Player Matchup

Thanatos
Thanatos
Based_KAM
Thanatos
Level 76
God Stats
3W - 1L
1,745 SR
Queue Stats
83W - 88L
1,349 Elo+
Solo
Sylvanus
Sylvanus
BoyItsYourDad
Sylvanus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 114L
1,397 Elo+
Party 1
Cernunnos
Cernunnos
MorbidSpatula
Cernunnos
Level 53
God Stats
1W - 2L
1,518 SR
Queue Stats
74W - 69L
1,442 Elo+
Party 1
Charybdis
Charybdis
impkiller654
Charybdis
Level 84
God Stats
4W - 2L
1,315 SR
Queue Stats
205W - 209L
1,401 Elo+
Solo
He Bo
He Bo
xXBCxHiLife78Xx
He Bo
Level 122
God Stats
3W - 6L
1,276 SR
Queue Stats
540W - 592L
1,372 Elo+
Solo
Team Averages
Level 80
1,471 SR
1,393 Elo+

VS

Team Averages
Level 98
1,462 SR
1,456 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Baroness Cat
Mercury
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 189L
1,445 Elo+
Solo
Ra
Ra
GlitchHopp3r
Ra
Level 69
God Stats
0W - 2L
1,311 SR
Queue Stats
15W - 14L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
JullyYume
Zhong Kui
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 64L
1,480 Elo+
Solo
Thoth
Thoth
Quit Nappin
Thoth
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Based_KAM
Thanatos
15
4 / 1 / 7
8,763
797
6,709
9,942
5,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
BoyItsYourDad
Sylvanus
15
1 / 0 / 10
9,271
843
5,135
13,325
13,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
MorbidSpatula
Cernunnos
16
4 / 2 / 6
9,293
845
21,148
12,890
7,245
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
impkiller654
Charybdis
16
2 / 1 / 11
9,103
828
14,348
10,106
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 4 / 6
8,352
759
7,425
8,691
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 1 / 4
9,125
830
11,236
28,545
17,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Baroness Cat
Mercury
8
0 / 3 / 1
6,198
563
1,063
4,757
1,556
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 4
8,869
806
9,873
7,669
3,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
JullyYume
Zhong Kui
16
1 / 4 / 4
8,756
796
13,788
14,719
9,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 3 / 0
7,507
682
6,906
6,380
2,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
13
Kills
7
8
Deaths
13
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
1
4
5
L
Mercury
Baroness Cat
Mercury
0
3
1
0.17
W
Thanatos
Based_KAM
Thanatos
4
1
7
7.5
W
Sylvanus
BoyItsYourDad
Sylvanus
1
0
10
6
L
2
2
4
2
L
Zhong Kui
JullyYume
Zhong Kui
1
4
4
0.75
W
Cernunnos
MorbidSpatula
Cernunnos
4
2
6
3.5
L
1
3
0
0.33
W
Charybdis
impkiller654
Charybdis
2
1
11
7.5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,765
Damage
42,866
54,954
Taken
62,070
35,426
Mitigated
34,047
38,962
Healing
33,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
11,236
3,166
1,091
16,354
28,545
17,320
0
6,992
21,553
0
17,189
L
Mercury
Baroness Cat
Mercury
1,063
0
653
622
4,757
1,556
0
529
4,228
0
1,610
W
Thanatos
Based_KAM
Thanatos
6,709
1,747
1,724
7,604
9,942
5,214
1,130
5,386
4,556
0
13,811
W
Sylvanus
BoyItsYourDad
Sylvanus
5,135
2,121
6,986
8,206
13,325
13,373
546
8,612
4,713
6,915
0
L
9,873
1,154
4,096
1,997
7,669
3,410
0
1,964
5,705
31,841
0
L
Zhong Kui
JullyYume
Zhong Kui
13,788
1,564
1,752
6,076
14,719
9,709
0
2,474
12,245
26,787
0
W
Cernunnos
MorbidSpatula
Cernunnos
21,148
11,473
1,595
5,555
12,890
7,245
1,128
7,270
5,620
0
44,160
L
6,906
297
350
754
6,380
2,052
0
601
5,779
14,588
0
W
Charybdis
impkiller654
Charybdis
14,348
5,846
1,955
2,615
10,106
5,618
1,058
6,284
3,822
0
27,991
W
7,425
621
1,829
893
8,691
3,976
394
3,015
5,676
13,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,782
Gold Earned
40,455
109
Minions Killed
124
0
Camps Cleared
0
1,042,916
Distance Traveled
973,500
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,125
830
10
1
0
271,356
0
L
Mercury
6,198
563
1
0
0
103,386
1
W
Thanatos
8,763
797
12
1
0
260,300
0
W
Sylvanus
9,271
843
3
0
0
219,683
0
L
Ra
8,869
806
57
5
0
211,674
2
L
Zhong Kui
8,756
796
37
3
0
218,004
0
W
Cernunnos
9,293
845
47
4
0
180,605
0
L
Thoth
7,507
682
19
2
0
169,080
0
W
Charybdis
9,103
828
31
3
0
198,081
0
W
He Bo
8,352
759
16
1
0
184,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role