Player Matchup

Hades
Hades
HonzaKristof
Hades
Level 57
God Stats
0W - 2L
1,272 SR
Queue Stats
19W - 31L
1,407 Elo+
Solo
Hercules
Hercules
JT Matey
Hercules
Level 126
God Stats
12W - 9L
1,632 SR
Queue Stats
222W - 273L
1,506 Elo+
Solo
Jing Wei
Jing Wei
LunaMalfoy
Jing Wei
Level 64
God Stats
19W - 35L
1,516 SR
Queue Stats
332W - 406L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
Ric_Valeska01
Sylvanus
Level 68
God Stats
13W - 15L
1,407 SR
Queue Stats
332W - 426L
1,457 Elo+
Party 2
Aphrodite
Aphrodite
valex2u
Aphrodite
Level 66
God Stats
29W - 23L
1,548 SR
Queue Stats
503W - 526L
1,425 Elo+
Solo
Team Averages
Level 76
1,475 SR
1,452 Elo+

VS

Team Averages
Level 156
1,615 SR
1,690 Elo+
Artio
Artio
Akеno
Artio
Level 153
God Stats
6W - 2L
1,901 SR
Queue Stats
120W - 55L
1,709 Elo+
Party 1
Kukulkan
Kukulkan
Flazeer_
Kukulkan
Level 146
God Stats
3W - 4L
1,363 SR
Queue Stats
9W - 6L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
Laureenzius
Nu Wa
Level 159
God Stats
2W - 2L
1,684 SR
Queue Stats
109W - 84L
1,619 Elo+
Party 1
Charybdis
Charybdis
iamDBami
Charybdis
Level 160
God Stats
41W - 15L
1,661 SR
Queue Stats
1,067W - 373L
1,854 Elo+
Party 1
Fenrir
Fenrir
vCalxmity
Fenrir
Level 160
God Stats
1W - 1L
1,465 SR
Queue Stats
121W - 49L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
10,300
936
10,583
28,809
13,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
JT Matey
Hercules
15
1 / 4 / 2
10,222
929
7,194
31,934
38,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
LunaMalfoy
Jing Wei
15
0 / 4 / 2
9,880
898
5,239
20,745
8,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Ric_Valeska01
Sylvanus
15
0 / 12 / 1
9,726
884
9,045
34,141
35,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
valex2u
Aphrodite
15
0 / 14 / 2
9,550
868
11,285
32,888
16,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

5

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Akеno
Artio
18
6 / 1 / 19
11,823
1,075
21,930
21,659
9,810
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Flazeer_
Kukulkan
18
6 / 0 / 23
12,199
1,109
30,338
2,850
1,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
9 / 0 / 23
11,964
1,088
25,712
5,175
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
iamDBami
Charybdis
19
10 / 1 / 25
12,614
1,147
42,848
10,062
5,187
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
vCalxmity
Fenrir
18
9 / 1 / 21
12,548
1,141
20,671
21,396
19,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
151
3
Kills
40
40
Deaths
3
8
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Artio
Akеno
Artio
6
1
19
15.5
W
Kukulkan
Flazeer_
Kukulkan
6
0
23
17.5
L
2
6
1
0.42
L
Hercules
JT Matey
Hercules
1
4
2
0.5
W
9
0
23
20.5
L
Jing Wei
LunaMalfoy
Jing Wei
0
4
2
0.25
L
Sylvanus
Ric_Valeska01
Sylvanus
0
12
1
0.04
W
Charybdis
iamDBami
Charybdis
10
1
25
22.5
W
Fenrir
vCalxmity
Fenrir
9
1
21
19.5
L
Aphrodite
valex2u
Aphrodite
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,346
Damage
141,499
148,517
Taken
61,142
113,098
Mitigated
38,236
19,185
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Akеno
Artio
21,930
3,550
4,067
7,825
21,659
9,810
0
11,485
8,897
37,083
0
W
Kukulkan
Flazeer_
Kukulkan
30,338
2,709
0
570
2,850
1,460
0
1,292
1,558
51,374
0
L
10,583
562
257
2,214
28,809
13,870
0
15,677
12,835
22,846
0
L
Hercules
JT Matey
Hercules
7,194
1,418
0
3,621
31,934
38,868
0
15,639
15,819
0
20,371
W
25,712
6,157
197
798
5,175
2,301
0
3,121
2,054
39,806
0
L
Jing Wei
LunaMalfoy
Jing Wei
5,239
5,239
0
346
20,745
8,296
0
11,871
8,622
0
27,735
L
Sylvanus
Ric_Valeska01
Sylvanus
9,045
1,274
4,157
4,951
34,141
35,108
0
17,283
16,401
26,570
0
W
Charybdis
iamDBami
Charybdis
42,848
26,340
0
3,234
10,062
5,187
0
5,063
4,999
0
56,981
W
Fenrir
vCalxmity
Fenrir
20,671
6,328
0
5,322
21,396
19,478
0
9,952
8,895
185
31,386
L
Aphrodite
valex2u
Aphrodite
11,285
1,950
1,238
2,401
32,888
16,956
0
15,852
16,675
23,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,678
Gold Earned
61,148
151
Minions Killed
196
3
Camps Cleared
10
844,951
Distance Traveled
1,041,108
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,823
1,075
37
3
2
224,180
0
W
Kukulkan
12,199
1,109
55
5
0
217,684
0
L
Hades
10,300
936
26
2
2
152,114
0
L
Hercules
10,222
929
16
1
0
192,125
1
W
Nu Wa
11,964
1,088
45
4
0
193,605
0
L
Jing Wei
9,880
898
41
4
0
182,283
0
L
Sylvanus
9,726
884
46
4
0
145,551
1
W
Charybdis
12,614
1,147
39
4
3
179,688
1
W
Fenrir
12,548
1,141
20
2
5
225,951
0
L
Aphrodite
9,550
868
22
2
1
172,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role