Player Matchup

He Bo
He Bo
Kaleb4848
He Bo
Level 101
God Stats
0W - 2L
1,284 SR
Queue Stats
55W - 50L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kratos2409
Cu Chulainn
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 33L
1,485 Elo+
Party 1
Bacchus
Bacchus
SadLilNeko
Bacchus
Level 14
God Stats
5W - 7L
1,843 SR
Queue Stats
7W - 9L
1,567 Elo+
Party 1
Team Averages
Level 47
1,542 SR
1,523 Elo+

VS

Team Averages
Level 63
1,517 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
FROZ3N_iNDN
Heimdallr
Level 89
God Stats
1W - 0L
1,466 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
TurtleinaToga
Achilles
Level 25
God Stats
1W - 0L
1,585 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kaleb4848
He Bo
16
9 / 10 / 7
12,103
807
20,419
18,759
9,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Kratos2409
Cu Chulainn
14
5 / 10 / 11
10,459
697
14,062
26,327
25,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
SadLilNeko
Bacchus
14
4 / 7 / 12
11,036
736
10,897
27,100
51,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
17 / 4 / 6
13,494
900
29,250
15,980
9,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
FROZ3N_iNDN
Heimdallr
16
4 / 7 / 20
11,696
780
17,993
19,115
9,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
TurtleinaToga
Achilles
16
5 / 7 / 13
11,533
769
13,637
17,917
16,026
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
18
Kills
26
27
Deaths
18
30
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
17
4
6
5
W
Heimdallr
FROZ3N_iNDN
Heimdallr
4
7
20
2
L
He Bo
Kaleb4848
He Bo
9
10
7
1.25
L
Cu Chulainn
Kratos2409
Cu Chulainn
5
10
11
1.05
L
Bacchus
SadLilNeko
Bacchus
4
7
12
1.43
W
Achilles
TurtleinaToga
Achilles
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,378
Damage
60,880
72,186
Taken
53,012
86,143
Mitigated
35,066
1,250
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
29,250
15,442
0
5,882
15,980
9,817
1,197
9,103
6,607
77,798
0
W
Heimdallr
FROZ3N_iNDN
Heimdallr
17,993
11,441
555
3,707
19,115
9,223
1,194
12,735
5,960
0
37,615
L
He Bo
Kaleb4848
He Bo
20,419
686
0
500
18,759
9,157
912
7,786
10,973
39,944
0
L
Cu Chulainn
Kratos2409
Cu Chulainn
14,062
3,207
0
0
26,327
25,797
878
11,079
15,248
0
25,577
L
Bacchus
SadLilNeko
Bacchus
10,897
1,198
0
750
27,100
51,189
0
10,427
16,673
21,236
0
W
Achilles
TurtleinaToga
Achilles
13,637
3,446
0
4,210
17,917
16,026
216
9,411
8,272
0
23,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
36,723
101
Minions Killed
143
3
Camps Cleared
9
735,887
Distance Traveled
778,674
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,494
900
85
6
9
243,994
2
W
Heimdallr
11,696
780
47
3
0
254,222
0
L
He Bo
12,103
807
45
3
2
208,225
0
L
Cu Chulainn
10,459
697
30
2
0
288,676
1
L
Bacchus
11,036
736
26
2
1
238,986
1
W
Achilles
11,533
769
11
1
0
280,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role