Player Matchup

Medusa
Medusa
NiceTryBruh
Medusa
Level 29
God Stats
1W - 1L
1,242 SR
Queue Stats
39W - 20L
1,702 Elo+
Party 1
Achilles
Achilles
NorthernThunder
Achilles
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 73L
1,532 Elo+
Solo
Anubis
Anubis
Openbot
Anubis
Level 84
God Stats
15W - 1L
1,980 SR
Queue Stats
142W - 85L
1,707 Elo+
Party 1
Team Averages
Level 79
1,574 SR
1,647 Elo+

VS

Team Averages
Level 60
1,358 SR
1,413 Elo+
Vulcan
Vulcan
Bruiser3535
Vulcan
Level 28
God Stats
0W - 1L
1,307 SR
Queue Stats
8W - 7L
1,462 Elo+
Party 2
Hercules
Hercules
Nero7588
Hercules
Level 106
God Stats
0W - 1L
1,266 SR
Queue Stats
2W - 4L
1,222 Elo+
Party 2
Ullr
Ullr
Trashman1348
Ullr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 0 / 5
8,232
823
10,610
5,506
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
10
1 / 2 / 7
6,779
678
3,529
11,549
6,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Openbot
Anubis
12
4 / 0 / 7
7,690
769
9,916
7,276
3,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 5 / 2
6,162
616
7,495
7,483
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Nero7588
Hercules
9
1 / 3 / 1
6,048
605
4,684
10,913
6,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 1
6,151
615
5,456
9,207
3,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
5
2
0.2
L
Hercules
Nero7588
Hercules
1
3
1
0.5
W
Medusa
6
0
5
8.5
W
Achilles
1
2
7
2.25
W
Anubis
Openbot
Anubis
4
0
7
7.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
17,635
24,331
Taken
27,603
13,051
Mitigated
12,799
7,096
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
7,495
2,811
0
500
7,483
2,614
0
2,424
5,059
24,936
0
L
Hercules
Nero7588
Hercules
4,684
1,164
260
2,404
10,913
6,847
0
4,131
6,782
0
11,300
W
Medusa
10,610
4,377
0
913
5,506
2,805
1,534
2,171
3,195
0
32,155
W
Achilles
3,529
1,026
169
2,297
11,549
6,531
0
3,705
7,588
0
20,656
W
Anubis
Openbot
Anubis
9,916
330
0
3,717
7,276
3,715
138
1,603
5,599
23,625
0
L
5,456
1,087
0
911
9,207
3,338
0
3,835
5,372
0
16,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,701
Gold Earned
18,361
131
Minions Killed
89
6
Camps Cleared
3
571,002
Distance Traveled
503,721
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,162
616
42
4
2
181,298
1
L
Hercules
6,048
605
14
1
1
171,800
2
W
Medusa
8,232
823
60
6
2
191,734
1
W
Achilles
6,779
678
35
4
3
192,383
3
W
Anubis
7,690
769
36
4
1
186,885
1
L
Ullr
6,151
615
33
3
0
150,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role