Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Axzarria
Scylla
Level 121
God Stats
2W - 4L
1,479 SR
Queue Stats
36W - 29L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
Scagni RN
Gilgamesh
Level 67
God Stats
19W - 20L
1,487 SR
Queue Stats
504W - 429L
1,399 Elo+
Solo
Team Averages
Level 116
1,489 SR
1,490 Elo+

VS

Team Averages
Level 119
1,454 SR
1,454 Elo+
Merlin
Merlin
KiNG Bo1876
Merlin
Level 98
God Stats
2W - 3L
1,519 SR
Queue Stats
487W - 592L
1,374 Elo+
Solo
Yemoja
Yemoja
Xono Uberaus
Yemoja
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 124L
1,476 Elo+
Solo
Danzaburou
Danzaburou
iGivZeroFox
Danzaburou
Level 124
God Stats
4W - 8L
1,342 SR
Queue Stats
533W - 605L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 4 / 9
8,056
806
9,685
8,815
4,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Axzarria
Scylla
14
10 / 1 / 3
8,895
890
9,732
3,792
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Scagni RN
Gilgamesh
12
3 / 1 / 11
8,764
876
9,926
11,541
7,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 6 / 4
6,958
696
4,768
10,895
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
11
1 / 5 / 4
7,433
743
4,240
14,293
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
iGivZeroFox
Danzaburou
11
3 / 5 / 3
7,224
722
6,166
9,102
3,515
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
5
6
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
4
9
1.88
W
Scylla
Axzarria
Scylla
10
1
3
11.5
L
Merlin
1
6
4
0.5
W
Gilgamesh
Scagni RN
Gilgamesh
3
1
11
8.5
L
Yemoja
1
5
4
0.6
L
Danzaburou
iGivZeroFox
Danzaburou
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,343
Damage
15,174
24,148
Taken
34,290
13,957
Mitigated
18,012
5,263
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,685
2,937
0
438
8,815
4,627
620
3,161
5,654
0
25,493
W
Scylla
Axzarria
Scylla
9,732
1,437
0
194
3,792
1,640
546
1,784
2,008
25,339
0
L
Merlin
4,768
940
0
857
10,895
3,890
37
3,198
7,535
20,446
0
W
Gilgamesh
Scagni RN
Gilgamesh
9,926
2,413
703
3,928
11,541
7,690
410
4,668
6,873
0
20,377
L
Yemoja
4,240
1,915
751
2,740
14,293
10,607
0
3,934
10,062
10,980
0
L
Danzaburou
iGivZeroFox
Danzaburou
6,166
2,754
0
610
9,102
3,515
55
2,825
6,277
0
18,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
21,615
98
Minions Killed
85
5
Camps Cleared
4
599,356
Distance Traveled
499,282
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,056
806
25
3
4
195,666
2
W
Scylla
8,895
890
49
5
0
178,921
4
L
Merlin
6,958
696
42
4
4
148,719
4
W
Gilgamesh
8,764
876
24
2
1
224,769
3
L
Yemoja
7,433
743
10
1
0
176,859
0
L
Danzaburou
7,224
722
33
3
0
173,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role