacchus
0
5
9
0.9
L
1
3
5
1.17
W
3
4
9
1.88
L
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,679
Damage
56,034
59,476
Taken
50,890
48,042
Mitigated
40,901
11,040
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,216
2,103
0
1,125
10,588
10,510
0
5,031
5,557
0
21,071
W
Danzaburou
Bigg_Oggy
Danzaburou
13,096
5,202
0
1,670
7,589
3,575
0
4,046
3,543
0
29,393
W
10,266
305
0
20
14,585
17,672
0
6,753
7,832
19,982
0
L
Morgan Le Fay
Ecotsy
Morgan Le Fay
7,808
1,185
0
768
8,095
4,544
0
4,341
3,754
17,881
0
L
10,722
2,416
0
102
16,298
9,176
0
5,974
10,324
0
25,241
W
Yu Huang
Liliana-Ves
Yu Huang
10,236
603
0
810
5,054
2,558
0
2,299
2,755
29,250
0
L
Bacchus
Overlord_Nez
Bacchus
6,912
1,187
702
1,243
16,396
24,484
0
8,484
7,912
9,743
0
L
9,563
312
3,905
2,568
10,013
5,122
0
5,034
4,979
23,071
0
W
7,220
731
5,856
5,433
13,074
6,586
0
6,154
6,920
23,540
0
L
10,674
5,207
0
1,752
8,674
4,716
0
3,889
4,785
0
40,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,693
Gold Earned
47,033
163
Minions Killed
154
7
Camps Cleared
4
763,913
Distance Traveled
849,758
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,306
1,163
10
1
0
189,492
0
W
Danzaburou
10,011
1,251
40
5
0
151,876
0
W
Ares
9,322
1,165
14
2
1
157,338
2
L
Morgan Le Fay
8,391
1,049
20
3
1
125,387
1
L
Da Ji
9,411
1,176
24
3
3
148,463
0
W
Yu Huang
9,210
1,151
53
7
1
163,126
1
L
Bacchus
9,431
1,179
11
1
1
155,696
0
L
Hel
8,397
1,050
27
3
2
180,640
0
W
Hel
9,184
1,148
37
5
2
187,926
1
L
Neith
10,063
1,258
81
10
0
153,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role