Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Aureliiaa
Ravana
Level 22
God Stats
1W - 1L
1,269 SR
Queue Stats
45W - 28L
1,636 Elo+
Solo
Hades
Hades
ErWACHE
Hades
Level 152
God Stats
3W - 0L
1,682 SR
Queue Stats
97W - 87L
1,604 Elo+
Party 2
Cupid
Cupid
Kiwiator
Cupid
Level 81
God Stats
2W - 3L
1,521 SR
Queue Stats
139W - 100L
1,600 Elo+
Party 1
Team Averages
Level 100
1,494 SR
1,568 Elo+

VS

Team Averages
Level 100
1,518 SR
1,499 Elo+
Sol
Sol
Noah TheDuk
Sol
Level 113
God Stats
1W - 2L
1,850 SR
Queue Stats
64W - 51L
1,586 Elo+
Party 3
Cupid
Cupid
PolarBaron
Cupid
Level 131
God Stats
0W - 4L
1,218 SR
Queue Stats
216W - 243L
1,475 Elo+
Solo
Hades
Hades
QUAKER SHAKER
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,458 Elo+
Party 3
Geb
Geb
Risky Rickyy
Geb
Level 126
God Stats
9W - 5L
1,433 SR
Queue Stats
237W - 254L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
TheSchweet
Kuzenbo
Level 108
God Stats
5W - 1L
1,589 SR
Queue Stats
182W - 198L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 1 / 15
9,664
879
11,369
9,062
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
 
Xbalanque
16
1 / 2 / 19
9,137
831
23,644
7,786
3,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Aureliiaa
Ravana
15
6 / 3 / 16
9,853
896
7,443
10,806
11,970
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
ErWACHE
Hades
13
3 / 4 / 13
8,547
777
7,074
10,408
6,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Kiwiator
Cupid
16
7 / 3 / 13
10,114
919
13,201
10,578
5,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 9
8,497
772
9,229
10,053
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
15
3 / 3 / 7
8,105
737
7,496
8,353
4,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 8
6,963
633
5,202
12,421
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 10
8,119
738
5,171
20,865
17,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
TheSchweet
Kuzenbo
15
5 / 5 / 5
8,930
812
8,100
15,799
22,142
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
51
22
Kills
12
13
Deaths
22
76
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
15
12.5
W
Xbalanque
 
Xbalanque
1
2
19
5.25
W
Ravana
Aureliiaa
Ravana
6
3
16
4.67
W
Hades
ErWACHE
Hades
3
4
13
2.38
W
Cupid
Kiwiator
Cupid
7
3
13
4.5
L
3
4
9
1.88
L
Cupid
3
3
7
2.17
L
0
6
8
0.67
L
1
4
10
1.5
L
Kuzenbo
TheSchweet
Kuzenbo
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,731
Damage
35,198
48,640
Taken
67,491
32,093
Mitigated
55,845
21,551
Healing
21,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,369
1,251
284
3,923
9,062
4,557
912
6,016
3,046
30,986
0
W
Xbalanque
 
Xbalanque
23,644
3,017
1,219
1,243
7,786
3,771
3,836
4,300
3,486
0
42,022
W
Ravana
Aureliiaa
Ravana
7,443
2,177
2,339
2,794
10,806
11,970
1,301
3,659
7,147
0
13,599
W
Hades
ErWACHE
Hades
7,074
959
1,471
2,923
10,408
6,466
1,056
7,449
2,959
13,930
0
W
Cupid
Kiwiator
Cupid
13,201
5,693
1,360
3,995
10,578
5,329
1,352
6,278
4,300
0
22,980
L
9,229
1,868
292
1,733
10,053
4,055
0
2,695
7,358
21,161
0
L
Cupid
7,496
2,713
6,117
843
8,353
4,077
0
2,591
5,762
0
22,931
L
5,202
605
85
892
12,421
8,357
0
2,643
9,778
8,623
0
L
5,171
293
995
6,166
20,865
17,214
0
7,071
13,794
11,239
0
L
Kuzenbo
TheSchweet
Kuzenbo
8,100
2,802
917
3,017
15,799
22,142
0
3,443
12,356
16,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
40,614
134
Minions Killed
103
0
Camps Cleared
0
1,001,951
Distance Traveled
931,933
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,664
879
45
4
0
226,877
1
W
Xbalanque
9,137
831
37
3
0
205,207
0
W
Ravana
9,853
896
6
1
0
188,110
3
W
Hades
8,547
777
15
1
0
185,967
0
W
Cupid
10,114
919
31
3
0
195,790
1
L
Sol
8,497
772
36
3
0
175,292
2
L
Cupid
8,105
737
38
3
0
178,005
0
L
Hades
6,963
633
9
1
0
175,065
0
L
Geb
8,119
738
10
1
0
209,148
0
L
Kuzenbo
8,930
812
10
1
0
194,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role