Player Matchup

Merlin
Merlin
JcAce19
Merlin
Level 62
God Stats
6W - 5L
1,553 SR
Queue Stats
83W - 102L
1,414 Elo+
Party 1
Shiva
Shiva
RustTortoise47
Shiva
Level 89
God Stats
1W - 2L
1,460 SR
Queue Stats
140W - 184L
1,383 Elo+
Party 1
Pele
Pele
XxFakeKillerXx
Pele
Level 85
God Stats
1W - 3L
1,401 SR
Queue Stats
198W - 236L
1,376 Elo+
Party 1
Team Averages
Level 79
1,471 SR
1,391 Elo+

VS

Team Averages
Level 77
1,565 SR
1,399 Elo+
Hou Yi
Hou Yi
MasterP2304
Hou Yi
Level 59
God Stats
2W - 0L
1,723 SR
Queue Stats
11W - 10L
1,425 Elo+
Solo
Ares
Ares
Trixerblue23
Ares
Level 104
God Stats
13W - 16L
1,422 SR
Queue Stats
98W - 140L
1,372 Elo+
Solo
Bakasura
Bakasura
tuses_mckenney
Bakasura
Level 68
God Stats
36W - 31L
1,552 SR
Queue Stats
232W - 314L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JcAce19
Merlin
10
0 / 4 / 1
6,187
619
6,361
7,384
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 1
6,117
612
9,318
12,798
9,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 7 / 0
6,618
662
8,836
15,104
5,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
4 / 0 / 8
7,972
797
6,086
6,362
2,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 10
8,359
836
9,306
17,781
13,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
14
10 / 0 / 6
9,310
931
16,464
10,989
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
17
17
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
JcAce19
Merlin
0
4
1
0.13
W
Hou Yi
4
0
8
8
L
0
6
1
0.08
W
3
1
10
8
L
1
7
0
0.14
W
Bakasura
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,515
Damage
31,856
35,286
Taken
35,132
17,501
Mitigated
22,394
7,608
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
JcAce19
Merlin
6,361
1,032
415
391
7,384
2,507
46
1,107
5,465
18,456
0
W
Hou Yi
6,086
2,484
0
578
6,362
2,557
908
923
5,439
0
21,745
L
9,318
3,780
1,072
1,699
12,798
9,880
0
4,314
7,884
0
17,712
W
9,306
887
294
6,681
17,781
13,529
95
4,401
13,380
20,040
0
L
8,836
2,867
147
3,884
15,104
5,114
0
3,885
10,217
0
27,103
W
Bakasura
16,464
9,858
697
3,395
10,989
6,308
637
2,320
8,669
0
40,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,922
Gold Earned
25,641
88
Minions Killed
125
1
Camps Cleared
9
509,470
Distance Traveled
630,629
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,187
619
33
3
0
157,237
1
W
Hou Yi
7,972
797
36
4
0
200,036
2
L
Shiva
6,117
612
21
2
1
177,748
0
W
Ares
8,359
836
26
3
2
196,778
1
L
Pele
6,618
662
34
3
0
174,485
1
W
Bakasura
9,310
931
63
6
7
233,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role