Player Matchup

Sol
Sol
Bast22
Sol
Level 88
God Stats
1W - 0L
1,447 SR
Queue Stats
57W - 30L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
CaliberGingy
Cu Chulainn
Level 102
God Stats
6W - 4L
1,333 SR
Queue Stats
13W - 24L
1,326 Elo+
Party 2
Nu Wa
Nu Wa
IDFew
Nu Wa
Level 158
God Stats
11W - 10L
1,537 SR
Queue Stats
165W - 156L
1,575 Elo+
Solo
Sobek
Sobek
Ulgpa
Sobek
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,367 Elo+
Party 2
Serqet
Serqet
saju545
Serqet
Level 148
God Stats
3W - 4L
1,273 SR
Queue Stats
199W - 194L
1,554 Elo+
Solo
Team Averages
Level 111
1,418 SR
1,473 Elo+

VS

Team Averages
Level 110
1,451 SR
1,468 Elo+
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Atgier
Ares
Level 68
God Stats
6W - 6L
1,543 SR
Queue Stats
142W - 163L
1,377 Elo+
Party 1
Eset
Eset
Rougewarrior3
Eset
Level 86
God Stats
33W - 22L
1,580 SR
Queue Stats
165W - 200L
1,375 Elo+
Party 1
Fenrir
Fenrir
XnAyDeR
Fenrir
Level 121
God Stats
0W - 2L
1,288 SR
Queue Stats
110W - 134L
1,476 Elo+
Solo
Nemesis
Nemesis
toofastfodad
Nemesis
Level 128
God Stats
2W - 4L
1,341 SR
Queue Stats
101W - 86L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bast22
Sol
14
3 / 0 / 3
7,997
533
7,249
9,398
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
CaliberGingy
Cu Chulainn
13
2 / 2 / 3
8,536
569
10,226
12,590
9,301
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
IDFew
Nu Wa
15
3 / 0 / 4
8,804
587
15,697
6,373
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Ulgpa
Sobek
11
1 / 1 / 2
7,228
482
3,696
12,152
10,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
saju545
Serqet
14
7 / 0 / 3
8,434
562
7,477
12,471
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 4 / 1
6,993
466
8,043
13,393
5,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Atgier
Ares
10
1 / 1 / 0
6,466
431
3,679
10,754
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 2 / 0
7,471
498
6,135
11,291
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
XnAyDeR
Fenrir
12
2 / 4 / 0
7,585
506
6,346
14,392
9,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
toofastfodad
Nemesis
12
0 / 5 / 1
6,899
460
5,072
14,950
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
1
0.13
L
Ares
Atgier
Ares
1
1
0
1
W
Sol
Bast22
Sol
3
0
3
4.5
W
Cu Chulainn
CaliberGingy
Cu Chulainn
2
2
3
1.75
W
Nu Wa
IDFew
Nu Wa
3
0
4
5
L
0
2
0
0
W
Sobek
Ulgpa
Sobek
1
1
2
2
L
Fenrir
XnAyDeR
Fenrir
2
4
0
0.5
W
Serqet
saju545
Serqet
7
0
3
8.5
L
Nemesis
toofastfodad
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,345
Damage
29,275
52,984
Taken
64,780
31,377
Mitigated
34,453
14,800
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,043
2,318
0
4,984
13,393
5,767
43
6,636
6,407
49,768
0
L
Ares
Atgier
Ares
3,679
626
243
2,816
10,754
10,393
0
6,988
3,250
20,148
0
W
Sol
Bast22
Sol
7,249
3,098
0
5,086
9,398
3,441
1,301
5,049
4,125
62,535
0
W
Cu Chulainn
CaliberGingy
Cu Chulainn
10,226
2,193
0
711
12,590
9,301
0
1,289
11,301
0
63,028
W
Nu Wa
IDFew
Nu Wa
15,697
5,408
176
2,036
6,373
2,664
552
4,038
2,299
78,234
0
L
6,135
118
371
1,214
11,291
3,850
0
8,055
2,898
71,401
0
W
Sobek
Ulgpa
Sobek
3,696
750
0
2,267
12,152
10,919
235
5,161
6,647
17,842
0
L
Fenrir
XnAyDeR
Fenrir
6,346
2,120
0
4,468
14,392
9,268
708
1,502
12,812
0
46,522
W
Serqet
saju545
Serqet
7,477
2,201
0
4,524
12,471
5,052
0
1,688
10,755
0
56,606
L
Nemesis
toofastfodad
Nemesis
5,072
2,435
0
2,010
14,950
5,175
0
2,447
11,681
0
62,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,999
Gold Earned
35,414
450
Minions Killed
437
0
Camps Cleared
0
1,500,752
Distance Traveled
1,399,169
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,993
466
95
6
0
275,407
5
L
Ares
6,466
431
20
1
0
251,947
2
W
Sol
7,997
533
102
7
0
271,529
3
W
Cu Chulainn
8,536
569
104
7
0
319,271
9
W
Nu Wa
8,804
587
122
8
0
264,483
2
L
Eset
7,471
498
142
9
0
276,782
0
W
Sobek
7,228
482
26
2
0
275,996
1
L
Fenrir
7,585
506
88
6
0
279,757
0
W
Serqet
8,434
562
96
6
0
369,473
5
L
Nemesis
6,899
460
92
6
0
315,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role