Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kingscapital
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,478 Elo+
Solo
Merlin
Merlin
MadMaySun
Merlin
Level 129
God Stats
3W - 3L
1,546 SR
Queue Stats
160W - 188L
1,573 Elo+
Solo
Xbalanque
Xbalanque
Tres x Deuce
Xbalanque
Level 102
God Stats
1W - 3L
1,383 SR
Queue Stats
98W - 108L
1,423 Elo+
Solo
Team Averages
Level 106
1,486 SR
1,495 Elo+

VS

Team Averages
Level 117
1,642 SR
1,511 Elo+
Athena
Athena
 
Athena
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ExoticVibes-_-
Rama
Level 127
God Stats
4W - 0L
2,111 SR
Queue Stats
63W - 64L
1,525 Elo+
Party 1
Lancelot
Lancelot
Gokuninja116
Lancelot
Level 103
God Stats
1W - 1L
1,255 SR
Queue Stats
70W - 67L
1,489 Elo+
Party 1
Olorun
Olorun
XanDrago0213
Olorun
Level 146
God Stats
1W - 1L
1,743 SR
Queue Stats
70W - 70L
1,509 Elo+
Party 1
King Arthur
King Arthur
pkmnTrainerMack
King Arthur
Level 108
God Stats
39W - 29L
1,600 SR
Queue Stats
76W - 69L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
3 / 6 / 2
10,055
718
6,231
14,988
7,963
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
 
Atlas
14
0 / 5 / 3
8,946
639
7,821
19,036
18,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 4 / 2
9,983
713
10,880
10,626
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
MadMaySun
Merlin
17
1 / 2 / 3
9,864
705
13,315
12,597
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Tres x Deuce
Xbalanque
15
0 / 6 / 4
9,110
651
10,117
13,755
6,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
4 / 1 / 13
11,417
816
7,323
16,118
18,625
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
6 / 1 / 8
11,378
813
17,508
11,764
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Gokuninja116
Lancelot
18
2 / 3 / 13
10,495
750
10,820
16,073
12,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Olorun
20
7 / 0 / 7
12,118
866
14,634
9,319
5,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
pkmnTrainerMack
King Arthur
17
4 / 2 / 8
10,320
737
10,866
16,838
15,898
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
7
Kills
23
23
Deaths
7
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
6
2
0.67
L
Atlas
 
Atlas
0
5
3
0.3
W
Athena
 
Athena
4
1
13
10.5
W
6
1
8
10
W
Lancelot
Gokuninja116
Lancelot
2
3
13
2.83
L
3
4
2
1
L
Merlin
MadMaySun
Merlin
1
2
3
1.25
L
Xbalanque
Tres x Deuce
Xbalanque
0
6
4
0.33
W
Olorun
7
0
7
10.5
W
King Arthur
pkmnTrainerMack
King Arthur
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,364
Damage
61,151
71,002
Taken
70,112
45,927
Mitigated
58,777
4,930
Healing
19,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,231
1,537
0
1,046
14,988
7,963
0
4,987
10,001
0
21,912
L
Atlas
 
Atlas
7,821
2,589
0
1,724
19,036
18,574
0
4,241
14,795
21,721
0
W
Athena
 
Athena
7,323
1,083
0
1,673
16,118
18,625
61
6,613
9,227
15,295
0
W
17,508
14,640
0
4,471
11,764
5,780
1,694
5,417
6,025
0
53,460
W
Lancelot
Gokuninja116
Lancelot
10,820
1,226
0
2,794
16,073
12,538
59
6,853
9,083
0
29,467
L
10,880
764
0
365
10,626
5,704
0
1,298
9,328
39,718
0
L
Merlin
MadMaySun
Merlin
13,315
649
0
1,351
12,597
6,829
0
4,606
7,991
49,049
0
L
Xbalanque
Tres x Deuce
Xbalanque
10,117
4,493
0
444
13,755
6,857
0
5,308
8,447
0
29,023
W
Olorun
14,634
6,728
2,630
7,211
9,319
5,936
3,821
3,295
5,840
63,223
4,483
W
King Arthur
pkmnTrainerMack
King Arthur
10,866
1,275
0
272
16,838
15,898
121
8,779
7,921
0
27,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,958
Gold Earned
55,728
272
Minions Killed
308
0
Camps Cleared
0
1,353,961
Distance Traveled
1,406,765
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,055
718
38
3
0
277,888
4
L
Atlas
8,946
639
26
2
0
260,221
3
W
Athena
11,417
816
19
1
0
282,023
1
W
Rama
11,378
813
76
5
0
247,598
3
W
Lancelot
10,495
750
42
3
0
312,194
1
L
Janus
9,983
713
79
6
0
262,310
4
L
Merlin
9,864
705
85
6
0
292,139
3
L
Xbalanque
9,110
651
44
3
0
261,403
4
W
Olorun
12,118
866
131
9
0
284,812
3
W
King Arthur
10,320
737
40
3
0
280,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role