Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Rhyneer4515
Jormungandr
Level 88
God Stats
1W - 1L
1,470 SR
Queue Stats
137W - 125L
1,416 Elo+
Party 2
Hun Batz
Hun Batz
YardCore
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,490 Elo+
Solo
Ne Zha
Ne Zha
Yoked95248
Ne Zha
Level 123
God Stats
2W - 4L
1,371 SR
Queue Stats
231W - 247L
1,408 Elo+
Solo
Hera
Hera
ouneek
Hera
Level 86
God Stats
1W - 3L
1,516 SR
Queue Stats
44W - 75L
1,423 Elo+
Solo
Team Averages
Level 83
1,471 SR
1,447 Elo+

VS

Team Averages
Level 117
1,556 SR
1,437 Elo+
Xing Tian
Xing Tian
FeignedSpider45
Xing Tian
Level 98
God Stats
3W - 1L
1,945 SR
Queue Stats
205W - 205L
1,474 Elo+
Solo
Artemis
Artemis
Pimp_C_UGK
Artemis
Level 68
God Stats
2W - 4L
1,515 SR
Queue Stats
219W - 228L
1,410 Elo+
Party 1
Hades
Hades
So7itarySin
Hades
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 158L
1,458 Elo+
Party 1
Horus
Horus
TheBasedRob
Horus
Level 132
God Stats
1W - 1L
1,471 SR
Queue Stats
118W - 146L
1,381 Elo+
Party 1
Sol
Sol
xx419GDNerdxx
Sol
Level 160
God Stats
2W - 5L
1,351 SR
Queue Stats
244W - 261L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
2 / 4 / 15
10,492
699
11,983
22,367
29,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Rhyneer4515
Jormungandr
16
1 / 5 / 19
10,241
683
10,943
20,660
30,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
YardCore
Hun Batz
15
6 / 5 / 12
10,040
669
17,142
16,002
8,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Yoked95248
Ne Zha
18
8 / 7 / 11
11,472
765
20,483
20,386
12,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
ouneek
Hera
18
5 / 6 / 13
10,629
709
18,972
14,416
8,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FeignedSpider45
Xing Tian
18
6 / 4 / 16
11,259
751
8,644
20,653
24,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Pimp_C_UGK
Artemis
19
7 / 3 / 15
11,780
785
17,921
15,759
7,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 7 / 18
10,313
688
15,981
22,412
15,334
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 5 / 20
10,772
718
9,313
23,525
28,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
10 / 3 / 15
13,157
877
27,484
19,506
7,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
110
22
Kills
26
27
Deaths
22
70
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
15
2.38
W
Xing Tian
FeignedSpider45
Xing Tian
6
4
16
3.5
W
Artemis
Pimp_C_UGK
Artemis
7
3
15
4.83
L
Jormungandr
Rhyneer4515
Jormungandr
1
5
19
2.1
W
1
7
18
1.43
W
2
5
20
2.4
L
Hun Batz
YardCore
Hun Batz
6
5
12
2.4
L
Ne Zha
Yoked95248
Ne Zha
8
7
11
1.93
L
Hera
ouneek
Hera
5
6
13
1.92
W
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,523
Damage
79,343
93,831
Taken
101,855
89,206
Mitigated
83,592
35,469
Healing
47,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,983
1,927
9,272
8,595
22,367
29,667
158
11,339
11,028
16,646
0
W
Xing Tian
FeignedSpider45
Xing Tian
8,644
627
1,144
1,000
20,653
24,385
337
7,998
12,655
25,498
0
W
Artemis
Pimp_C_UGK
Artemis
17,921
11,456
1,376
5,466
15,759
7,288
2,368
7,721
8,038
0
31,874
L
Jormungandr
Rhyneer4515
Jormungandr
10,943
1,442
1,574
2,348
20,660
30,199
110
12,568
8,092
21,785
0
W
15,981
1,143
2,172
3,986
22,412
15,334
677
9,659
12,753
30,181
0
W
9,313
2,937
11,537
7,882
23,525
28,968
538
9,324
14,201
0
14,816
L
Hun Batz
YardCore
Hun Batz
17,142
2,369
1,475
2,929
16,002
8,758
610
9,963
6,039
0
22,279
L
Ne Zha
Yoked95248
Ne Zha
20,483
4,732
1,692
4,699
20,386
12,048
1,186
9,571
10,815
0
43,761
L
Hera
ouneek
Hera
18,972
4,914
1,442
1,443
14,416
8,534
81
8,668
5,748
34,549
0
W
27,484
9,532
2,592
10,742
19,506
7,617
4,230
7,196
12,310
56,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,874
Gold Earned
57,281
119
Minions Killed
149
0
Camps Cleared
0
1,236,499
Distance Traveled
1,267,898
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,492
699
10
1
0
238,233
2
W
Xing Tian
11,259
751
16
1
0
264,221
0
W
Artemis
11,780
785
32
2
0
262,508
0
L
Jormungandr
10,241
683
26
2
0
268,996
0
W
Hades
10,313
688
34
2
0
230,759
0
W
Horus
10,772
718
10
1
0
255,506
0
L
Hun Batz
10,040
669
13
1
0
260,868
0
L
Ne Zha
11,472
765
33
2
0
222,587
2
L
Hera
10,629
709
37
2
0
245,815
1
W
Sol
13,157
877
57
4
0
254,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role