Player Matchup

Cliodhna
Cliodhna
CombatWhale
Cliodhna
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Chang'e
Chang'e
FIG1
Chang'e
Level 160
God Stats
5W - 5L
1,687 SR
Queue Stats
316W - 287L
1,615 Elo+
Party 1
Ares
Ares
IxuAurum
Ares
Level 39
God Stats
1W - 2L
1,279 SR
Queue Stats
205W - 192L
1,540 Elo+
Party 1
Chiron
Chiron
LIANS17
Chiron
Level 80
God Stats
2W - 3L
1,737 SR
Queue Stats
154W - 148L
1,507 Elo+
Party 4
Gilgamesh
Gilgamesh
XelaKnight
Gilgamesh
Level 102
God Stats
12W - 8L
1,649 SR
Queue Stats
127W - 138L
1,481 Elo+
Party 4
Team Averages
Level 84
1,570 SR
1,529 Elo+

VS

Team Averages
Level 90
1,588 SR
1,504 Elo+
Cthulhu
Cthulhu
BostonBrotha
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,384 Elo+
Party 3
King Arthur
King Arthur
GETOseagutta25
King Arthur
Level 123
God Stats
3W - 3L
1,595 SR
Queue Stats
199W - 205L
1,595 Elo+
Party 2
Chang'e
Chang'e
LAMGODZILLA
Chang'e
Level 39
God Stats
7W - 14L
1,751 SR
Queue Stats
118W - 102L
1,592 Elo+
Party 2
Charybdis
Charybdis
MasterMole90
Charybdis
Level 61
God Stats
2W - 3L
1,473 SR
Queue Stats
17W - 17L
1,376 Elo+
Party 3
Lancelot
Lancelot
aboogie76
Lancelot
Level 144
God Stats
18W - 13L
1,621 SR
Queue Stats
158W - 157L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CombatWhale
Cliodhna
16
2 / 6 / 6
10,583
441
7,623
23,173
10,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
FIG1
Chang'e
18
3 / 2 / 8
11,773
491
20,134
25,880
13,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
16
6 / 0 / 8
11,615
484
14,721
18,928
22,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
LIANS17
Chiron
18
4 / 4 / 4
11,529
480
20,013
21,133
10,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
XelaKnight
Gilgamesh
17
4 / 1 / 7
11,636
485
16,290
26,894
34,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BostonBrotha
Cthulhu
16
2 / 4 / 3
11,059
461
14,698
25,414
35,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
GETOseagutta25
King Arthur
18
2 / 4 / 1
11,686
487
19,696
27,190
35,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
LAMGODZILLA
Chang'e
18
4 / 2 / 1
11,356
473
15,593
17,232
7,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
MasterMole90
Charybdis
17
1 / 6 / 3
10,719
447
13,826
19,845
8,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
aboogie76
Lancelot
20
4 / 3 / 3
12,460
519
21,133
23,678
13,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
19
Kills
13
13
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BostonBrotha
Cthulhu
2
4
3
0.88
L
Cliodhna
CombatWhale
Cliodhna
2
6
6
0.83
L
Chang'e
FIG1
Chang'e
3
2
8
3.5
W
King Arthur
GETOseagutta25
King Arthur
2
4
1
0.63
L
Ares
6
0
8
10
W
Chang'e
LAMGODZILLA
Chang'e
4
2
1
2.25
L
Chiron
LIANS17
Chiron
4
4
4
1.5
W
Charybdis
MasterMole90
Charybdis
1
6
3
0.42
L
Gilgamesh
XelaKnight
Gilgamesh
4
1
7
7.5
W
Lancelot
aboogie76
Lancelot
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,781
Damage
84,946
116,008
Taken
113,359
90,686
Mitigated
100,878
41,168
Healing
22,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BostonBrotha
Cthulhu
14,698
849
1,345
2,952
25,414
35,124
32
9,498
15,648
61,108
0
L
Cliodhna
CombatWhale
Cliodhna
7,623
1,287
0
4,004
23,173
10,270
474
4,512
18,661
0
84,965
L
Chang'e
FIG1
Chang'e
20,134
2,771
6,816
11,949
25,880
13,689
546
8,983
16,897
101,822
0
W
King Arthur
GETOseagutta25
King Arthur
19,696
2,146
0
3,000
27,190
35,464
0
7,278
19,714
0
88,065
L
Ares
14,721
667
0
4,121
18,928
22,036
0
7,670
11,258
45,345
0
W
Chang'e
LAMGODZILLA
Chang'e
15,593
497
1,271
7,555
17,232
7,660
1,110
6,700
10,184
102,298
0
L
Chiron
LIANS17
Chiron
20,013
11,028
996
4,822
21,133
10,104
678
3,936
17,190
0
102,436
W
Charybdis
MasterMole90
Charybdis
13,826
6,463
0
6,011
19,845
8,789
0
2,879
16,922
0
84,171
L
Gilgamesh
XelaKnight
Gilgamesh
16,290
5,980
0
8,460
26,894
34,587
138
5,183
21,711
0
78,462
W
Lancelot
aboogie76
Lancelot
21,133
4,728
0
750
23,678
13,841
454
8,016
15,360
0
144,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,136
Gold Earned
57,280
586
Minions Killed
663
0
Camps Cleared
0
2,239,600
Distance Traveled
2,354,904
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,059
461
85
4
0
456,751
7
L
Cliodhna
10,583
441
102
4
0
478,623
2
L
Chang'e
11,773
491
156
7
0
425,539
8
W
King Arthur
11,686
487
139
6
0
436,510
3
L
Ares
11,615
484
58
2
0
450,495
9
W
Chang'e
11,356
473
150
6
0
488,309
10
L
Chiron
11,529
480
153
6
0
442,679
5
W
Charybdis
10,719
447
110
5
0
426,541
5
L
Gilgamesh
11,636
485
117
5
0
442,264
1
W
Lancelot
12,460
519
179
7
0
546,793
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role