Player Matchup

Hercules
Hercules
Escanor_NoRaion
Hercules
Level 108
God Stats
6W - 3L
1,603 SR
Queue Stats
149W - 173L
1,393 Elo+
Party 2
Sol
Sol
Harley_Quinn64_-
Sol
Level 152
God Stats
6W - 4L
1,598 SR
Queue Stats
123W - 152L
1,395 Elo+
Party 2
Artio
Artio
Pcure9000
Artio
Level 87
God Stats
1W - 1L
1,163 SR
Queue Stats
93W - 84L
1,463 Elo+
Party 3
Arachne
Arachne
Solfernos
Arachne
Level 134
God Stats
3W - 1L
1,485 SR
Queue Stats
64W - 68L
1,459 Elo+
Solo
Apollo
Apollo
tj8david
Apollo
Level 102
God Stats
4W - 1L
1,504 SR
Queue Stats
111W - 105L
1,449 Elo+
Party 3
Team Averages
Level 117
1,471 SR
1,432 Elo+

VS

Team Averages
Level 65
1,497 SR
1,357 Elo+
Cernunnos
Cernunnos
Deathh-_Knight
Cernunnos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,399 Elo+
Party 4
Yu Huang
Yu Huang
Dooofy77
Yu Huang
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 111L
1,371 Elo+
Party 4
Merlin
Merlin
dufok
Merlin
Level 67
God Stats
1W - 3L
1,672 SR
Queue Stats
134W - 167L
1,399 Elo+
Party 4
Janus
Janus
你看我高冷又无情
Janus
Level 29
God Stats
1W - 3L
1,311 SR
Queue Stats
49W - 46L
1,393 Elo+
Party 1
Artemis
Artemis
陈刀仔啊啊
Artemis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
0 / 2 / 17
10,130
675
10,317
18,420
23,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
16 / 2 / 6
13,529
902
20,568
16,637
9,049
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Pcure9000
Artio
16
0 / 2 / 18
10,781
719
8,977
21,537
29,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Solfernos
Arachne
18
4 / 3 / 11
10,663
711
8,392
12,032
8,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
tj8david
Apollo
18
6 / 6 / 13
11,295
753
12,063
16,769
9,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Deathh-_Knight
Cernunnos
18
1 / 5 / 11
10,275
685
13,624
16,216
8,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Dooofy77
Yu Huang
18
3 / 5 / 10
10,780
719
13,447
12,949
6,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
dufok
Merlin
18
4 / 7 / 9
11,150
743
13,912
14,991
7,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
7 / 6 / 6
11,371
758
20,086
14,215
6,469
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 6
8,764
584
7,978
9,174
4,122
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
57
26
Kills
15
15
Deaths
26
65
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Deathh-_Knight
Cernunnos
1
5
11
1.3
L
Yu Huang
Dooofy77
Yu Huang
3
5
10
1.6
W
Hercules
0
2
17
4.25
W
16
2
6
9.5
W
Artio
Pcure9000
Artio
0
2
18
4.5
W
Arachne
Solfernos
Arachne
4
3
11
3.17
L
Merlin
dufok
Merlin
4
7
9
1.21
W
Apollo
tj8david
Apollo
6
6
13
2.08
L
7
6
6
1.67
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,317
Damage
69,047
85,395
Taken
67,545
78,898
Mitigated
32,306
46,942
Healing
19,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Deathh-_Knight
Cernunnos
13,624
5,077
2,083
3,528
16,216
8,304
134
6,855
9,361
0
41,287
L
Yu Huang
Dooofy77
Yu Huang
13,447
655
1,654
1,695
12,949
6,059
0
7,200
5,749
29,416
0
W
Hercules
10,317
572
4,565
8,064
18,420
23,356
353
9,924
8,496
0
16,315
W
20,568
2,113
4,078
7,415
16,637
9,049
4,975
10,195
6,442
47,945
0
W
Artio
Pcure9000
Artio
8,977
226
3,453
6,969
21,537
29,065
635
9,816
11,721
15,408
0
W
Arachne
Solfernos
Arachne
8,392
6,329
2,996
2,835
12,032
8,177
1,127
6,946
5,086
0
16,321
L
Merlin
dufok
Merlin
13,912
834
1,192
2,300
14,991
7,352
0
4,480
10,511
33,052
0
W
Apollo
tj8david
Apollo
12,063
7,236
1,798
4,769
16,769
9,251
901
10,564
6,205
0
30,799
L
20,086
538
3,054
1,957
14,215
6,469
745
5,100
9,115
46,032
0
L
7,978
2,826
1,197
970
9,174
4,122
473
5,910
3,264
0
16,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,398
Gold Earned
52,340
145
Minions Killed
219
0
Camps Cleared
0
1,364,968
Distance Traveled
1,198,176
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,275
685
53
4
0
246,506
0
L
Yu Huang
10,780
719
27
2
0
257,960
1
W
Hercules
10,130
675
11
1
0
251,716
0
W
Sol
13,529
902
67
4
0
291,814
1
W
Artio
10,781
719
14
1
0
285,270
0
W
Arachne
10,663
711
23
2
0
291,259
0
L
Merlin
11,150
743
54
4
0
234,026
0
W
Apollo
11,295
753
30
2
0
244,909
0
L
Janus
11,371
758
61
4
0
260,917
0
L
Artemis
8,764
584
24
2
0
198,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role