Player Matchup

Artio
Artio
DirtYawnHope
Artio
Level 155
God Stats
9W - 1L
1,874 SR
Queue Stats
137W - 58L
1,825 Elo+
Party 2
Loki
Loki
Dopier
Loki
Level 157
God Stats
241W - 160L
1,764 SR
Queue Stats
248W - 176L
1,795 Elo+
Solo
Medusa
Medusa
Eggtoastham
Medusa
Level 146
God Stats
0W - 2L
1,246 SR
Queue Stats
99W - 101L
1,554 Elo+
Solo
Hercules
Hercules
hoρe
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 134L
1,903 Elo+
Party 2
Agni
Agni
imnotdmbrandon
Agni
Level 112
God Stats
4W - 2L
1,849 SR
Queue Stats
58W - 39L
1,748 Elo+
Solo
Team Averages
Level 139
1,647 SR
1,765 Elo+

VS

Team Averages
Level 157
1,663 SR
1,743 Elo+
Fenrir
Fenrir
GuyJ
Fenrir
Level 160
God Stats
2W - 3L
1,487 SR
Queue Stats
103W - 35L
1,920 Elo+
Party 1
Terra
Terra
Kazkade
Terra
Level 160
God Stats
5W - 3L
1,734 SR
Queue Stats
537W - 285L
1,815 Elo+
Party 1
Freya
Freya
SamHowl
Freya
Level 154
God Stats
9W - 6L
1,629 SR
Queue Stats
662W - 557L
1,666 Elo+
Solo
Lancelot
Lancelot
ZESPUD
Lancelot
Level 151
God Stats
2W - 1L
1,752 SR
Queue Stats
257W - 248L
1,585 Elo+
Solo
Chang'e
Chang'e
demisereact
Chang'e
Level 160
God Stats
2W - 1L
1,714 SR
Queue Stats
274W - 205L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,847
520
11,961
18,096
16,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Dopier
Loki
14
4 / 4 / 4
8,629
508
9,219
14,042
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
14
4 / 6 / 4
9,014
530
14,570
15,497
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
hoρe
Hercules
11
1 / 3 / 2
7,339
432
8,650
17,628
15,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 1
8,513
501
11,999
8,818
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GuyJ
Fenrir
15
8 / 3 / 7
10,071
592
18,039
22,264
11,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Kazkade
Terra
13
4 / 2 / 7
9,116
536
6,675
18,197
17,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
SamHowl
Freya
15
3 / 4 / 3
9,606
565
5,993
18,127
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
ZESPUD
Lancelot
13
2 / 4 / 5
8,173
481
9,197
14,502
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
demisereact
Chang'e
16
4 / 2 / 1
10,035
590
15,521
19,218
8,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
15
Kills
21
21
Deaths
15
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Loki
Dopier
Loki
4
4
4
1.5
L
Medusa
4
6
4
1
W
Fenrir
GuyJ
Fenrir
8
3
7
3.83
W
Terra
Kazkade
Terra
4
2
7
3.75
W
Freya
SamHowl
Freya
3
4
3
1.13
W
Lancelot
ZESPUD
Lancelot
2
4
5
1.13
W
Chang'e
demisereact
Chang'e
4
2
1
2.25
L
Hercules
hoρe
Hercules
1
3
2
0.67
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,399
Damage
55,425
74,081
Taken
92,308
48,850
Mitigated
51,419
17,044
Healing
44,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,961
1,453
145
5,088
18,096
16,441
0
12,070
5,294
60,836
0
L
Loki
Dopier
Loki
9,219
2,541
0
5,918
14,042
5,867
0
2,856
11,144
0
70,112
L
Medusa
14,570
6,693
0
1,101
15,497
7,504
0
1,885
13,588
0
65,594
W
Fenrir
GuyJ
Fenrir
18,039
8,650
0
10,381
22,264
11,511
52
914
21,350
0
87,172
W
Terra
Kazkade
Terra
6,675
1,313
2,657
4,505
18,197
17,568
58
2,926
14,942
28,639
0
W
Freya
SamHowl
Freya
5,993
2,068
0
10,549
18,127
7,350
0
8,392
9,735
80,044
0
W
Lancelot
ZESPUD
Lancelot
9,197
937
0
4,944
14,502
6,820
0
993
13,399
0
68,430
W
Chang'e
demisereact
Chang'e
15,521
2,723
798
10,629
19,218
8,170
0
10,287
8,280
80,004
0
L
Hercules
hoρe
Hercules
8,650
2,671
0
3,965
17,628
15,882
0
6,079
11,475
0
21,709
L
11,999
1,337
0
827
8,818
3,156
0
4,427
4,391
61,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
47,001
439
Minions Killed
536
0
Camps Cleared
0
1,615,252
Distance Traveled
1,743,035
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,847
520
113
7
0
343,596
1
L
Loki
8,629
508
103
6
0
352,867
3
L
Medusa
9,014
530
93
5
0
294,576
3
W
Fenrir
10,071
592
110
6
0
380,446
5
W
Terra
9,116
536
26
2
0
348,988
7
W
Freya
9,606
565
134
8
0
296,173
5
W
Lancelot
8,173
481
106
6
0
425,965
3
W
Chang'e
10,035
590
160
9
0
291,463
1
L
Hercules
7,339
432
27
2
0
322,853
0
L
Agni
8,513
501
103
6
0
301,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role