Player Matchup

Ymir
Ymir
Anyelotte
Ymir
Level 153
God Stats
1W - 1L
1,337 SR
Queue Stats
32W - 25L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
Bariego92
Ne Zha
Level 105
God Stats
9W - 5L
1,683 SR
Queue Stats
119W - 76L
1,550 Elo+
Party 2
Charybdis
Charybdis
Calzoney
Charybdis
Level 144
God Stats
17W - 5L
1,684 SR
Queue Stats
137W - 110L
1,601 Elo+
Party 3
Hera
Hera
Crønøx
Hera
Level 144
God Stats
3W - 0L
1,728 SR
Queue Stats
91W - 42L
1,605 Elo+
Party 2
Shiva
Shiva
SuperChaserX
Shiva
Level 151
God Stats
19W - 17L
1,521 SR
Queue Stats
195W - 164L
1,585 Elo+
Party 3
Team Averages
Level 139
1,591 SR
1,578 Elo+

VS

Team Averages
Level 122
1,602 SR
1,536 Elo+
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
FlashyButler
Horus
Level 89
God Stats
7W - 3L
1,945 SR
Queue Stats
7W - 5L
1,681 Elo+
Party 1
Zeus
Zeus
KindaCringeBro
Zeus
Level 143
God Stats
0W - 1L
1,698 SR
Queue Stats
43W - 54L
1,446 Elo+
Party 1
Fenrir
Fenrir
Legolex
Fenrir
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 42L
1,565 Elo+
Solo
Charybdis
Charybdis
SiffGodBeast
Charybdis
Level 129
God Stats
2W - 2L
1,370 SR
Queue Stats
11W - 11L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
7 / 2 / 2
9,872
617
10,447
11,484
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Bariego92
Ne Zha
10
0 / 2 / 6
7,760
485
4,104
8,976
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Calzoney
Charybdis
16
6 / 1 / 2
9,985
624
11,733
12,467
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
13
1 / 1 / 1
8,058
504
6,254
5,461
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 3
9,313
582
8,596
14,313
7,452
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 2 / 0
7,594
475
6,798
12,469
8,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 2
6,644
415
3,226
14,148
12,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 1
7,906
494
8,092
10,879
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Legolex
Fenrir
14
3 / 4 / 1
8,096
506
6,414
15,075
7,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SiffGodBeast
Charybdis
12
0 / 2 / 4
7,414
463
8,272
11,295
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
6
6
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
0
0.5
W
Ymir
7
2
2
4
W
Ne Zha
Bariego92
Ne Zha
0
2
6
1.5
W
Charybdis
Calzoney
Charybdis
6
1
2
7
W
Hera
1
1
1
1.5
L
0
4
2
0.25
L
2
4
1
0.63
L
Fenrir
Legolex
Fenrir
3
4
1
0.88
L
Charybdis
SiffGodBeast
Charybdis
0
2
4
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,134
Damage
32,802
52,701
Taken
63,866
30,136
Mitigated
37,015
18,641
Healing
21,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,798
2,032
0
4,397
12,469
8,560
0
2,248
10,221
53,584
0
W
Ymir
10,447
2,827
0
3,601
11,484
7,110
742
756
10,683
78,895
0
W
Ne Zha
Bariego92
Ne Zha
4,104
876
0
1,938
8,976
8,401
420
1,880
7,056
0
15,632
W
Charybdis
Calzoney
Charybdis
11,733
7,503
0
6,653
12,467
4,906
1,278
5,345
7,122
0
87,870
W
Hera
6,254
1,376
0
603
5,461
2,267
1,041
367
5,094
58,601
0
L
3,226
1,575
1,209
3,201
14,148
12,117
95
2,705
11,443
0
18,442
L
8,092
3,009
0
2,890
10,879
3,198
715
1,647
9,232
71,285
0
L
Fenrir
Legolex
Fenrir
6,414
2,296
0
6,097
15,075
7,587
0
5,355
9,720
0
60,313
L
Charybdis
SiffGodBeast
Charybdis
8,272
4,673
0
3,456
11,295
5,553
0
5,554
5,741
0
68,206
W
8,596
1,458
0
5,846
14,313
7,452
440
5,747
7,856
0
64,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,988
Gold Earned
37,654
508
Minions Killed
460
0
Camps Cleared
0
1,540,148
Distance Traveled
1,431,019
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,594
475
108
7
0
272,991
0
W
Ymir
9,872
617
121
8
0
314,300
1
W
Ne Zha
7,760
485
17
1
0
311,485
7
W
Charybdis
9,985
624
137
9
0
282,066
4
W
Hera
8,058
504
113
7
0
322,894
3
L
Horus
6,644
415
22
1
0
281,857
2
L
Zeus
7,906
494
109
7
0
274,171
4
L
Fenrir
8,096
506
101
6
0
316,214
3
L
Charybdis
7,414
463
120
8
0
285,786
6
W
Shiva
9,313
582
120
8
0
309,403
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role