Player Matchup

Bastet
Bastet
AgossyV2
Bastet
Level 112
God Stats
4W - 3L
1,638 SR
Queue Stats
651W - 671L
1,488 Elo+
Party 3
Apollo
Apollo
DrSoftTouch
Apollo
Level 23
God Stats
2W - 2L
1,257 SR
Queue Stats
182W - 203L
1,431 Elo+
Party 3
The Morrigan
The Morrigan
Wayward
The Morrigan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 175L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
epicsonic
Cthulhu
Level 142
God Stats
7W - 3L
1,859 SR
Queue Stats
341W - 410L
1,424 Elo+
Party 1
Hachiman
Hachiman
iSnipeBoogz420
Hachiman
Level 137
God Stats
6W - 4L
1,693 SR
Queue Stats
596W - 629L
1,465 Elo+
Party 3
Team Averages
Level 88
1,589 SR
1,446 Elo+

VS

Team Averages
Level 49
1,437 SR
1,496 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Dimur66
Ganesha
Level 15
God Stats
0W - 1L
1,187 SR
Queue Stats
2W - 8L
1,269 Elo+
Party 2
Bastet
Bastet
Qubichi
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,702 Elo+
Party 4
Sun Wukong
Sun Wukong
ScorpionHex
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,406 Elo+
Solo
Set
Set
th3shortbus
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,601 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AgossyV2
Bastet
18
5 / 3 / 19
10,576
881
11,977
15,771
7,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
14
5 / 5 / 7
9,472
789
10,253
11,145
4,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
Wayward
The Morrigan
17
4 / 3 / 19
10,028
836
12,859
9,564
4,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
epicsonic
Cthulhu
19
8 / 2 / 19
11,252
938
24,165
23,427
18,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
19
12 / 3 / 13
11,717
976
26,834
11,849
5,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
6 / 7 / 4
9,800
817
16,177
17,361
9,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Dimur66
Ganesha
16
2 / 8 / 6
9,124
760
7,264
23,731
36,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
Qubichi
Bastet
15
2 / 4 / 6
8,149
679
9,835
15,011
8,132
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ScorpionHex
Sun Wukong
15
4 / 6 / 4
9,268
772
9,259
15,596
18,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 9 / 6
8,795
733
9,105
20,580
22,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
41
34
Kills
15
16
Deaths
34
77
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
7
4
1.14
W
Bastet
AgossyV2
Bastet
5
3
19
4.83
L
Ganesha
Dimur66
Ganesha
2
8
6
0.63
W
Apollo
5
5
7
1.7
L
Bastet
Qubichi
Bastet
2
4
6
1.25
L
Sun Wukong
ScorpionHex
Sun Wukong
4
6
4
1
W
The Morrigan
Wayward
The Morrigan
4
3
19
4.5
W
Cthulhu
epicsonic
Cthulhu
8
2
19
8.75
W
Hachiman
12
3
13
6.17
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,088
Damage
51,640
71,756
Taken
92,279
40,974
Mitigated
95,322
32,089
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
16,177
5,852
260
1,935
17,361
9,907
446
6,525
10,836
0
34,295
W
Bastet
AgossyV2
Bastet
11,977
3,819
2,559
5,007
15,771
7,251
1,411
560
15,211
0
24,027
L
Ganesha
Dimur66
Ganesha
7,264
505
1,607
1,826
23,731
36,686
0
8,387
15,344
14,959
0
W
Apollo
10,253
7,159
459
1,290
11,145
4,678
99
1,507
9,638
0
20,982
L
Bastet
Qubichi
Bastet
9,835
2,246
0
2,741
15,011
8,132
0
6,105
8,906
0
13,414
L
Sun Wukong
ScorpionHex
Sun Wukong
9,259
2,122
2,467
2,929
15,596
18,596
0
7,643
7,953
0
20,656
W
The Morrigan
Wayward
The Morrigan
12,859
4,090
1,213
1,001
9,564
4,601
1,646
2,107
7,457
19,090
2,339
W
Cthulhu
epicsonic
Cthulhu
24,165
1,414
3,782
11,719
23,427
18,557
1,238
2,188
21,239
36,146
0
W
Hachiman
26,834
14,577
1,612
3,447
11,849
5,887
3,692
902
10,947
0
52,247
L
9,105
3,787
1,015
1,920
20,580
22,001
0
7,462
13,118
0
14,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,045
Gold Earned
45,136
156
Minions Killed
99
0
Camps Cleared
0
1,095,747
Distance Traveled
983,751
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,800
817
40
3
0
181,744
0
W
Bastet
10,576
881
17
1
0
272,427
2
L
Ganesha
9,124
760
3
0
0
184,420
0
W
Apollo
9,472
789
28
2
0
175,877
0
L
Bastet
8,149
679
8
1
0
227,831
0
L
Sun Wukong
9,268
772
26
2
0
220,204
0
W
The Morrigan
10,028
836
23
2
0
178,955
0
W
Cthulhu
11,252
938
34
3
0
248,543
0
W
Hachiman
11,717
976
54
5
0
219,945
1
L
Set
8,795
733
22
2
0
169,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role